Yes, Your Grace
In this kingdom management RPG, petitioners will arrive in the throne room each turn to ask for your advice and assistance. Decide whether to help them with their problems, or to conserve resources for more important matters. Remember: supplies are limited, and not everyone has the kingdom’s best interests at heart… Listen to petitioners each turn and decide who needs your support. Aid your family with their personal problems and decide upon their fate. Hire Generals, Witches and Hunters to aid your efforts. Prepare for battle and make alliances by satisfying the whims of lords and kings. Follow the stories of the quirky and determined characters that visit your halls. Yes, Your Grace tells a tale of Davern, a medieval kingdom ruled by King Eryk. The game is set in a fictional world where monsters and arcane practices inspired by Slavic folklore are the order of the day. Villagers will ask for your help with various problems, from monsters attacking the village to a lack of places to relax and enjoy themselves. Some will bring humour to your throne room and some will present you with difficult choices. Your family is important too, and throughout your time as King, you will have to support them in their struggles. You will face lords with a variety of personalities; you will need their support in order to win an upcoming battle, but some may ask you to perform dirty deeds to cement the alliance. One thing is clear: It won’t be easy to keep everyone happy…
Steam User 50
Don't get baited for Choices matter tag, they mostly don't matter - but the gameplay is addictive, I wanted to play "just one more day" and kept going and going.
There were couple of minor bugs, in translation as well - but overall the experience was nice, even with linear story
Steam User 12
Just wow. i turned the game on because the other games were still downloading and I wanted to check it out for 15-30 minutes... 37 hours later and three playthroughs and I am still not satisfired and will go for a forth playthrough.
Definetly recommend it
Steam User 18
It's a good game but... only if your heart is strong enough, and you are prepared to see some of the main characters die
Steam User 11
A Kingdom of Tough Choices
Playing this game felt like constantly juggling chaos, and I mean that in the best way. Nothing ever feels straightforward, and that unpredictability is what makes it so gripping.
What really got me is how personal it feels. You’re not just managing resources like gold, supplies, and soldiers; you’re also trying to hold your family together. I constantly felt the weight of being both a ruler and a father. Friends and allies come and go too, often in ways I didn’t expect, and it made me realize how little control I really had.
I loved how the game mixes all these elements: Resource management, relationships, politics, and storytelling, all coming together in a way that makes every decision meaningful. Even when I made what I thought was the “right” call, the outcome could still surprise me, which kept me hooked until the very end. It’s stressful, it’s funny at times, and it’s often heartbreaking, but that’s what makes “Yes, Your Grace” so unique.
Steam User 10
I played the entire game in one day and couldn't take my eyes off it. I absolutely loved the humor, the story and the gameplay loop. Best way I can decribe it is like playing a season of Game of Thrones. In many cases, decisions have real impact on the ending and it is very hard to know what action is the best.
Steam User 10
It's an enjoyable game but the strategy side might as well be random. They don't matter at all. Whether you have 500 men or 50'000 has very small effect. Story is mostly stereotypical cliche. But it's still an original game with some quirky points. Hope the second one is better.
Steam User 8
A really fun narrative game, I felt very invested in the story and characters (especially my daughters!!). My biggest complaint is that the battle scenes feel extremely drawn out and boring on replays considering the choices/outcome. Otherwise, great game especially the first play.