Games of the Year

When the Past was Around

When the Past was Around Screenshot 1
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The game tells a bittersweet tale between a girl and her lover in a surreal world consisting of disjointed rooms from memories and time. With each gathered clue, solved puzzles, and unlocked door, the girl will find her way, unraveling the secrets between her and her lover, the secrets which she used to know. A picture speaks a thousand words. Experience the game’s story not through words nor dialogues but beautifully hand-drawn art created by famous Indonesian artist, Brigitta Rena. A short, sweet and whimsical journey. Explore a bittersweet tale between a girl and her lover in a surreal world consisting of disjointed rooms of memories and time. Personal and ubiquitous. a game about overcoming the past and finding the self. Solve brain-teasing puzzles. Various intriguing puzzles to solve and stories to uncover. Let the music guide you. Atmospheric violin music will accompany you from the peaceful days to the angstiest moments
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Game Discussion

Review by Anonymous
Review from Steam

If i had a nickel for every game with a dead loved one, a broken violin, poloroid, and a duet, I'd have two nickels, which isn't a lot but it is weird that it happened twice.

Review from Steam

Threw myself into this while still trying to make sense of senseless grief. Just like an overgrown forest, sometimes you need to let the fires burn so that new life may blossom. Give this a go.

Review from Steam

EMOTIONAL DAMAGE

Review from Steam

you know it's getting bad when you find an owl attractive

Review from Steam

It's a bittersweet tale of losing someone so special that you can't let go, yet the journey from grief to healing, familiar to so many of us, is all here in a beautiful packaged experience. There's no words to tell the story -- just the atmospheric soundtrack, the whimsical art, and the small puzzles to push the tale forward.
And it works. You interact with everything and try to figure out how to "escape" each room, a rather light point and click adventure system that is there to set the mood of each scene while not being the focus of the experience per se.
It gets to the point that, as the story advances, the solutions to the puzzles become harder to find, involving frantically looking for anything that could be a clue in the past and present, breaking furniture, scribbling notes on paper, and only then allowing the protagonist to move forward with her grief. It's a nice touch.
That sense of unease, the emotional connection, the joy and sorrow, learning to use the past as a stepping stone... all in all, a short experience but one I'm glad to have enjoyed.

Review from Steam

Beautiful art and story, it's quite simple yet entertaining.
A very simplistic point and click, a short game no longer than 2 and a half hours, three at most but with a very cute story about grief and the process of mourning, treasuring good old memories while learning to let go.
There is not much to be said, if you enjoy short point & Click games with good art and a great story, this is for you!

Review from Steam

Crying simulator.
10/10 would cry again.

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