Games of the Year

Yooka-Laylee and the Impossible Lair

Yooka-Laylee and the Impossible Lair Screenshot 1
Yooka-Laylee and the Impossible Lair Screenshot 2
Yooka-Laylee and the Impossible Lair Screenshot 3
Yooka-Laylee and the Impossible Lair Screenshot 4
Yooka-Laylee and the Impossible Lair Screenshot 5
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Yooka & Laylee are back in a brand-new platform hybrid adventure! They must run, jump and roll their way through a series of challenging 2D levels, face a puzzling Overworld and rally the Royal Beettalion to take down Capital B's Impossible Lair! Each level offers beautiful, rich visuals with detail and depth. Yooka, Laylee and a whole host of colourful characters (good and bad) are realised in stunning 2.5D The overworld isn’t just a hub, it provides a whole separate gaming experience! Explore and unlock more 2D levels by completing objectives and puzzles, rescue the Royal Beettalion bees and find collectibles. Alternate Level States! Think you’ve got a level figured out? Try it in its alternate state! Flip switches in the overworld to create new landscapes.
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Game Discussion

Review by Anonymous
Review from Steam

As the successor of Yooka-Laylee, we can expect a lot of news,
for example, a switch has been made from the 3D part to 2D/top down (with noticeable 3D environments)
Also at the start of the game you will already have the option to play the last level, which I don't exactly recommend, but which you can definitely try, but don't let this confuse you, it will soon become clear where the other levels are located and so you will be able to build everything up to be ready and prepared for that last level.
Check out gameplay of this game and also the first Yooka-Laylee here:
There would be about 40 levels, with a lot of variation of course. With each level you free a bee who stands by you in the final level. The more bees you collect, the more times you can get hit by an obstacle. That way it becomes a bit easier to beat the final boss.
Of course you can't get to all 40 levels at once. In the 3d world you will find different areas that you can unlock.
Each area contains a number of levels and each level offers a unique 2d platform world where you have to defeat different enemies, collect gold feathers, find secret coins and free the bee at the end of each level.
Once you've played some levels, you can use the coins you find to pay some sort of toll to unlock other parts of the world.
Besides finding coins you can also find tonic bottles in the world. These bottles can be exchanged for a kind of power-ups against payment of golden feathers.
These power-ups allow you to customize the gameplay and appearance of the world.
For example, there is a tonic bottle that gives you longer time to calm Laylee if you are hit by an enemy.
There is also a tonic bottle that allows you to keep gold feathers you have found when you are finished and that make the world black and white or even turn it upside down.
All these parts ensure that the game has enough diversity to keep you entertained for a long time. Everything shows that it has been finished to perfection and it is therefore not inferior to other well-known titles of this genre.

Review from Steam

This game does not prepare you for what's to come
Sum-Up
In-depth analysis further down.
🟩 Pros
πŸŸ₯ Cons

β€’ Fun and engaging platformer.
β€’ Music is spending throughout the whole game and
changes based on the location, be it underwater or location.
β€’ Challenging game for those who wish to test their patience
and skill.
β€’ Graphics are pretty and interactive.
β€’ Cool new features that change the game interestingly.
β€’ They finally fixed some of the issues with the dialogues,
they are not as annoying as previous game.

β€’ Brutally difficult end-boss levels that makes you waste
hours on end to get the true ending of the game.
β€’ The characters no longer feel as polished and interesting
as before, I kinda miss the interactions we used to have
from previous game.
🟨 Bugs & Issuesβ€Žβ€Ž
πŸ”§ Specs

πŸ”² Never had any.
πŸ”² Freezing, Hanging or Crashing.
β˜‘οΈ Graphics Glitch.
πŸ”² Gameplay Defect.
πŸ”² In-game Purchase.
πŸ”² Audio Problem.
πŸ”² Text Problem.
πŸ”² Save Glitch.
Game worked well, but had some clipping and weird graphical
glitches throughout my experience. Maybe because I forced
my way through ways or something, but I have gotten myself
stuck in some areas.

β€’ CPU: i7-12700K
β€’ RAM: 32GB DDR4
β€’ GPU: 1060 6GB
β€’ SD: SSD
β€’ RES: 1440p
Content & Replay Value
Compared to the previous game, this game should have taken me about 30 hours to finish, if the last boss level, the Impossible Liar, wouldn't have been so freaking hard. I've wasted 10 hours of my life trying to complete it and so I did. Once this game is finished, I don't see why should you replay it again.
Is it worth buying?
If you're looking for a very challenging platformer, yes. It's fun, and has some challenging levels, but nothing prepares you for the boss-battle level.
Verdict: Good
Rating Chart Here
Yooka-Laylee felt like a better suited game in the 2.5D enviroment for some reason. The levels were well designed and although it was a step up on some difficult levels, I felt that some areas like dialogues were a total downgrade. The game focuses more on getthing through the levels and it's very good at making each level unique and challenging.
⏰ How long to beat Yooka-Laylee:
πŸ“– β€Žβ€ŽMain Story
πŸ“š β€ŽMain + Extras
πŸ† β€ŽCompletionist
🎯 Personal
13 Hours
15Β½ Hours
20Β½ Hours
40 Hours
Please note that the first numbers above are based on the website howlongtobeat.com and does not guarantee that you'll get the same hours invested in the game.
Yooka-Laylee and the Impossible Lair is an interesting 2.5D platformer, that offers a variety of complex and challenging levels that you're set to complete. Your objective is as previously, to defeat Capital B. You're presented with new abilities, but you're removed of your old skills that really made the first game interesting and fun. I must admit that I miss some of the features, but I felt that somewhat, this game fitted well the 2.5D type of game really well.
βš” Gameplay:
Rate: β˜…β˜…β˜…β˜…β˜†
The game presents you with new abilities, under the name of Tonics, that change the level abilities, by making it more challenging, fun or easier. I truly liked that about the game.
Although some of the abilities are lacking from the previous game, I can't say I've used all the tonics, as some of them are more of a visual burden or simply don't make the game any fun.
πŸ˜„ Fun:
Rate: β˜…β˜…β˜…β˜†β˜†
I liked the game and I thought it was quite fun at times, until you reach the end level and fight Capital B. You're presented with two levels, in each map, that change the difficulty factor a little bit and puzzles were really fun to do, but it can get really frustrating and tough at times. This game frustrated me a lot. Unless you're a professional hardcore speedrunner with formidable platformer skills, I don't see anyone enjoying this game to the fullest. It's really a 50/50 kind of fun. Hate and love situation to be precise.
🏞 Visuals:
Rate: β˜…β˜…β˜…β˜…β˜†
The game is polished and looks nice. There's a small graphical upgrade and animations are a total improvement, although I have to be honest, that the 2.5D aspect can be an factor as you see your character from much further away, therefore, it's harder to notice any blur or pixels.
πŸ”Š Sound:
Rate: β˜…β˜…β˜…β˜…β˜…
Music is spectacular in this game. I've not liked that much the previous one, but in this one is 10x much better. Each level sounds and feels different and music changes from area to area, whether you enter water or you’re on the ground, there's an alter variation of the song. Amazing artist, totally was one of the best part of this game.
πŸ“– Story:
Rate: β˜…β˜…β˜†β˜†β˜†
The story is quite simple and probably not as interesting as the previous one. Defeat Capital B, as he tries to take again advantage and use the powers of the Queen Phoebee. There's not much interaction between old characters you meet and makes the whole connection between you and them a lot less interesting, which I personally miss. The game offers a twist at the end and has 2 types of endings, the one presented in 1st level and the 2nd, true ending, once you beat the last level, the Impossible Liar, who is really difficult to beat.
🧡 Length:
πŸ”² Short
β˜‘οΈ Average
πŸ”² Long
πŸ”² Unlimited
The game doesn't feel too long and it's a lot shorter than it's predecessor. Although the difficulty levels may ramp up the time you spend in this game. So, even if there's people claiming to finish this game in 15 hours, I'm here to tell you that it's a lot more difficult than you think and it will take more time to finish. Take my time for example, if you're trying to get to 100%.
🧩 Difficulty:
πŸ”² Easy
πŸ”² Normal
πŸ”² Hard
β˜‘οΈ Brutally Hard
β˜‘οΈ Impossible
This game is filled with secret puzzles, challenging levels and to top it all up, the last boss encounter, the Impossible Liar, is damn right impossible to beat unless you try over 100x time to get to end level. What really makes this level difficult is that there's no checkpoints, and once your dead in the 2nd, 3rd or 4th part of the level, you're back from the start, so you lose your progress. A run takes about 20 minutes to complete, that's going to send you in a spiral of torture and frustration.
β­•Conclusion:
Yooka-Laylee and the Impossible Liar is a really difficult 2.5D platformer that managed to make me love it and hate in the same time. Honest, I don't know who designed the levels, but he/she hates people. 🀣
Now that I finished the game 100% I feel I've conquered the moon. This game truly tests your patience, dexterity and speed. Totally worth it if you love difficult platformers and you're trying to get the best out of you.
If you've read this far, I want to say thank you and do check more of our stuff on TalePlay. As we share more reviews there. If you wish to support or check our Youtube channel feel free to check some of the things we release.

Review from Steam

To start off i must make clear that I hate Team 17.
For decades they have let you down. Not because of lazy coding but because their games are always filled to the hilt with weird stuff and sub-par design. 'Almost good' is what they are at best. No exceptions ever.
And then suddenly this game comes around from a bundle. No expectations whatsoever and it seems content wise i have barely touched the game after 7h but it is already clear this one is a rare keeper. And what a game it is! This one title redeems Team 17 for me big time.
Good platforming and exploring fun for kids (has their own difficulty level) or those who want a proper challenge. Plenty of that as there is SO much stuff to collect and platforming will challenge you hard if you intend to collect most of the stuff not to mention collecting ALL of the stuff and achievements. There is a reason why so few have managed to get all top tier achievements.
I have no idea if this will start to suck later on but as the open world map opens up gradually it doesn't seem that much of a risk - I am already very entertained. Thank you for this Team 17!

Review from Steam

Even if this game has some great qualities, it kinda feels rushed. Another game that could have being amazing but there are these few things that are completely unnessecary.
+ Nice universe, we can see the touch of people who worked with Rare before
+ Kinda funny, relaxing and quirky
+ First quarter of the game feels nice, well balanced
+ Lot of collectibles, which I always enjoy
+ The overworld which is filled with good ideas and actually hard to find secrets. I had a lot of head-scratches.
- Frustatingly hard starting the half of the game, for no apparent reason other that ''the game needs to make you suffer''
- Not the best gameplay either : Yooka can roll but it's not as precise as in Donkey Kong, the character also feels like it's weighing a ton since it doesn't jump well, the platform sometimes are slippery for no reason (and you die because of that)
- Side-scrolling Levels = this is the worst part and makes the game being unfun at some point. You can never really go fast because the way the enemies are programmed is that they are always follow with your flow
- The collectibles are also a bad thing in this game : the 5 coins to find in every level are not that bad to find for the first quarter, but after chapter 10 they are insanely hard and unfair. You need to die several times to get to know how to reach a specific coin. But the thing is that you also need them to progress.
β†’ You'll find countless areas where there are 3 mobs and if you kill them you can't collect the coin and have to do the same level again in order to let the enemies respawn
- The way to move in the overworld feels so sluggish by moments. You can have nice puzzles to solve and that really add some fun to the game, instead of just being levels after levels, but it really need more polish.
- The loading time at the beginning, every time you start the game. It litterally takes a MINUTE everytime to load the game. That's not nice anymore because for what reason??
- Bugs and glitches β†’ I found myself in some boxes occasionally β†’ Nothing gamebreaking.. just annoying
All in all a good game, but you need to be sadistic (especially as a casual) to finish this game 100% because it's actually not fun to do. With more polish, better gameplay and a better difficulty-curve, this could have been as good as the DK series for sure. I really hope the devs are gonna make another game like that but without those flaws.
I finished this to 100% (without the final tonic for doing the impossible lair without the bees - fuck that)

Review from Steam

10/10 Masterpiece
I'm so glad that we have a Donkey Kong Alternative game on Steam. I mean, we know that Nintendo won't publish their games on PC which is just a missed opportunity.
Anyway, the gameplay, soundtracks, level design are fantastic. It's also great that you can interact with the level selection. You have a huge map where you can collect tonics and do other stuff.
Total and a message to Playtonic Games:
Thank you so much for releasing this game on Steam. This is the best Donkey Kong Alternative game on PC.
I recommend you to buy the Yooka-Laylee: Buddy Duo Bundle.
I'm looking forward to see a new Yooka-Laylee game. ^^
Maybe a Diddy Kong Racing Clone Game in Yooka-Laylee Style would be great. ^^
Or a Splatoon Clone Game.

Review from Steam

🟒 Plug and Play
Tested on: OnexPlayer Mini Pro 6800U
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Review from Steam

This is my review after getting every achievement. If you like Rayman Legends and DKC you'll like this.
YLatIL overall is a very very good game. The presentation is great, the gameplay is fun, the hub puzzles are very enjoyable, and the game is just filled with charm and personality. However there are a couple problems that stop the game from being amazing.
1. There aren't many side scrolling sections in the game, but there are a lot of places where the game just makes you wait, either for a platform or cycle or something else. This really ruins the pace of the levels due to how frequent they are and how long you have to wait for some of them. For a game that's supposed to feel really smooth and make you feel like you can just dash and slide your way to the end without stopping this is a pretty big problem.
2. The coins are way too difficult to find and collect. Instead of feeling rewarding, they feel like a chore. Having to go way out of your way to find and collect some of them is just really unfun. They force you to check every wall and corner just in case, which makes every level take much longer than it needs to and just ruins the pace so much.
3. The final level is unnecessarily difficult and long. Even after getting all 48 bees (each bee takes 1 hit for you) it is still very unforgiving and punishing. Thankfully there are checkpoints (I think those were added post-launch) which makes it a bit more reasonable but it's still the least fun part of the game. This is all coming from someone who beat Wings of Vi and felt there that the difficulty was just right.

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