Games of the Year

The Dwarves

The Dwarves Screenshot 1
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The Dwarves is a fantasy role-playing game with a strong story and tactically challenging real-time battles. 15 playable heroes, each with individual skills, are to be deployed cleverly. Take on superior numbers of orcs, ogres, älfs, bögnilim, zombies, dark mages and many more foes, to give them the low-down. Based on the bestselling novel “The Dwarves” by Markus Heitz you’ll experience a fascinating tale revolving around the coolest fantasy race ever: The Dwarves! Tactical real-time battles: You’re fighting hundreds of foes with just a handfull of heroes. You can pause anytime to tactically plan the next smart move. Crowd Combat: All creatures on the battlefield are rendered with physical complexity – that’s why the battles feel especially dynamic and “real”, and enabling a lot of tactical finesse.
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Game Discussion

Review by Anonymous
Review from Steam

A quick and fun game filled to the brim with Dwarven goodness.
Cons: Messy Combat
I did some side content still, it only took me 6 hours to finish the story
Rushed ending with no epilogue
Kickstarter credits lasted longer than the story finale
Pros: Dwarves
Great VA
Great Dialogue
Fun abilities to play around with

Review from Steam

Verdict: Amazing story, totally atrocious combat system. Get it if you are a fan of the books.
+
Steam achievements (34, single playthrough + challenges)
Faithfull adaptation of Markus Heitz's book The Dwarves (Die Zwerge (2003))
The in-game cinematics are pretty damn amazing
Unique take on Dwarven mythology
The game didn't shy from the more brutal elements of the books (like gouged eyes)
Pretty decent soundtrack
Amazing narrative experience (fully voiced)
A lot of companions and they all feel and play different enough
Boïndil is top notch dwarf
-
No steam trading cards
RPG elements are basically non-existent
Really boring loot
Merchants are literally running from you
One of the worst combats you will ever experience
The camera is a bloody mess
Your heroes may suddenly die because Ai pathfinding decided they need to walk off the cliff
Pretty repetitive in terms of enemies
The game crashes and has a lot of bugs
Linear (move from A to B and then C)
+/-
Friendly fire is always on and you can throw your companions to their doom

Review from Steam

Perfect game for fan of Tolkien and dwarves. Story driven and with nice narrative reminding game master in paper rpg. Game has alot pluses but also minuses. Still positive, because overall its really worth playing. Could be longer and ending better, but still its ok. Story is nice, not overwritten, ssimple but also with some small plot twist. Combat is ok, but minus is in units blocking and sometimes randomly running and degrouping. Obligatory later in game is to use huge black warrior, one of the companions, which can push through all enemies. Skills - there are better and worse, still later game totally focuses on support skills and teamplay, cant just whack road ahead. Sometimes its also advised to clear room and just wait for health regen. Exploring map is ok, still could be more side quests. Despite few flaws still the game is good, there iss this something which drives you through story. Game should be bought on big sale, despite being hack and slash and rpg is too short. Overall ok!

Review from Steam

Finished "The Dwarves" on Linux.
The Dwarves is inspired by the successful novel by Markus Heitz with the same title. In that, it follows the story nearly 1:1 with a few deviations. You play Tungil Goldhand, a dwarf who has been raised at his master's place Lot-Ionan, one of the wizards of these lands. You have been called to make an errant to a once former student of the wizard. Along the journey, you find the lands overrun by Orcs and Albe and soon a "road movie"-like trip unfolds in which you plea to become the high king of the dwarves to fight the great evil Nod'onn. You are joined by a host of different characters from which you can pick three to join you in battles. You gain experience and new skills.
King Art made here a decent game. The story has some turns, the game design is great, and the animations are smooth and these are the great pros of this game.
However, the gameplay is a bit lacking. There are 3 setups: a travel map on which you have sometimes some encounters you solve with multiple choice answers. This is where the story proceeds. Then there is some "discover" mode in which you walk around a closed area and interact with items, and finally, there is the battle mode in which you and up to three companions are fighting waves of orcs and sometimes bigger or more dangerous foes.
It is this battle map mode which the weakest, but you play the most. In essence, normal attacks do marginal damage. You have to deal with special skill attacks, which do cost several action points. These action points do regenerate over time and when you have some success on the battlefield. Basically, you just stop, issue special attacks to everyone, and wait until you have enough action points again. That's it. And this is repeated ad nausea.
Plus a good collection of bugs. E.g. I could not get Tungil to equip any health potion. The game started I had, but when the battle started Tungil had no potion at all. I tried this several times. Tungil always missed the potion. At some times I could not convince any of my characters to move. Path finding is abysmal. My characters always tend to block each other. All no real blockers, but painting a weak image. One particular thing is: when you want to load an old save game, the button to load is placed right. However, the game asks me "Do you really... ?" and places the commit button now left! It's not a bummer but hints that quite some issues are a bit amateurish.
7 out of 10.

Review from Steam

I have not read the books from Markus Heitz, but I am certain that this game is a love letter to them.
Sadly the game-play features are not fleshed out, multiple RPG systems in the game are just simply shallow. Do not get me wrong this game was a work of passion. The game itself was funded on Kickstarter and with that they set out to create something huge, but couldn't manage to flesh out most of the ideas. They kept to their enormous vision and it ended up as a half baked product probably due to budget and time constraints.
The end product is nothing to write home about, it is sadly a prime example of a developer that wanted to create something more, but couldn't manage to, it is still a work of passion that should be given a chance.
If you like classic fantasy Dwarves or the books written by Markus Heitz you should give this game a try, it seeps with passion and dedication.
Also Blind Guardian did the soundtrack for the game, which is amazing.

Review from Steam

One mug filled with mead till the morning
Too much for an elf
Two more mugs full of mead till the morning
Add more from the shelf
There's three mugs filled with mead till the morning
Long since I was born
Four more mugs full of mead till the morning
Worthy of a dwarf
Nobody is welcome in a tavern full of drunken dwarves
No respect for humans, dragons, trolls, or pointy ears
If you want to die, stay as long as you're alive
We'll bring chaos to the tavern till the dawn has come
Nobody is welcome in a tavern full of drunken dwarves
No respect for humans, dragons, trolls, and pointy ears
If you want to run, do it faster than my axe
Don't you dare mess with a hall full of drunken dwarves
May you hear us sing along, from the forest
To the tavern's hall, until we fall
Alchemy and magic forge the night into a hearth of stone
In the tavern's hall, until we fall
With five mugs full of mead till the morning
Someone starts to crawl
Six more mugs full of mead till the morning
Everybody falls
Seven mugs full of mead till the morning
Right or even wrong
With eight more mugs of mead till the morning
We will start the brawl
May you hear us sing along, from the forest
To the tavern's hall, until we fall
Our blood is boiling fast
Like mead poured on the table
In the tavern's hall, until we fall
Nobody is welcome in a tavern full of drunken dwarves
No respect for humans, dragons, trolls, or pointy ears
If you want to die, stay as long as you're alive
We'll bring chaos to the tavern till the dawn has come
Nobody is welcome in a tavern full of drunken dwarves
No respect for humans, dragons, trolls, and pointy ears
If you want to run, do it faster than my axe
Don't you dare mess with a hall full of drunken dwarves

Review from Steam

The game follows Markus Heitz's "The Dwarves" story of the first book of the saga, and with some flavour additions too.
While the story is superb and the writing is consistently book-worthy, the cutscenes are of variable quality, few and far between, but are carried by a very good set of voice acting.
The gameplay is somewhat inconsistent, with the over-world traveling being fun, leading in a true RPG format from event to event, some random, some quest related, while the combat gameplay itself is a a bit of a mess, sometimes making you truly feel like a child of Vraccas, cutting down hordes of greenskins like a farmer scythes down frain, while other times you get vaporised by the elite sniper known as "orc archers".
All in all it's a game that I'd suggest buying just for the story itself, and at a discount (I bought it for 10€), as I feel that with its low replayability and on-rails campaign, it doesn't allow many interesting playthrough after the first, if not just to get all the achievements.
For Vraccas!

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