Tokyo Pinball
A game designed to introduce the fun of pinball.
Whether you have never played pinball before or not, I hope you will enjoy playing it!
🔰 Let’s Play Pinball
To make it easier for beginners to play, automatic slow motion, stamina-based kickback, and nudging are implemented. Tokyo Pinball is a good place to start if you have never played pinball.
🎲 Features
The game implements the following features that are familiar to pinball players.
Such as Jackpot, Nudging, Kickback, Extra Ball, Hold Bonus, Hurry Up, Score Multipliers, Ball Saver and Game End Bonus
🙋 FAQ
Do you have multi-balls?
No. I have tested multiball several times and decided that it is not suitable for this game for the following reasons:
- the incompatibility of top view 2D pixel art and multiball.
- frequently switch display layers (inside buildings) in the playfield.
- slow motion and pauses occur when the player does not intend to.
- narrow margins of the playfield designed for speedy single-ball play.
Are there multiple levels?
No. I believe it is more important for players to play one level repeatedly and feel that their play improves than having multiple levels in this game. If additional levels are implemented, they will be sequels.
My controller is not responding!
Only XInput controllers are supported; you can play with other controllers by emulating keyboard input with a Steam client or other software.
Do you have any information about the game rules or terms of use?
Please check the “README” and “GAMERULE” files in the installation folder, or refer to the “View the quick reference” and “View the manual” on the store page.
Steam User 2
Ok sadly I'm late to leave a review, but this is probably the best and most solid pinball ever.
The physics are close to perfect so close that you cant play without the slowdown on the pits, this is the only pinball where the mechanics actually work as intended its pretty common with pinball that the ball pushes intead of bumping the ball to a direction, this ♥♥♥♥ works exactly as intended.
normally when developers try to create a virtual pinball game they go for some game crazy gimmicky fully as a fake pinball, as I said before Most SOLID
there's a perfect balance of REAL pinball aka the board having the leds showing you how far you are from something, multiplyers sshown on the board, mildly difficult shots but having the real treat of losing the ball (saldly the slowdown is necessary imo) but at the same time the game feels like its suppose to be a game and not a pinball its like the perfect on point balance where the bumpers and rails seem part of the world instead of a fake pinball table, the shots you get launch consume the pinball and relaunch instead of just beign a bumper reflecting the ball.
For example normally I believe game devs ♥♥♥♥ up the score system, this game somehow has the pinball feeling of a real pinball, but at the same time when you hit something and it shows the score system you feel that points going up.
I ♥♥♥♥ with the theme heavy but god I wish it was something else its a shame that the engine will not be reused in another pinball,because it has way more potential than any other pinball. btw someo effects really shock me like when the whole board turns off and flash its like cool. and the music in the game is crunchy which is good but for somebody that is about to play a long time of pinball ♥♥♥♥♥♥♥♥♥♥ I really wish there was another soundtrack
Steam User 2
My favourite Pinball game behind more casual ones like the stuff on the GBA.
Steam User 0
It's a classic.