When the Past was Around
The game tells a bittersweet tale between a girl and her lover in a surreal world consisting of disjointed rooms from memories and time. With each gathered clue, solved puzzles, and unlocked door, the girl will find her way, unraveling the secrets between her and her lover, the secrets which she used to know. A picture speaks a thousand words. Experience the game’s story not through words nor dialogues but beautifully hand-drawn art created by famous Indonesian artist, Brigitta Rena. A short, sweet and whimsical journey. Explore a bittersweet tale between a girl and her lover in a surreal world consisting of disjointed rooms of memories and time. Personal and ubiquitous. a game about overcoming the past and finding the self. Solve brain-teasing puzzles. Various intriguing puzzles to solve and stories to uncover. Let the music guide you. Atmospheric violin music will accompany you from the peaceful days to the angstiest moments
Steam User 54
A simple, lovely and short story for one of the hundreds of sleepless nights.
✧˚ ༘ ⋆。♡˚
Steam User 9
pros:
- fantastic artstyle
- great soundtrack
- not-so-hard and not-so-easy puzzles
- main character is an owl OwO
cons:
- brings unpleasant memories of my ex
Steam User 9
I'd say... Good. This is a P&C game with HO elements. The Graphics are nice. The music is great. The story is the main thing and is also pretty decent.
No bugs or crashes.
Overall, it's an entertaining game you can finish in a single sitting. The narrative centers on overcoming the loss of a loved one. While it contains common cliches, the presentation and direction make it a memorable experience. The music also significantly contributes to the atmosphere and is a central element. Most puzzles are straightforward, making the game very casual. It includes trading cards and achievements. This is an indie gem. You should give it a try; it will likely be to your liking and might provide you with something to think about or even feel about.
Steam User 7
Thank you for this wonderful game!
I am currently going through a difficult time in my personal life and I have to deal with strong emotions. However, this game has been a real lifesaver for me. It allowed me to relax into a cozy atmosphere, enjoy the beautiful music and experience the feelings I have been waiting for.
I understand how difficult it is to experience the loss of a loved one, and I find it especially difficult to deal with the memories of it. But the past cannot be changed, and we only have to live in the present. I hope that, like the main character, I can let go of this person and move on to build a future.
I especially want to mention the great music accompaniment, which created a special atmosphere. At the end of the game I couldn't hold back my tears.
Steam User 7
If you enjoy reading this review, please consider following Vee's Cozy Corner for more.
True love feels elusive to those who want it and fleeting to those who have it. Everyone can agree that true love is rare and is something to be treasured. The Indonesian studio Mojiken has partnered with Toge Productions to release When The Past Was Around. You might remember them for A Raven Monologue or She & The Light Bearer. If you’ve ever played one of Mojiken’s games. You will be familiar with their astonishing artwork. When the Past Was Around is a superb point & click with a touching narrative about love, pain, and letting go of the past.
The game is about a young woman in her 20s named Eda. She’s just starting out in life. Like many others in the same situation, she’s a bit lost and looking for something to give her life meaning. That is until she met Owl, a musician, who like Eda also plays the violin. From the moment they meet, they know that they are made for each other and belong together. When the Past Was Around is all about the story, so I don’t want to give away too much. After their budding romance we are shown their life together, however a tragic situation unfolds. Unfortunately their romance wasn’t meant to be, so Eda has to live with this new reality. She’s forced to live with the pain, and learns to let go of the past without forgetting her most cherished memories.
The artwork is simply stunning. The graphics are made using a series of hand-drawn images. These drawings are exceptional, and the artist is obviously very talented. For that alone When The Past Was Around is worth playing. I love the overall style, and how well each image convey the story. They are colorful, but still soft with their pastel colors, and represent the narrative so well. There are also several darker scenes representing Eda’s pain, and emotional turmoil. It takes a certain talent for a developer to communicate their story through visuals alone. Despite having no spoken or written narrative, When the Past Was Around still manages to convey its story, and evokes a huge emotional range.
The soundtrack, like the artwork, is exceptional. The music is powerful, and portrays the emotional narrative superbly. One detail that really sets it apart is the section of the soundtrack played by a real violinist. What a thoughtful and amazing detail to add to an already very complete game. It gives more credibility to the story since When the Past Was Around is all about pleasing the senses. Furthermore it adds a tremendous amount of personality.
The game is quite short, and can be finished in two to three hours if you like to take your time. However after finishing the game, I was satisfied and not left wanting. It is divided into five chapters plus a prologue. Each chapter deals with a certain phase in Eda’s life, and is composed of many different locations. Every one of these locations is set up like of those ‘Escape Room’ type of puzzles. Each room/location has several puzzles that need to be completed before moving on. When the Past Was Around is for the most part linear. However in some puzzles, you might need to backtrack a bit.
The puzzles are interesting and the majority of them fit rather well into the storyline. It’s not the kind of game where you’ll be perplexed by a puzzle. They are always logical and easily solved by reasoning alone. Most of them involve finding a specific object or deciphering a code. The puzzles are all on the easy side, but it actually works to the game advantage. The flow is never broken by getting stuck on an overly difficult puzzle. On the other hand, the puzzles being easier means that there’s not much incentive to do a second playthrough. I though that every puzzle added value to the game and enhanced the narrative. They are beautifully crafted and perfect in their simplicity.
When The Past Was Around is a timeless and universal story that will reach everyone regardless of their ages. The artwork is simply breathtaking. It was a treat to play and one of the best point & click games that I’ve experienced this year. The superb aesthetics, the hauntingly beautiful music and the simplicity of its puzzles work in complete unison and perfectly complement the amazing story. This game is for everyone and a perfect introduction to the genre. The replayability value is low unless you want to relive the story, but don’t let that stop you. It is a real hidden gem. Once in awhile you come across a game that stays with you long after you have finished playing it. When The Past Was Around is a must have whether you are a fan of point & click or just appreciative of gorgeous artwork!
Positives
Fantastic artwork
A touching and relatable narrative
An extraordinary soundtrack
Negatives
Not much replayability
Very short
Final Score: 10/10
With its stunning artwork, its beautiful soundtrack, and an emotionally charged narrative, When the Past Was Around is an absolute feast for all of your senses!
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Steam User 6
PLEASE PLEASE PLEASE PLAY THIS GAME
The game is so charming, the artstyle is so cute, the Soundtrack is one of the best I've ever heard
This game tell story by showing you not telling you so there's literally 0 dialogue in the entire game and it works
Please if you have the fund to buy and play this game You should
Steam User 4
As a recent fan of point-and-click puzzle games, I really enjoyed playing this game.
It has a gorgeous art style and intuitive puzzles that lean more towards being easy.
I got stuck once and only because a clue was so adorable, I didn't register it as a clue.
For people who already played the game: It was the name Eda in ketchup on the sandwhich. I didn't realize that this means spell eda on the ice stick clue.
I enjoyed that there are things to interact with that were not necessarily part of the main solutions.
The sound was chosen really well and the overarching musical theme with a recurring melody was a treat to listen to.
There were some sounds I did not fully enjoye but they are few and far between.
The game is rather short, I played less than 2 hours, which manages to tell a compelling and touching story about love, moving on and letting go. Further information in the spoiler.
In the beginning you can feel the anger from grief which makes you dislike this faceless person that hurt the protagonist.
As the story develops, the player learns that Owl is actually a very kind person who loves Eda a lot and inevitably hurts her not by being abusive but by passing away.
I can recommend this game for people who enjoy a story told well and don't mind the short playtime.