The Gardens Between
The Gardens Between is a single-player adventure-puzzle game about time, memory and friendship. Best friends Arina and Frendt fall into a series of vibrant, dreamlike island gardens peppered with everyday objects from their childhood. Together they embark on an emotional journey that examines the significance of their friendship. Manipulate time to solve puzzles and reach the apex of each isle. Follow the duo as they unpack and explore their precious moments spent together, lighting up constellations and illuminating threads of a bittersweet narrative. Features Vibrant, storybook-inspired art style Dreamy tale of adventure, friendship and growing-up Gorgeous single player experience with a meaningful personal story Bespoke ingenious puzzles require the manipulation of time to solve Accessible design; simple controls, and no text, speech, time pressure or complex UI Relaxing, ambient soundtrack by feature-artist Tim Shiel Play in full detail on your gorgeous 4k screen
Chief 0
Got it for Nintendo Switch. Enjoyed the level design and general atmosphere.
Gameplay itself is slow-paced, though puzzles are challenging enough and have some fresh ideas, so it doesn't feel like you were solving them already.
A great family-friendly game overall.
Steam User 3
2 thumbs up ...
Soothing, total chill.
Difficulty is a good balance.
Not so hard to be frustrating nor too easy to get boring.
Lovely graphics and animation.
Background SFX & music is calming.
Levels can be replayed to get missed achievements.
I played mouse & keyboard.
Only need to use <-- --> and the space bar.
Although it can be played quickly, I enjoyed not rushing through.
Steam User 0
Puzzle complexity and audio/visual environment reminiscent of Monument Valley, with timeline mechanics like Braid. The first few levels feel way too linear/easy, but after that complexity bumps. A couple hours to complete the storyline, though apparently there are a number of achievements / easter eggs left. I wish I could enjoy a little more pretty scenery not in the rain. Story setting was a little simple/sappy but fine and mostly in the background. Would play a sequel.
Steam User 0
Beautiful game, simple, yet fulfilling. I love the concept, as any of us who have loved have also lost.
Steam User 0
Interesting take on puzzles, but found movement/gameplay kinda annoying at times. A good step for the developers but I wouldn't play a longer version.
Steam User 0
Me in the middle of the game: "There will be some ♥♥♥♥♥♥♥♥ at the end that makes the onions cut".
Game: "No no, it's just a puzzle game"
Me at the end of the game: "Damn you, onion. Damn you, game."
Steam User 0
This is a beatiful game, but gameplay wise I'll say it's literally in the middle for what the central mechanic is, what I mean is that half the levels are brilliant for enigmas and what happens, while the other half of them have, and I almost never say it, backtracking just for the sake of backtracking, and I'm someone who loves backtracking if there's something interesting waiting for me, like an enigma, interesting scenery and/or in rpgs also interesting fights, a shame considering the other half being very good and brilliant
Steam User 0
This was a very cool game. The visuals play with perspective as it tells a story with no words. It wasn't particularly hard for a puzzle game, but I enjoyed it regardless.