Titan Souls
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5.00
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Between our world and the world beyond lie the Titan Souls, the spiritual source and sum of all living things. Now scattered amongst the ruins and guarded by the idle titans charged with their care, a solitary hero armed with but a single arrow is once again assembling shards of the Titan Soul in a quest for truth and power.
Steam User 15
This is the only review you will need for this game
1. controller is a must, if you don't have one just DO NOT buy this game, keyboard and mouse is literally unplayable
2. to run fast, long press the dash button, will help you a ton especially in stairs
3. each boss has a unique way of killing him, you could do it in 10 seconds or in a few whole minutes of dodging, just get the gist of the boss and you'll kill it quite fast, not too hard, not for dopamine addicts definitely
4. worth buying especially with 90% off which rolls most of the time
GLHF
Steam User 8
A minimalist boss-rush game where both you and every boss die in a single hit, armed only with a single bow and arrow. The tension during each encounter is incredible, and landing that one perfect shot after dying twenty times feels amazing. However, having to constantly run back to the boss arena after every quick death gets tedious pretty fast. High frustration, but high reward for patient players.
Steam User 7
Titan Souls is "Dark Souls" meets "Shadow of the Colossus", but you probably already heard.
Everyone keeps bringing up the similarity but fail to accentuate that this game does its own thing!
Made by a British indie team of just 2 people, this simple, small and short game proves to be sweaty, deep and not as simple as it seems.
The only Souls-like thing about it are the presence of bosses and the annoying backtracking after every death.
The only Colossus-like things about it are the not-so-huge bosses and the story that is very reminiscent of.
The game's gimmick about dying in one hit but also being able to kill every boss in one* hit, is what makes it unique. Skill or luck can mean you fly through this game in less than 5 hours.
But each boss is quite tricky and until you figure out their gimmick and pattern, you will die plenty. (The backtracking is truly a bihh even if the save points are pretty near..)
Titan Souls is for enjoyers of the genre, for masochists or those who want to challenge themselves. You ought to go in with the right mindset, or you'll end up like the crybabies on reddit who burned & crashed like Icarus.
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The game is not fun, it is difficult and frustrating, but that's the whole shtick. At those moments when you finally manage to land a perfect shot, it is exhilarating indeed. But there are also many other games where I personally experienced the same euphoria.
Souls-likes don't do it for me. Nevertheless I beat all bosses, including the true secret boss.
I can't say I enjoyed/loved it but I appreciate it for what it is and see the value genre-enjoyers might find in it.
As I grow older, I simply don't have the time or patience for such stomach-churning time wasters.
(or maybe in the stress of life, this game did not offer the kind of escapism I was looking for specifically..)
It is a competent little game, don't let me discourage you.
Steam User 8
Titan Souls is a soulslike with an interesting and unique gimmick. Your only weapon in the game is a bow with a single arrow. If you shoot the arrow and you miss your shot, you have to recall it to get another shot. To balance this, almost every boss in the entire game dies in just one shot. However, so do you.
This makes for an interesting experience, as most bosses have a very specific weak spot that needs to be revealed first, before you can attack it. This makes every boss a unique puzzle that needs to be solved, as you need to figure out what the weak spot is, how to expose it, and when to attack, all while you need to watch out for the boss' own attacks.
And this gameplay loop is a lot of fun and makes the bosses fun to solve and overcome. However, the game has one big, glaring issue.
You see, since you die with just one hit, a lot of attempts will end after just a few seconds, which would be fine...if you would respawn right at the boss fight. But this game must have been inspired by Demon's Souls, because there are plenty of incredibly tedious runbacks for every boss. So, when you die, you often have to spend thirty-ish seconds walking back to the boss fight, just to get another attempt that may end after three seconds.
This means that most of the game's playtime comes from you going through long and boring runbacks, which drag the overall experience down drastically, and that is a big shame because it taints the unique gameplay mechanics of this game.
So, while the bosses and their puzzles may be fun and challenging, the runbacks add unnecessary tedium and frustration, dragging the overall enjoyment of the game down quite a bit.
7/10.
Steam User 4
One of the most involved gaming experiences I've ever had. Gotta play it again soon, it's been a decade since I last played it. Time to see if I've fallen off.
Steam User 5
One arrow is enough when every fight demands absolute focus
Titan Souls is a boss rush action game built around a brutal but elegant idea: I die in one hit, and so do the bosses if I can find the right opening. What stood out most to me was how much tension that creates with so little. Each encounter feels like a mix of reflexes, observation, and puzzle solving, and the minimalist world gives the whole experience a lonely, memorable tone. It can be unforgiving, and some trial and error is unavoidable, but that harshness is also part of its identity.
I enjoyed it because it never wasted my time with filler. Every boss felt like a real test, and every victory felt earned in a very direct way. I would still warn that it can be frustrating, especially if I am not in the mood to repeat fights and learn patterns through failure. I recommend it to players who like difficult boss centered games and compact challenges, but not to anyone looking for a relaxed adventure or a forgiving pace.
Steam User 5
I never finished a souls game in my live... but give me one arrow and a dodge roll and you got my attention.