YEAH! YOU WANT “THOSE GAMES,” RIGHT? SO HERE YOU GO! NOW, LET’S SEE YOU CLEAR THEM!
“Those Games” is a collection of minigames that you wanted
to play to your heart’s content, but couldn’t, so we developed
this game with cute and comical stickman characters for you to
fully, thoroughly, and enjoyably play as many times as you want!
Clear a variety of minigame stages and missions in “Minigames”!
Clear all minigame stages to unlock each respective
“Rank-Up Challenge” where you can post your clear time and scores
to challenge players from around the world in monthly rankings!
Use the Coins that you gain from playing the game
to test your luck with Gotcha!
Get Plates and Titles so that you can create
your very own name plate!
Combine Plates and Titles for 8,910,000 different combinations!
Make your name plate cool or just plain funny: it’s your choice!
Main Features
・”Those games” are now playable as stickman minigames!
・Cute and comical visuals and motions in 3D!
・Play “those games” in “Minigames”!
・Challenge players worldwide in “Rank-Up Challenge”!
・Use Coins to get Plates and Titles in “Gotcha!”
・Create your very own name plate in “Title Plate”!
・View player monthly ranks in “Latest Rankings”!
・Face robust gameplay challenges to gain rewards in “Missions”!
Steam User 28
I know "those games" are a thing for other people, but if you're an older ♥♥♥♥♥♥ like myself who detests crap mobile games, think of this as more like those crappy puzzlers on sites that rhymes with Dongregate, back in heyday of Flash. I loved those puzzlers, you could eat one up in a few hours, brush off the figurative crumbs, and be done with it.
This is like that, except not free. Buy it at a price that says "cheap" to you, whatever price that might be, and you're set. Just, oi, the UI decisions are perverse, you have to know this going in. I have this gut feeling I'm going to go back about how perverse the controls are, because it's such a defining trait of my gameplay in this thing.
I'm also not surprised.
I mean, it's been published by D3Publisher. These guys are okay with some of the most insane decisions. A D3Publisher game is like Cookie Roulette. Is that chocolate chip? Or is it oatmeal raisin?* Or (egads) is that carob? You'll never know until you bite in, and then you're committed.
There is enormous asset reuse in this game. The sounds are cheap and heavily recycled. Turn the sound entirely off, have a mug of something warm and nice to drink (if you're somewhere cold) and it's much more relaxed. Did I talk about how insane the controls are? The insanity bears mentioning at least once more. But it uses spacebar where we might use escape, for one, and controls can not be rebound.
Okay, positive sides, finally: I had a fine enough time. Many of the puzzles were really simple and I got perfect scores in three of five of the games with minimal effort. Now, it's true that I am a towering genius, but you're pretty bright too since you're down here and still reading. I got nearly perfect in the fourth game (the parking lot one) but the last two puzzles are so time-consuming and one wrestles with the controls near-constantly, so it wasn't worth the effort in my mind. The last game barely got noticed, since I was here for puzzles. I'm basically done.
There's a lot more here for some people if they've given over to hounding after achievements, or vulnerable to other sort of dark patterns. There's a gacha machine for in-game titles, some kind of leaderboard for extra puzzles or something, of course and a painful achievement or two for people who need to hound over those things. The worst offender here is for earning 1M coins and in my six hours, I earned 100k. I would need to spend, at that rate, another 50-ish hours if I were that desperate for an "achievement". I would have achieved "monomaniacal cheevo hounding".
So on the balance of things, I really think I'd likely give this a barely-in-the-blue, 51%. The core of the game is a joke which lured me in, and I found satisfaction enough in there anyway, and I am bearing in mind how little I paid for this, and with that calculus entirely I've fetched up with a 51%. It passes. Barely.
I think at this part I'd drop a reference to the fact that I stream mostly indie games and such, but I don't even feel like mentioning it here. Like it'd sully me a bit. But if you like this sort of rambling, kindly check out my profile and drop on by at some point, or say hello in the manner that pleases you.
* I don't hate oatmeal raisin cookies! But don't tell me if you were expecting chocolate chip and you got that, that you wouldn't be disappointed.
Steam User 14
"YEAH! YOU WANT "THOSE GAMES," RIGHT? SO HERE YOU GO! NOW, LET'S SEE YOU CLEAR THEM!" is exactly what you'd expect.
This collection of mini-games is a parody of the well-known "trash ads" you'd often see when playing mobile games. Though these "games" were originally designed for the smartphone, the PC adaptation is pretty decent and the frustrating controls suit this game perfectly.
The price is a little over the top, but you get some pretty challenging and surprisingly fun content.
I'm still grinding my way to 100% this game, but so far there haven't been any major issues, besides my own skill issues.
Steam User 13
I bought this for seven dollars and I think that's the upper limit for what this game is worth. The puzzles are pretty simple but the controls can actually take some getting used to; they can be a bit finicky and it'll mess you up before you get a hang on them. I got nothing real bad to say about it - it's exactly what it advertises. This game definitely should have a workshop so people can upload their own insane crazy wacky mobile ad game terrible gameplay custom levels for others to enjoy.
Steam User 9
The game title explains everything.
Achievements-wise, you'll get all but one from just getting 100% of the stars for par-completions of each level, and without a guide will take you 5-7 hours. The final one is a grind fest that by itself will take a lot longer due to how grindy it is.
Steam User 19
i always get so mad when i see those stupid mobile game ads that are nothing like the game. thank you fot calming my brain with this :)
Steam User 5
A fun time waster. It's not entirely mindless, either: some of the puzzles get difficult, especially if you want to 3-Star all of the levels. Honestly it would benefit from being a bit more lax on time constraints. That, or smoother controls: I found myself fighting the controls for time more often than I did the puzzles themselves, especially on the Car Park minigame. If you have a Steam Deck, I strongly advise playing on that, as the controls are actually much smoother.
6/10.
Steam User 5
This game is a ♥♥♥♥♥♥♥♥ in the purest sense of the word. Haven't 100% it (yet) but this feels like a side project the devs made in their free time after getting pissed off at all the mobile game ads. It feels like they never made it to be successful, they made it to be fun (or at least as fun as a cheap mobile game can be), and I mean it in both the best and worst of ways. Be warned for spoilers in the next paragraph since I want to talk about some of the things I found particularly annoying.
Anyways, all the games here are simple minigames, and most of them are both fun and engage the player well (cash run kinda doo doo), IF you aren't going for true 100% (all 3 stars and all missions). If you are, there are few sticking points I have with some of the missions; the number towers need you to either be hella patient or really good at doing math in your head to figure out the exact path, and a few of the cash run missions are entirely RNG dependent, so prepare to be replaying the same level over and over again, get good RNG, choke in the last second and then keep replaying.
Besides that and the occasional soft-lock in a few of the pin-pull levels (nothing major, you can just tab out of the game, close the window and relaunch the game and you shouldn't lose any progress) this is a decent little game that proves that most mobile game devs are cowards, and is worth it to get on sale with the rest of the collection (like I did).
If you read this far thank you for reading my TED talk 7.5/10 too much cash run.