The Surge
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Welcome to CREO, the megacorporation saving our world! A catastrophic event has knocked you out during the first day on the job… you wake up equipped with a heavy-grade exoskeleton, in a destroyed section of the complex. Robots gone haywire, insane augmented co-workers and rogue AI – everything wants you dead. Defy deadly enemies and huge bosses in tight, visceral melee combat. Target and slice specific limbs off your foes, with a next-gen loot system where you loot what you dismember! Equip, upgrade and craft new weapons and armors sliced from enemies, and make yourself stronger through a fresh take on leveling-up.
Steam User 14
This is an amazing souls like one of the best out there. Graphic top notch, level, combat, everything. Went from dying all the time to breezing through the game, but obviously one bad move can get you killed against any enemies just like a souls game should be. It's really cheap on sale. Must have for any Souls fans.
Steam User 15
A very good Souls-like:
- Its a lot of DS2:SOTFS, wich is a good thing, DS 2 is great;
- Tense Soulslike, grimy Atmosphere with great worldbuilding;
- Really good combat system with limb targeting ( dismembering for gear/weapons ), there's also a parry mechanic wich works really well;
- Normal and special bosskills for unique weapons/implants;
- A lot of shortcuts, hidden pathways, secrets, audiologs and collectibles to uncover;
- Decent enough story with good voice acting, starts of pretty stale but gets a lot better when you progress ( ! the protagonist talks ! );
- A lot of DS 2 SOTFS;
- Huge build variety and many weapons but nothing too in-depth or time consuming;
- Many many weapons, gear, implants to obtain;
- A lot of content to go through;
- Top tier map design: Intricate and well thought out mapdesign that will leave you lost and amazed at the same time , very much on the level of DS1!
Very fun and good performance on Steamdeck !
8/10
Steam User 30
Hi.
I'll add a bit about the game at the end, but for now let's take a closer look at the negative reviews for past month. Shall we ?
#1
Dude has some technical issues with the game 2 years after previous launch. I'm in the same boat with previous session. My save was from 2021. Finished 100% today.
He complained about the game how he doesnt like almost everything it has to offer, but gave it another go. Tried to. Very deep thought. Fair.
I mean, I agree games shouldnt have such issues, but god knows what sht his PC went through in these 2 years. Mine works fine, again.
#2
He's complaining about single-rig weapon half time in his review, but proceeds to use it ! At first area of the game I'm sure there are at least several weapons you can choose from, but hey, lets hit our head against the wall. Works like a charm. I agree that first boss isn't the best and not the most intuitive understandable enemy in the game.
Regarding "one shot in upgraded heavy armor with health upgrades" - sounds like a stretch. Can't imagine amount of time he grinded (and he grinded indeed) first area to wear full heavy set.
And you absolutely can cancel animations. For sure with dodge. I didn't use block and didn't try other options, 'cause didnt need to. It just requires timing. Not spamming R1 all the time instead, you know ?
#3
I felt like the guy was constantly using search with "Cheese" keyword, when he played Souls series. Have nothing to add. Very weird review and yet he spent 30 hours in game, just so complain how bad it is.
#4, 5
No comments.
#6
Lie.
#7
Didn't see another Bar under the health, which indicates boss register the dmg received, just not in the way he expected. Again, fight isn't your standard Souls fight, but prolly not the best choice for first boss.
Okay, let's wrap it here. Almost.
A lot of other reviewers used one word very often - Clunky. Our protagonist and most of the enemies are wearing Exoskeletons. Wtf did you expect ? Souls combat without gear with rapier in hand ? Google Exoskeleton and what you see in game are much faster than what we have irl. Movement and action speed in game is already a sci-fi worthy stretch.
What y'all call clunkiness fits the game. It looks natural. It feels immersive. It ain't no fucking Dark Souls. Similar mechanics - yes, but they didnt blindly copied everything and that's for good.
Complaints are, honestly, so freakin weird. Copy combat from A to Z - bad review. Don't copy - bad review.
Icredible amount of reviews are covertly ("Hey, I've beat all Souls games, imma eat this one on breakfast". Not today, Satan. While trying to save the face and not sound like a complete newbie or a loser) complaining about difficulty. No comments. Can't, don't like it ? Get good or Quit, you know the rules of Genre. Btw there are very interesting possible grinding system with the timer, when you died. Check the guides.
Game has a great setting, very good atmosphere and good immersion. Sally and Don are favorite NPC's. I also didnt get tired of Announcer after 60 hours in. Weird btw.
Navigation is probably is weakest part of the game, because of how tricky it is. Central Production B is a nightmare. You will also have to return to some areas sometimes. But hey, I struggled with DS 1 a lot as well.
Product doesnt have a lot of Boss enemies, which is unfortunate. There's also upgraded versions of almost every Boss' weapons and to get them, you need to meet a certain requirements. More info in Guides.
I like the combat and gameplay features. Not enough space and your patience to dive into that here.
Try to pay attention to the surroundings as well as audio logs to figure out what's happening, because this is pretty interesting story.
I feel really bad for devs because this game and their team deserve so much more, than what they get from negative reviews section.
Cheers.
Steam User 10
I really liked the style of this technological hack and slash marvel.
Like all souls-like games, you got to get used to the mechanics so you know the enemies rhythm, you will die a bunch but little by little you will get used to the enemies and breeze through them as you get upgrades and get more knowledgeable with the map... only to do a dumb minor mistake and fall in a pit or get locked in a death combo.
I see that there is plenty of reviews frustrated at the game's difficulty, I can understand that, the game is not that good at telling you what to prioritize on your build and it can take time to figure it on your own in a blind play through, but it gets quite easier once you figure out a good build.
Turns out health implants (upgrades) are very important (otherwise you will often suffer some enemies with one hit kills or full-health combos), second to that, upgrading your weapon as much as you can with the materials available in the level is also needed, I prioritized the twin rigs because they are the fastest weapons and you kind of need that (if like me, you are using heavy armor) so you can hit once or twice before backing out and avoid taking big damage or a full-health combo. You also need to understand the different combos of your weapon, mix vertical and horizontal hits so you know what combos are faster or which ones push the enemy away or stagger them quicker.
Another great tool is the drone with the concussion ability, its great for humanoid and small robot enemies as it can knock them on the floor and open them for a damaging combo without worrying about counterattacks.
It is very important that you know when to stop going ahead (even if the scrap multiplier is tempting after killing lots of enemies) and just go back into the OPS room to upgrade your rig and armor and try new implants found along the way.
I really liked the overall design and story of the game, the level design is superb, if you enjoy exploring and paying a little attention to the level its not that hard to find most of the hidden stuff. In my blind first run I was able to collect all audio logs just by keeping an eye out.
If you feel frustrated when starting the game I STRONGLY recommend you consult a small wiki so you know what to aim for in your build, once you get used to the gameplay it becomes more enjoyable.
Steam User 15
They should have named it -- THE SEARCH -- because the level design is atrocious. Rats in a maze... *lol*
Nice "souls-like" game. It is fun, it is frustrating, it is sometimes hard. But it as expected.
Steam User 15
This might sound odd, but playing The Surge 2 actually helped me learn how to play this game. IDK what that says about this Surge, but I can say this for certain. I ♥♥♥♥♥♥♥ love this game.Souls-like combat with an Exo. rig, interesting weapons, and really ominous and grim/ bleak story that you uncover as you go deeper into Creo... this game gets crazy the more you uncover from the audio logs and look around at all the death and insanity inside the factory.Buy it. Play it. You'll love it. You'll hate it. It'll hate you. It'll love you.
Steam User 11
The people who are responsible for designing, managing and implementing the map need to get a big fat compensation alongside with a ban from being involved with anything even slightly related to the gaming industry.
Great game btw, highly recommended. Lotsa fun.