Virginia
1992. George H. W. Bush and Boris Yeltsin officially put an end to the Cold War. Barcelona held the summer Olympic Games. The Tonight Show aired its last show with Johnny Carson… … and Lucas Fairfax disappeared from his bedroom in Kingdom, Virginia. Synopsis. Virginia is a single-player first-person thriller set in a small town with a secret.Experience a missing person investigation through the eyes of graduate FBI agent Anne Tarver. Together with your partner, seasoned investigator Maria Halperin, you’ll take a trip to idyllic Burgess County and the secluded town of Kingdom, Virginia, where a young boy has vanished and nobody seems to know why. Before long Anne will find herself negotiating competing interests, uncovering hidden agendas and testing the patience of a community unaccustomed to uninvited scrutiny.
Steam User 5
Obscure and a bit unclear story driven walking simulator. Great music, good visuals. Short enough to play on one sitting and I would recommend doing so. I didn't love it but found it interesting enough and enjoyable due to it's short length. If you fance a short narrative obscure detective experience, play it. Maybe wait for a sale though.
Steam User 4
1. Do not expect it to make sense in any way beyond "I think it's trying to get at..." levels of coherence. An FBI procedural this is certainly not, despite its outward appearance and Steam store description
2. Play with headphones for sure, the sound design is incredible and is like half the appeal
3. Also the music. If this thing didn't have a straight up full orchestral score performed by a fancy orchestra over the whole thing I probably wouldn't be clicking the recommend button. It's integral.
4. I can't believe I'm saying this because I've never really been the type to advocate for this, but I would have ADORED to have experienced this for the first time in VR. This is RIPE for a VR adaptation. Too bad it's an obscure indie game that has faded from collective memory and therefore would never get such treatment
5. It is genuinely impressive how much story is told without any voice acting at all. These Unity built characters are distinct entities even though they remain entirely silent, and that's impressive.
6. Finally if you don't like walking simulators you won't like this blah blah blah stale arguments about not being a "real game" blah blah blah
Steam User 5
Being dyslexic i was upset to learn this game was actually about Virginia
Steam User 2
Wow! An unusual and wonderful game. No dialogue, only philharmonic music and gestures. The story line is mysterious and remains so. It has replay value to figure out the various nuances of the story. Great graphics that remind me of South of the Circle. I highly recommend the game.
Steam User 3
The "game" is definitely not for everyone and is more film than game. Virginia tells a 2-hour short story, which is apparently based on true events (an FBI case from 1992), without speaking or writing a single word. The visually appealing storytelling is beautifully accompanied by music from the Prague Philharmonic Orchestra (which was a very welcome surprise, as I really like them). The story is a little unclear and even at the end of the game it's not entirely clear what was ultimately true and what was dreamed. The unsatisfying ending is my biggest critique concerning this game.
I found the editing particularly good, because the well-chosen cuts avoided the game becoming a long walking simulator. Another nice detail is the cute little map as title screen.
Gameplaywise, not much happens. You constantly look for the next point of interaction that will forward the game and click on it. The game subtly indicates with a bigger circle in which direction you have to walk.
The game is definitely a very special title. I have never experienced anything like it. Whether it's worth 10€ is something everyone has to decide for themselves. I would rather buy the game on sale.
Steam User 3
Its difficult to write a positive review for this but I enjoyed the experience. I am a big fan of the walking simulator genre. This isn't really that, more of a on-rails narrative experience. Heavy Twin Peaks influence. No real interaction with anything in game. No decisions to be made. Just watch the ride go. At just around two hours I'm kinda satisfied but it feels like there could have been so much more here and that bums me out a little.
Steam User 1
If this game was free probably wouldn't have so many negative comments, but I get it, you buy a game for 10 dollars you expect better.
I'd say this is not exactly a game, it's a partially on-rails walking simulator. It's a two hours approx. long experience, a weird cinematic experiment between the real and the unreal. It's cool, but it's also weird and in the end it really didn't make much sense to me. So many opened questions. like double-you tea eff, for instance.
With having no spoken words at all, It was made to make you feel emotions based on the game's (current) atmosphere(s); the music, the colors, the graphics in general. It's a very abstract game, but the excerpt form the "Letter from the creators" which is included in the main menu of the game explains it best. I will paste it at the bottom of my writing.
The game is as confusing as it can be, it often switches between dreams and reality, and even the timeline is all mixed up... I have pieced it together somehow in a chronological order, from my memory, but still doesn't make much sense to me, or should I say, it doesn't strike me as a story that would be worth becoming a video game. But I'm sure that's because I didn't get it completely.
After finishing the game I felt exactly like I felt after watching David Lynch's Lost Highway movie. I Liked it, there was a lot of elements to think about, I had some pieces together and the movie was entertaining, but didn't make a whole lot of sense. On the -now defunct- IMDB boards I have discussed the movie a lot and read of people telling me to watch it again, and so I did. More things started to make sense but it was still all so confusing, and full of metaphors as well.
So the point would be to watch it 10 times in order to fully get it, or so I was told. But uinfortunatelly, I am a guy who doesn't watch the same movie in less than 5 or 10 years, so it was a no-go for me.
I read the same about this game, that it requires multiple playthroughs to fully understand it. That's supposedly also the reason why it's so short.
But over all I liked it. I'm not sure how or when I got the game, maybe in a bundle, ...but I definitely didn't pay 10 dollars for it. Because if I did, I would be probably mad too, and probably give it a negative rating, who knows. Honestly, I don't think it deserves so much negativity.
My advice: take it like an art experiment.
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* Letter from the creators (an excerpt):
It’s been a strange and confounding experience making Virginia. We hope it’s resulted in a strange and confounding game.