Games of the Year

The Last Campfire

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DISCOVER A PURPOSE The Last Campfire is an adventure, a story of a lost ember trapped in a puzzling place, searching for meaning and a way home. ON A JOURNEY Travel deeper into the lands beyond the dark forest and overcome the adversities before you. UNCOVER A WORLD Discover beautiful wilderness filled with lost folk, strange creatures and mysterious ruins. LIGHT THE LAST CAMPFIRE Find hope and carry it with you on your Journey to light The Last Campfire. FROM A SMALL STUDIO A unique tale from Hello Games and the creative minds behind LostWinds.
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Game Discussion

Review by Anonymous
Review from Steam

pros: that little guy is cute
cons: he's really sad

Review from Steam

The Last Campfire is a visually gorgeous game about the quest for the meaning of life and what defines home. It explores the need for hope in our lives and has a touch of melancholy when it dives into our human frailties. It is very cute and colorful, but there is a dark side to it that may frighten children under the age of 8.
The whole game has a relaxing feel to it. There is no pressure other than what you put on yourself. There is no violence, no fighting. Just a lot of brain teasers and some delightful characters along the way. Be prepared to be touched now and then by the dialogue as you can relate to how the forlorn feel.
The story is about Ember who gets lost and has to travel through forest, marsh and caves to find his way back home. On his quest, he meets fantastical creatures and spirit guides who are at each campfire. It is from the spirit guides that he discovers about the forlorn…embers who had given up or who had lost their spark. Ember carried the light of hope within him and his compassion and love for the forlorn really strikes the heart.
Many of the forlorn are us when we are drowning in sorrow; when we lose hope and our confidence; when we feel abandoned or lonely; when we feel confused or discouraged; when we are full of doubt or regret; when we feel a failure and want to give up. All of us need an Ember in our lives and some of us are an Ember to others. We stir others up to try one more time and that is the story of friendship and community. These are the topics that come out in the narrative of this game. Very deep and sometimes sad because not all forlorn want help or to move on.
The narration is by a woman with an English accent and she voices the emotion that each forlorn is feeling at the time. When Ember touches a forlorn, a puzzle is started. These puzzles are easy to medium level, with a few hard ones thrown in. These include mirrors and blocks and require some strategy.
Graphics are crisp and colourful. Each environment is crafted beautifully and the music compliments this. It is never intrusive, but is enough to enhance what is going on.
Game play is simple. You can use the arrow buttons (I used keyboard) or just click the ground in front of Ember and he runs to the spot. His motion made me laugh because he always looked like he was drunk as he rolled side to side! You also control lights deeper in the game and use WASD to rotate them.
I struck no bugs in this game. The small developer team did an excellent job here and delivered a very meaningful game. Achievements are easily obtained by just completing each environment. There are hidden boxes which hide messages and notes from The Wanderer who preceded Ember. Not finding all of these won’t affect your achievements.
Highly recommend. 9/10. This Ember is now heading off to put a bonfire under someone’s backside!! Keep shining your light of hope to others.
Postscript: At the end of the game, go back to the main menu and click on puzzles. There were 5 puzzles that weren't in the game, so a little hidden bonus for us!

Review from Steam

A beautiful tale about a creature finding what it means to be alive and how to die without regret. 10/10 masterpiece

Review from Steam

OK puzzles, solid graphics, great sound... you'd think there isn't much here, but what keeps you, is masterful writing and storytelling. Its like being a child again and having a parent telling you a fairtytale before bed - and I believe this is the cord that strikes many, that give it thumbs up.
I am generally not much for these kinds of games, I got it only because it was Overwhelmingly Positive... I wanted to stop very close after the first completed section, because even if I liked it - I just didn't like it enough to warrant spending time on it.
Thing is, after you "save" all your "sad" brethren and infuse them back with life, and everyone is happy and hopeful again, and walk through the door to the next section - you run into one that "is different, as it doesn't want to be helped. Not all problems can be solved."
This tiniest bit of sad real life fact simply poked in for no good reason, but just to tell a story - glued me on, and now I want to hear the rest...
So I keep on playing, not really because the game as a game entertains me - but because I keep pushing on to hear what the calming narrator's voice has to say, and hear this great fairytale unfold to its end.

Review from Steam

My Playtime: 5:02:34 (100% achievement, finished the game)
Grindy Achievement(s): No.
Optional Achievement(s): No.
Difficult Achievement(s): No.
The Last Campfire is a puzzle game about a creature called Ember, which is trying to save their kind that has turned to stone. The journey isn't that simple, though. You need to solve puzzles on your way to reach them.
- 25 puzzles with varied mechanics
- Collectibles have markers for easier tracking
- Unable to skip animations
- It's hard to distinguish between climbing stairs and paddling a boat since they use the same button
Intel Core i5-9300H 2.40GHz, 8GB RAM, NVIDIA GeForce GTX 1650
Should you buy this game?
If you like cute-looking visuals and simple puzzles, buy this game.
In-Depth Review
Most areas look simple, but the presentation makes it seem that they don't. Decorations, crumbled walls, and fogs help to obscure the areas, hiding hidden paths to collectibles and making the area look more gorgeous and vast. It's still easy to traverse the area and find your way through, and the marking that shows when you are near interactable objects does a good job to distinguish it from the decorations.
The story was told like in a children's book, albeit with more difficult words. It tries to tell the story in poems and short words, and sometimes it can be hard to understand what was being told because of it. The voice actor does a good job with it, though. The voice sounds soothing and mysterious at the same time, while still trying to be distinct whenever another person is talking.
The Game
The Last Campfire has two kinds of puzzles. One is where you need to explore your surroundings to unlock new areas and another where you have to go to a closed space and solve puzzles to save another Ember. The first one is easier since it serves as a warm-up before you get to the juicy part, and although some of the second kind of puzzles will require you to exercise your brain, they are still easy to solve.
The exploration puzzles require you to remember your surroundings. The most that they can do is to trick your eyes, as they have hidden areas and secrets that conceal collectibles. You need to remember where you need to use objects, the puzzle mechanics, as well as all abilities that you have to uncover everything. Although it might look simple, there were times when I didn't realize that I can do things and stumped for a while.
Puzzles are unique. All puzzles might look similar at first glance, but they usually have a different focus. One might require you to push a box to a certain spot, another might want you to fiddle with switches. The variance help to make the puzzles not boring, and although some are reused, they are usually positioned far from each other. Some of them also can be brute-forced, and others might require you to think outside the box.
Length and Difficulty
The in-game clock says that I finished the game at 5:02:34. I did get everything, from saving all Embers and obtaining all of the collectibles. As I said before, the game is easy to beat. There might be puzzles that can leave you stumped, but it's mostly because you need to rethink your approach and try other things. Brute forcing might be helpful in some puzzles, but not without having an idea of what to do beforehand. As for collectibles, they are still easy to track as long as you know what to do. The game also has a counter for the collectible in each area for easier tracking.
Although the game looks beautiful, it can be boring to see the same animations over and over again, especially when you are doing a puzzle that is required to save the Embers. The game will usually show the same animation after you finished the puzzle with a minor change based on the one that you saved. Despite that, it doesn't allow you to skip the animations.
There is also no restart button, so you need to revisit the area and have to see the opening animation again every time you reenter the puzzle room. Lastly, the game tends to fail to distinguish between paddling a boat and climbing a ladder. Both actions use the same button and you will encounter them in a lot of areas.
The Last Campfire is a puzzle game for casual players. The short playtime and easy difficulty are perfect for its target audience, and the cute-looking creature help to increase its charm. The atmosphere that the game has also helped you to relax, and with how small each area is, it's easy to finish everything without missing out. It's a cute, charming little game that will leave your heart melting with its presentations.

Review from Steam

The Last Campfire is an adventure game created by three people at Hello Games, primarily developed for mobile devices and later ported to PC and consoles. Compared to their first ambitious game (No Man's Sky), The Last Campfire has a smaller scope, being more like a bedtime fairy tale filled with short puzzles. The story is told through a brilliant narrator who describes, in a fable-like manner, actions, thoughts and emotions of all characters, reminding me of Bastion's marvelous storytelling. We play as a cute little Ember who is suddenly separated from his companions during a boat ride. Lost and confused, we must find our way back, while also trying to help those we encounter.
A Spiritual World
The Last Campfire is not just a puzzle game, it's a magical journey of self discovery that deals with fears and mental issues. Those who not only lost their direction but also their hope, have turned into statues and become "Forlorn". Touching them transports Ember inside their puzzled minds, which need to be cleared in order to revitalize their bodies and bring them back to the campfire. These sequences usually consist of finding a way to reach a blue spark locked in a cage; they are quite easy to solve and mostly rely on simple logic. As we progress and obtain new abilities, puzzles become slightly more challenging, but never frustrating. They are very relaxing and somehow resemble Monument Valley's diorama structure and melancholic tone.
After helping a decent amount of Forlorn, we can decide to light the campfire and continue our journey, or we can try to find all of them before leaving the area because, as the game suggests, no one should be left alone.
Unfortunately, there is no reset option for puzzles; if you want to restart them, you need to touch the Forlorn statue and then touch it again, which can be annoying. A few times I got stuck in the middle of a puzzle, and I even glitched inside a rock once, but my only option was to quit and reload the checkpoint from the main menu. These small hiccups didn't have much impact on my experience, which was still very pleasant.
The world of The Last Campfire is a beautiful colored limbo populated by Forlorn, Embers and other fantastic creatures, always followed by charming melodies that perfectly set the tone for each area. Forests, swamps and caves include multiple platform sections that require us to find key items to unlock new paths. Exploration feels rewarding, as we may find hidden Forlorn and chests containing missing pages from a wanderer's diary, though getting to them is often a puzzle in itself.
The mobile nature of its design is pretty noticeable especially when taking a look at controls, which are better suited for touch screens. As a result, on PC you can simply use your mouse to play the entire game like a point and click adventure or, if you prefer, use keyboard or controller for a more casual experience. The interface is almost non-existent, with just a small inventory to store a few key items. The game is probably best experienced during brief sessions, as it’s quite short and taking in consideration how well-suited for mobile the controls are, it would be a perfect fit for Steam Deck. It took me 7 hours to reach the ending, solving all the puzzles and finding all the missing diary pages. Part of me wanted it to last longer as I was getting more and more attached to Ember, but I understand the risk of it becoming too repetitive.

✅ Pros

• Beautiful art style
• A couple of graphical artifacts and glitches

• Short and relaxing puzzles...
• ...but no "reset/restart" option

• Deep and emotional story wonderfully-narrated

• Music capable of always touching the right chord

Verdict: 8/10
The Last Campfire is a gorgeous work of art that both children and adults can enjoy. It's a lovely experience, and it delivers a strong message that overcomes the low difficulty of puzzles. If you are looking for a pleasant, meaningful and stress-free puzzle adventure game, this is the one for you.

Review from Steam

The Last Campfire is an absolutely delightful animated adventure about a Lost Ember trying to find his/her way home and helping other Lost Embers along the way. The sound track is a combination of music and narration (I loved the music but am a bit neutral on the narration). The environments are very detailed, reflect different moods, and are interesting to explore.
There is some dialog with characters but it is not extensive and can be read and clicked through. I found that playing with a controller was easiest for me, although the mouse/keyboard work just as well.
You travel through three major areas (Forest, Marsh, and Cave), each with a central campfire that tracks the number of ' forlorn' embers who are lost in the area. Your first task is to locate them (often solving puzzles to create paths to new areas) and then assisting them by completing a mechanical puzzle. There are about 24 major puzzles to complete and all are easily solved with a bit of logical thinking. There are also handful of fetch quests that play a part in the story.
The game auto-saves on a regular basis and returns you back to your position at the time of exit. If you quit in the middle of a puzzle, you will lose your progress only on that specific puzzle (which is not a bad thing if you want to reset a puzzle and start it over).
Completionists should reach 100% if they find and assist all 'forlorn' embers at each campfire. There are collectible notes scattered around the environment that are fun to search for but do not count towards achievements (there is no recap at the end to tell you how many you missed). I believe that you can choose to locate only a handful of 'forlorn' embers in each area and choose to move forward without completing all puzzles.
This was a relaxing and sweet game with a metaphysical overtone. It was a great break from games that require focused coordination or stealth and evasion. It is peaceful and allows you to play at your own pace, doing tasks in whatever order you choose. All in all, The Last Campfire is fun to play. When you finish the game, you can circle back through the environments at your leisure. There are also a few additional puzzles that can be played from the main menu.
I recommend this to those who enjoy a sweet story and an interesting but not-too-hard adventure.

Age Verification
To be able to see content under adult tag.