Titan Quest
From Age of Empires co-creator Brian Sullivan and Braveheart writer Randall Wallace comes an innovative action role playing game set in ancient Greece, Egypt and Asia. The Titans have escaped their eternal prison, wreaking havoc upon the earth. The gods seek a hero who can turn the tide in an epic struggle that will determine the fate of both men and gods. Are you ready for the quest? Explore the Ancient World – Unlock arcane mysteries as you journey to legendary locations Conquer Monsters of Legend – Battle mythical beasts in a story-driven campaign that will determine the fate of all existence Highly Customizable Characters – Build and customize your characters with 28 classes and over 1000 pieces of unique and legendary items to create the ultimate champion Online Multiplayer Gameplay – Challenge others to experience the story in fast-action, 2-6 player online cooperative gameplay
Steam User 39
Posting this review because I realized I never made one.
Titan Quest is a good game, better yet, it was my entire childhood.
This game is also a very good introduction to this genre, it is very easy to play and understand what you're doing, from the equipment to the sets and to the skill trees, everything was made for the user to be able to see what he's doing with the builds. I'd say that it's very casual while still having a pretty challenging endgame.
I think that this game is missing some quality of life that would make the experience smoother, if you're really playing it, it makes you feel like you NEED to use 3rd party tools, like TQVault, even more if you're into collecting items, but from start to finish, the game is very fun, and the number of combos with the masteries you can make will keep you on the game for a very long time.
As you can guess, I'm posting this because Titan Quest II is now here, on Early Access, I'm very hyped, I hope you all will enjoy this second game, but remember, the first one is very worth it. It is fun, got a lot of content, and can run it on any devices while still looking good. It still holds up pretty well, even in 2025.
Steam User 35
When the modern day tech industry let's you down, just play the good old (remastered) classics and forget about all the drama.
Steam User 29
Short review after completing the game and all DLC on normal, epic and legendary difficulty as a Warden: a phenomenal journey through the ancient world fighting against titans, gods and other deities in this classic ARPG.
Pros:
- Stunning world, environments, lore and locations set in the ancient world (ancient Greece, Egypt, China, Gaul, Scandinavia and other locations all make an appearance with all the mythological lore attached to it)
- Great soundtrack from relaxing town music to pumping combat music you have it all, also while there is not much dialogue in this game all is voice acted
- Superb monster and boss design (all those deities and monsters from ancient lore make an appearance, bigger then life bosses and many monsters from mythical stories with very little re-skins)
- Combined with all of the DLC a massive and long story with good amount of side quests available focusing on the single-player experience in contrast to modern ARPGS who are league and multi-player focused
- Amazing loot system (from grey, white, yellow, green, blue and purple item rarity you have it all to make interesting builds), loot below blue rarity can be enhanced with runes while the two best rarity blue and purple can come in a set or with passive/active skills. To spice things up you can also craft artifacts which double down and enhance your builds (bleed, poison, pierce damage and so on)
- Amazing class system in TQ, classes consist of two mastery (for example my Warden has two mastery, defense focusing on skills/passives for armor and shield and hunting focusing on offense skills for spear/bow). With 11 mastery and 66 possible classes there is something for everyone, or if you feel brave you can only play with one mastery and not be a class at all
- Great replay-ability with 3 difficulties and so many classes, loot and even more builds this can be easily an over 1000 hour game if you want it
Cons:
- Some bugs persist, you can get stuck on objects if you teleport away to close to them (press K to re-spawn to fix, items can levitate and not immediately appear on the ground, leave area and return to fix, if you are to close to large objects you wont see your character and your mouse will be clicking on the mountain or object so you wont be moving at all, zoom and try to move then to fix)
- Eternal embers the latest DLC released far after the original game is massive in visual and zone department which pushes the game engine to its limits making it crash after an hour or so, its a ram usage problem, to fix it apply a 4gb ram patch found on forum/guides, slowdowns may still happen
- Main chest is way to small to house all your loot so you either sell your loot, mod your chest or like me have chest alts to hold your booty. With such an awesome loot system the loot filter is weak only able to filter rarity and no additional parameters like sets, stats and so on
What can i say, after almost 200 hours of my journey with my Warden all i can say is this game is one of the best in terms of an ARPG, side by side with greats like Diablo II, Torchlight and Grim Dawn. I can recommend this game to all ARPG veterans and newcomers alike. If you are unsure about the many DLC just wait for a sale and buy them as they are worth it.
Steam User 14
Just an FYI for those wondering, even though this game says it's unsupported on Steamdeck, I just played for an hour on maximum graphic settings and it worked perfectly fine. It took me a while to re-learn the interface, and there's a bit of jank compared to Diablo, but eventually I figured out all the controls.
Steam User 21
Something you may not have noticed is that enemies are actually using the items they drop. Like you can see the legendary sword being held by the zombie that drops it, and that zombie is actually affected by the stats of those items. It’s insane
Steam User 14
After countless hours wandering through the ancient ruins of Greece and the temples of Egypt, I can say with certainty that Titan Quest Anniversary Edition is a timeless masterpiece of the action RPG genre.
This game perfectly captures the essence of classical mythology, transporting you on an epic journey through legendary civilizations.
The dual class system is brilliant: being able to combine two different Masteries creates practically infinite build variety. Want to be a warrior who hurls lightning bolts? A hunter who summons spirits? A melee mage? Everything is possible, and experimenting with combinations is a constant joy. The combat system is solid and satisfying, with an excellent balance between strategy and frantic action. The loot system is damn engaging: every battle can drop that legendary item you've been searching for, pushing you to explore every corner of the game world. The Anniversary Edition has breathed new life into this classic with improved graphics and native modern resolution support. The controls are smooth, performance is excellent, and multiplayer co-op support adds endless hours of fun.
The soundtrack deserves a special mention: epic, evocative, and perfectly suited to the mythological setting.
If you love games like Diablo or Path of Exile but want something with a unique atmosphere and exceptional customization depth, Titan Quest Anniversary Edition is a must-buy. A true gem that has stood the test of time.
A must-have for every action RPG lover.
Steam User 11
Getting 100% was tiring, exhausting even, but a competent diablo-like.
approximate amount of time to 100%: 200+ hours (Less if boosted, many more if solo)
Estimated achievement difficulty: 7/10
Minimum number of playthroughs needed: 10+ (more without backups and tricks).
Multiplayer achievements: A couple of multiplayer only achievements, All others can be boosted*.
Missable achievements: Yes.
Grinding Achievements: Yes!. Multiple.
DLC-Only achievements: Yes!!! (3 DLC's in total, Their quality varies massively, all of them have achievements)
Time-gated achievements: No.
Speed-run achievements: Yes!!!. All 3 difficulties in 20 hours. Do-able but requires preparation.
RNG-achievements: No. (a bit if you count "the overlord")*
Does difficulty affect achievements: Yes, You have to finish Legendary (hardest) with all classes. Can be tricked*
Unobtainable/glitched achievements: No.*
Point of no return: No.
First achievement unlock: Instantly if you join a multiplayer game, otherwise finishing the quest for the mayor in Helos (5 minutes in)
Is there a good guide: Multiple, Internet's full.
Notes:
* Note that a lot of the quest monsters don't spawn until heroic difficulty, And a few on legendary.
* There's also a few secret achievements that rely on getting a drop from a boss to open up the area ("the overlord" comes to mind here). But the information is still easily google-able.
* For most complicated achievements you can boost pretty easily, Simply have a friend with a post-legendary character simply portal around the world and bring you up with "town portals". Works for Greece Lightning. In this game multiplayer is king.
* HOWEVER... you can't completely ignore multiplayer since there's a couple of achievements that are impossible without it, Casting "call to arms" or whatever it's called (the Defender regen scream) on 3 other players being the most difficult to setup.
* If you want to grind all of the classes on legendary I recommend you speedrun the game with Nature mastery (wolves hold their own on all difficulties) and simply backup your save before Surtur. Assign a new mastery, kill the boss, Re-load, assign a new mastery, repeat. Tho I've had cases where the above method didn't register. Just trying again usually fixes it, It's way faster than the normal way.
* For the no-death achievements i recommend to simply backup your save every other hour or so. That way if you die you only lose a bit of progress.
* The game doesn't "FEEL" good to play, the hits don't register correctly, the movement is janky and the terrain causes you to get stuck on nothing.
The Embers DLC almost made me quit this one. It's boring, it's bad, and it's clear they didn't understand what game they were making. You'll see if you decide to play it.
While the game can be fun at times and there's a lot of usefull tools out there like TQCollector or TQvault, the achievement struggle is real.
VERRY Slightly over 51% ... Recommended. (although the DLC,speedrun, and jank almost turned it around)