The Labyrinth
The Labyrinth is a text-based dungeon crawler with an emphasis on combat and looting. Take a party of 4 heroes on a quest to purge an underground dungeon of a great evil lurking within. The dungeon is filled with both spirits and monsters that will either help you on your journey or attempt to stop you in your tracks!
Features
- 16 playable class types each with an assortment of 9 unique abilities.
- 40 enemy class types with their own 9 unique abilities.
- 20+ room types that either help or hinder your quest.
- Run length settings allow you to finish the game in either a single sitting or multiple.
- Seeded randomness allows you to play the same run as many times as you want.
- 50 achievements, over 100 statistics, and cloud saves.
Loot your way through a procedural dungeon. The floors generate endlessly, and with many room types there’s plenty of fresh encounters as you delve deeper into the dungeon.
Use tactics to fight hoards of enemies. The enemies are smart and work together in their attempt to defeat you. Use your party’s many abilities to synergize with each other to gain the upper hand. Bosses pose an even greater threat and will need you to keep sharp attention on their spells and items so you come to no encounter unprepared.
Encounter beings that can help, or slow you down, along your path. Sacrificial chambers grant rewards for risking your life or coin, shops contain rare items and consumables, enchanted anvils allow you to create items, cursed rooms debilitate your party, or empower your enemies, during your next combat encounter, and many more interactions through the many room types.
Steam User 0
The Labyrinth is a first person horror game built around the idea of trying to escape a maze that does not stay the same for very long. I like the basic setup because I am not just walking through a dark place looking for a key. I have to explore the maze, activate altars and find the exit while something is hunting me. The game can be played alone or with up to six people, and I can also play through local or online co op. Since it only entered Early Access recently, I am judging what is actually available now rather than what it might become later.
The flashlight mechanic is probably my favourite part. The creatures hide in the darkness, so I need the light to see what is around me, but using it also makes me easier to find. Noise matters as well, which means running around or talking too much can become a problem when something is nearby. I like that because it gives the maze a simple risk and reward system. I cannot just keep my flashlight on and sprint through everything without thinking. Sometimes staying quiet and moving carefully feels like the safer option.
I also like the way the maze can change while I am inside it. Corridors can close behind me, meaning I cannot always rely on a route that I already know. That works well with the horror because getting lost is part of the danger instead of just being an inconvenience. The main objective is to activate the altars and eventually unlock the exit, but every altar I activate makes the situation more dangerous. That gives me a reason to feel nervous even when I am making progress, because getting closer to escaping also makes the maze more threatening.
The co op side has some good ideas too. I can revive an ally after they go down, but I only have a limited amount of time to get them back up. The proximity voice chat is also a nice touch because communication itself can become dangerous when the creatures react to noise. There are also Versus and social deduction modes in the current Early Access version, along with a daily challenge. I like having those extra modes because they give the game more to offer than simply repeating the same escape attempt.
The biggest weakness for me is that the game is still very early in its development. The current version is playable, but the developer has already said that the full release is planned to add another labyrinth type, more monsters and powers, additional rituals and expanded progression. That makes it difficult for me to judge the long term value right now. I can see the foundation working, but there is not enough finished content yet for me to treat it like a complete horror game. The fact that it is Early Access is important here because some of the limitations are clearly things that are expected to change.
I also think the horror depends heavily on how much the maze and creatures manage to keep me unsettled. The flashlight, darkness, shifting corridors and sound system all work together nicely, but these ideas need enough enemy variety and environmental variety to stay scary over time. At the moment, the game has the right foundation for that, but I would want the planned additions to make the experience less predictable. I also appreciate that there is a story to uncover through fragments left around the labyrinth, because that gives me something to think about beyond simply finding the exit.
Overall, The Labyrinth has a solid horror concept and I think the combination of darkness, noise, changing corridors and altar objectives works well. I especially like that the flashlight is both useful and dangerous, because it makes something as simple as seeing where I am feel like a decision. The current Early Access state keeps me from rating it much higher because there is still a lot of planned content missing, but the core experience is already clear and playable. For me, it is a promising horror game that needs more content and polish before it can reach its full potential, but there is enough here to make me interested in seeing where it goes.
Rating: 7/10
Steam User 0
Booted up The Labyrinth thinking it was just another maze game.
Turns out it’s a surprisingly fun little puzzle adventure.
– Levels are tricky enough to make you think, but not so hard you rage quit
– Controls are simple and responsive, which makes exploring satisfying
– Visuals are cozy and easy to read — you won’t get lost because the game is ugly
– Not the deepest experience ever, but it’s fun to lose yourself in for a bit
– At one point I ran in circles for 5 minutes and laughed at myself
7.5/10. The Labyrinth isn’t groundbreaking,
but it’s a solid, enjoyable maze game that’s worth a try.
Steam User 0
Игра «The Labyrinth» — увлекательная головоломка с атмосферой таинственности. Погружение в многомерный лабиринт с нестандартной физикой и логическими загадками заставляет мыслить нестандартно. Уникальные механики, такие как управление временем и изменение гравитации, добавляют глубины геймплею. Графика минималистична, но эффектно подчеркивает напряженность. Несколько часов увлекательного решения задач, но отсутствие сюжета и повторяющиеся уровни могут наскучить. Для любителей интеллектуальных вызовов — отличный выбор.
Steam User 1
Sincerely enjoyed this game and got to smack a bean around with money 10/10 would smack again >:3
Steam User 0
if you like a text based dungeon crawler this is it for you