Tres-Bashers
X
Forgot password? Recovery Link
New to site? Create an Account
Already have an account? Login
Back to Login
0
5.00
Edit
Tres-Bashers (like “trespassers”) is a 2D monster-bashing adventure featuring a big interconnected map full of cryptids, secrets, and more! Find 40 different monster types, and whack ’em with your baseball bat!
CONTENTS
- 40 monster types, including jersey devils, mothmen, yetis, apparitions, cassowaries, and many more!
- Moveset upgrades including a back flip, wall climb, and double jumps!
- Collectible bestiary profiles for each monster (lore!)
- 6 (or 7…) formidable, monstrous bosses!
- a catchy 60+ song 2a03/NES chiptune soundtrack, written to fit the spooky atmosphere!
- 10 backyard ninja weapons in the shops, including a slingshot, crowbar, meteor hammer, and nunchucks, if you don’t prefer a bat!
- Branching paths allowing for non-linear approaches in repeat playthroughs.
- 18 achievements to tackle!
FEATURES
- Tight, responsive (fully bindable) controls. (XInput & DirectInput support)
- Vsync, fullscreen and window scale options.
- HUD offset and fill-screen options (for CRT gaming enthusiasts)
- Way too many save files!
Steam User 4
There are many horrors in the world, and you are a rat with a bat.
It's a lot of fun! Takes a little practice to make good use of controls (don't forget that you can dash!), but don't you worry - it doesn't take long before you can get some mobility options, and then more weapons, and other things as well.
I do quite like how the game's achievements (and different ways to beat the game) form a trail of breadcrumbs leading you to doing a speedrun.
Also... the game's really smooth? Doesn't seem to cheat its NES-ish resolution and it runs at 60 fps, and yet!
Steam User 1
in a world where the interconnected nature of metroidvanias feels like a lost art, tres-bashers surprises the player with its exploration freedom and simple-but-satisfying action
the way a certain achievement pushes you towards obtaining upgrades and beating bosses in a specific order is a thing of beauty
Steam User 1
*chuckles* its a good game, sir
classic-feeling game with tight controls (once you get used to them) with a wide variety of monsters, weapons, and upgrades to find. the areas are distinct and the music is also banging
also, its genuinely a fun game to speedrun with interesting routes and is super easy to learn!
Steam User 1
This was a wonderful metroidvania with great movement! The game feel is strong on this one, and it felt the right length as well. I even went so far to 100 % it.
Great work on the game!
Steam User 0
I really like this game. Was initially sold on how charming it looked, and it just kept delivering charm. All the way through. Now, sure, it looks like a game for the NES or Gameboy color, and if you're turned off by that, then this will most likely not be for you. Personally I grew up with these games, and I justify my nostalgia by saying I respect the visual simplicity, and how much it takes to create something that invokes the feeling of such games. Same with music, where it lands between goof and spook, reminiscent of Zombies Ate My Neighbour.
The controls take a bit getting used to, and all negative reviews mention this specifically. Yes, you have to double-tap a direction to sprint, and you go at mach 10 when you do. You also have momentum, which makes stopping feel like the ground is covered with ice. You're locked in a direction when your flashlight is on, and you have to reveal an enemy with the flashlight in order to be able to do damage to it. All this combines to make combat unwieldy. And this will turn people off. My take is that I don't care and that combat is sick. It has this frenetic energy to it, where you're flying inbetween walls flailing your weapon trying to hit the enemies, frantically flickering your flashlight on and off to keep sight of the bastards. Some bosses last long enough to demand you actually have a base-level understanding of the movement, and can outlast them with damage. This is fine, this is what bosses are for: a test of your abilities in facing the challenges.
Exploration is fun and challenging, you have to pay attention since the areas are designed to obfuscate certain parts behind changes in verticality, and some drops are very steep. So you might need to jump from another screen, into the next one, with enough height to land on a platform you couldn't see from that specific angle, but you spied from another. Yes, very convoluted, and once again this might turn people off. Regarding movement tech; its off the charts, with pivot jumps and slamming your weapon against the wall to send you flying even faster than you can sprint. It even has triple jump. Yeah yeah spoilers, but it needs be stated. IT HAS TRIPLE JUMP! Which means in this aspect, it is better than every other game that doesn't have triple jump. So Tres-Bashers win.
And that is my take. This game is sick, and got my money's worth. It is weird and fun, and delivered on the charm is first showed me. Good stuff, buy it.
Steam User 0
Very fun, creative, and charming
Steam User 0
game slaps and has the juice, great game on steam deck