Thief
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5.00
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Garrett, the Master Thief, steps out of the shadows into the City. In this treacherous place, where the Baron’s Watch spreads a rising tide of fear and oppression, his skills are the only things he can trust. Even the most cautious citizens and their best-guarded possessions are not safe from his reach. As an uprising emerges, Garrett finds himself entangled in growing layers of conflict. Lead by Orion, the voice of the people, the tyrannized citizens will do everything they can to claim back the City from the Baron’s grasp. The revolution is inevitable. If Garrett doesn’t get involved, the streets will run red with blood and the City will tear itself apart.
Steam User 30
This game is astonishingly underrated. It gets very bad rep on the internets as "not a real Thief game". And that's fair. People often compare it to Dishonored games, but Arkane clearly just made Thief 2.0 and this game is not that. It's not really Immersive Sim adjacent anymore. It's a cinematic adventure like Uncharted games. You just don't play as easygoing Drake, you plays as gloomy Garret, so you do not shoot people in the face but hide in the shadows and rob houses. If you approach it like that, the game has plenty to give.
First, it's a proper AAA game. Environments look gorgeous, great art, very detailed. Cutscenes are very high quality and very well acted. That goes for voice acting too, all voice actors are very good.
Movement mechanics are very intuitive, moving around feels great. Stealth is still there, you hide in the shadows, you take out guards and hide their bodies and of course you take other people stuff. There are a lot more scripted moments but with that comes cinematic feel. The City is full of nooks and crannies that are just fun to explore, if you so inclined. There are notes, overheard dialogs etc., all adds to atmosphere greatly. The game just feels better if you take your time and do not rush forward.
The main story probably is not most original but it told well and you always interested what's gonna happen next. Overall game just has good moody atmosphere that considerably adds to immersion.
I played the original trilogy already and didn't expect much from the reboot but was very pleasantly surprised.
Thief Reboot is very much worth your time.
Steam User 25
I hate that the only revival we got of this game is with a VR port.
Great game, someone remember this IP exists please and start doing something with it other than a VR port.
Maybe a remaster? Maybe a remake? ANYTHING?!
Steam User 30
A reboot that layers modern presentation and audio onto the old philosophy. The tactile feel is strong and the systemic depth is thin. It works well for newcomers while leaving core fans a bit unsatisfied.
Steam User 32
I don't understand. I'm a big fan of immersive sims / stealth games. I almost passed this game because of majority of people calling this game "mid" - and I am so incredibly glad I haven't.
This game might have been mid back in the golden era of gaming (which doesn't mean it's mid, it's just not masterpiece), but in 2025? It's one of the best games I have played in a long long time, extremely underrated in my opinion.
Also- asylum chapter was hella scary. Whoever level designer was- get that man to horror genre industry
Steam User 24
Sure for it's time Thief 2014 is an AAA title however the choice for a HUB system or at least the way it is implemented leaves much to be desired. Knock out or kill or guard and the're back when the HUB is re-entered. As a result re-traversing the multiple HUBs can be quite annoying.
The title needs QoL enhancements such some sort of indicator when you've already searched a cabinet and there are no items left. Such as when you open a window and clear out an apartment again leaving no items.
On the plus side the game does allow for game-play customization so play how you want. The developers nailed the atmosphere. As an environmental puzzler the game is satisfactory as well. Exploring is top notch and the controls and game-play are solid though the game manages to be quite mundane and in this reviewer's opinion never reaching that crescendo of accomplishment that many of the best stealth titles achieve.
More than half way through though and struggling interest wise to to finish. Despite the game's age there'll still many looking to see if it's worth a play through which Thief 2014 is, that is until you decide not to finish whether through annoyance or boredom.
To this day there may be a bug that severely limits FPS though there are solutions in the forums or you can use a framegen utility like Lossless Scaling.
Steam User 38
underrated and misunderstood. it's incredible visually, with great dialogues and cinematic direction. it's grim dark fantasy that feels very safe and comfortable somehow. probably ended up being ahead of its time with a story about lockdown. but who knew. who knew. my explanation is the game was too moody for a general audience. it took a step into Lovecraft territory, and that was always a niche theme.
stealth is fine. could be more elegant, but at least there are no annoying things. i like the idea of making the city a suffocating claustrophobic maze. the only complaint is that exploration is not very rewarding in any sense, and there is no excuse for that.
ironic that classic Thief games walked so Dishonored games could run, and the new Thief ran with Dishonored in mind. but in the end, they're both dead.
Steam User 17
It's like a stealth game that’s afraid of commitment. Sneak, steal, suffer through plot, There’s a good game buried under the gloom and eyeliner. I just couldn’t pick the lock to find it. Just okay overall.