ELDEN RING
About This Game
THE NEW FANTASY ACTION RPG.
Rise, Tarnished, and be guided by grace to brandish the power of the Elden Ring and become an Elden Lord in the Lands Between.
• A Vast World Full of Excitement
A vast world where open fields with a variety of situations and huge dungeons with complex and three-dimensional designs are seamlessly connected. As you explore, the joy of discovering unknown and overwhelming threats await you, leading to a high sense of accomplishment
.• Create your Own Character
In addition to customizing the appearance of your character, you can freely combine the weapons, armor, and magic that you equip. You can develop your character according to your play style, such as increasing your muscle strength to become a strong warrior, or mastering magic.
• An Epic Drama Born from a Myth
A multilayered story told in fragments. An epic drama in which the various thoughts of the characters intersect in the Lands Between.
• Unique Online Play that Loosely Connects You to Others
In addition to multiplayer, where you can directly connect with other players and travel together, the game supports a unique asynchronous online element that allows you to feel the presence of others.
What ChatGPT says about Elden Ring:
Elden Ring is a highly anticipated action role-playing game (RPG) developed by FromSoftware and published by Bandai Namco Entertainment. The game is directed by Hidetaka Miyazaki, the creator of the popular Dark Souls series, and features an open world environment, fast-paced combat, and challenging boss battles.
Players take on the role of a custom-created character known as a “Follower” who sets out on a journey to discover the truth behind the Elden Ring, a powerful artifact that has been shattered and is causing chaos throughout the world. Along the way, players will explore a variety of different regions, each with their own unique enemies and bosses.
One of the key features of Elden Ring is its open world design. Players are free to explore the game’s vast environments, which range from dense forests and rugged mountains to dark caves and abandoned ruins. As players explore, they will come across a variety of enemies, including giant beasts, undead soldiers, and powerful bosses. These enemies will require players to use a combination of weapons and magic to defeat.
Combat in Elden Ring is fast-paced and requires quick reflexes and careful timing. Players have access to a variety of weapons, including swords, axes, hammers, and bows. Each weapon has its own unique moveset and can be customized with different gems to enhance their abilities. Players also have access to magic spells, which can be used to deal damage, heal, or provide other benefits.
As players defeat enemies and complete objectives, they will earn experience points that can be used to level up their character and improve their abilities. Players will also find new weapons and equipment throughout the game. It is important to manage the inventory and choose the right equipment depending on the situation.
Players will also encounter a variety of challenging boss battles throughout their journey. These bosses are powerful and require players to use all of their skills and abilities to defeat them. Some bosses also have multiple phases, with different attack patterns and weaknesses. It will be important for players to learn the patterns of the boss and react accordingly.
Elden Ring also features a co-op multiplayer mode, which allows players to join together and take on the game’s challenges as a team. In this mode, players can summon one another to help with tough battles or explore the game’s vast environments together.
Overall, Elden Ring offers a challenging and rewarding experience for players. Its open world design, fast-paced combat, and challenging boss battles make it a must-play for fans of action RPGs. With a deep and intriguing story, players will be drawn into the game’s world and will want to uncover the secrets of the Elden Ring.
Steam User 767
Elden Ring was my first soulslike.
It was kinda overwhelming when starting but I had tons of fun in my first blind run.
Like that's the great part of Elden Ring: you don't have to be this awesome Souls-Veteran to be able to enjoy the game.
You can just take your time with everything, explore the beautiful world, enjoy the view and smaller bosses.
The game doesn't push you to kill a certain difficult boss in order to get somewhere in-game. You're not forced to farm the same enemies for hours on until you're strong enough to continue your journey. You can just keep exploring & will eventually level up in the mean time. & if you're not getting any further with a specific boss, then you can just leave it be for now and do hundreds of other things instead.
Steam User 1431
RPG? What role am I playing? The victim?
Steam User 1307
Get a friend, install the "Seamless Co-Op" mod and enjoy.
Steam User 721
10/10
Finally hugged a girl
Steam User 2621
Please Bring Bloodborne on PC
Steam User 519
The note said "chest ahead" at the edge of a cliff with nothing in sight...there were plenty of bloodstains but they must've missed the jump... I had to be sure
Steam User 1637
Rise, Tarnished!
Easily the best game I've played in many years, and it deserves a longer review than most of you have patience for. I highly recommend it, and here's why:
Like many who play this game, this was my first "Soulsborne/Soulslike" game, as it is the most refined and user-friendly version of FromSoftware's game design ethos. I avoided the Dark Souls series for many years. I had a presumptuous view of FromSoftware and their visual aesthetic that made me feel this game was just sad edgelord material. I was so wrong.
Like all FromSoftware games, Elden Ring revels in struggle. Only the most basic combat mechanics are explained to the player; the rest is trial and error. It challenges you to tease out its mysteries, not just of the world and lore, but of the combat mechanics and UI. The game asks you to STRUGGLE (you need to be open to that to fully enjoy it), and oh boy, did I struggle...
I struggled to simply navigate the user interface, to find the extra info on weapon damage and scaling, armor ratings and status defenses, even item descriptions full of implicit lore that give the player a small understanding of what's happening in the Lands Between. I struggled to accept that not every field boss in the overworld was meant to be defeated when you first encounter them. I struggled to avoid traps and ambushes. Even when I gave up trying to play solo and attempted to use the Co-Op multiplayer system, I struggled to understand the seemingly obtuse system of items that enable it. Even after, I struggled against skilled and relentless Invaders, many of whom have been invading players since Dark Souls 1. I'm ashamed to say I struggled to not uninstall the game and play an easier one with a more forgiving learning curve. Such was my frustration.
Most of all, I struggled to get acclimated to the combat mechanics... Until, a whole 40 hours (and many deaths) in, something clicked. I started seeing and feeling a flow to combat, requiring a skillful dance between dodging perfectly into attacks and identifying narrow windows for my own attacks. I started to understand every movement and attack option's purpose and viability in different scenarios. I started understanding how to most efficiently manage my stamina, consumables, and other resources. I started seeing challenges and opportunities where before I only saw difficulties and defeat.
This began a shift in my mentality. The developers were not taunting or trolling me, like many players seem to think; they were inviting me to experience a true power fantasy, to feel a tangible sense of actual progression in skill and understanding. The game does not "git gud, noob"; it says "rise, Tarnished".
So many modern AAA games are released with a product mentality first and foremost, and not even as good products; they are often unfinished, rushed, bugged, and bloated with profit-maximizing strategies like microtransactions. Elden Ring is the first game I've played in a decade that felt like a complete game, full of hundreds of hours of content.
So many games frontload their "best" content and force you to engage with it to force your interest, but much of Elden Rings best content is hidden or blocked by combat and platforming challenges. I have almost 3k hours logged, and I'm still finding out new things the game has kept hidden from me. This speaks so much to the confidence the developers have in their vision of an adventure fantasy game centered around discovery.
The game is not perfect. There are still some bugs and glitches present from launch that have no clearcut development solution. Many bosses, enemy types, and other assets are re-used all over the map to mixed effect. Some lategame and endgame content feels rushed and spread out. Perhaps worst of all, like all games with an active PvP element, the player community is rife with toxic players who seem hellbent on griefing others into making them uninstall the game.
Even with these glaring imperfections, this game shines like a diamond in a sea of coal coated with cheap craft glitter. It stands head and shoulders above almost all other modern AAA games in terms of intrigue, combat satisfaction, exploration, and story, and it doesn't even flaunt it. An understated and nuanced gaming experience is such a delight in an era where games are intended to feel more like blockbuster Hollywood movies rather than progressive adventures. Elden Ring is the culmination of FromSoftware’s singular and robust design philosophy, honed over decades of trial and error.
If you experience only one Soulsbourne game in your entire life, let it be Elden Ring.