The Banner Saga 3 Screenshot 1
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The Banner Saga 3

Banner Saga 3 is the epic conclusion to a sweeping viking saga six years in the making. This strategic RPG, acclaimed for its strong story and compelling characters has won over 20 awards and been nominated for 4 BAFTA awards. As the world crumbles around you, how will you survive when the Darkness draws near, and who will you trust with the fate of the world? A cast of powerful characters - In the final chapter of the Banner Saga, guide more than 40 heroes to survive against the toughest odds yet, many old and familiar faces, and some new allies you’ve never met before, including powerful menders and, for the first time, playable dredge. Just remember that nobody is safe. Decisions matter - Determine the fate of your travel-weary allies with a multitude of outcomes truly tailored to the decisions you make- not just here, but carried over from previous games in the trilogy as well. Nothing is unimportant. Nothing is forgotten.
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Game Discussion

Review by Anonymous
Review from Steam

You have to hand it to Stoic: despite comparatively poor sales of the second game, they still had the gut to see the saga through to completion and not to switch to something else. This situation highlights a principal difference between AAA tites and indies. AAA need a sequel to be popular, because only with a sequel of an already successful game will the studios employ marketing resources. Indies don't have such luxury. People buy and play a game. Some like it, some don't. Those who like it, will buy a sequel. Those who don't, won't. That's it.
But seeing as Banner Saga is just one big game, how does it hold up as a finale?
Well... It holds up as a finale... But it's not very good. See, the original had well-pronounced breaks from the strain of the Apocalypse. There always were some elements of calm, some stretches of relatively untroubled march, allowing the player an emotional reprieve. Here it's just constant pressure - even, blunt, and tiresome. That fits the theme appropriately, but it could at least try and provide some moments to ease the tension. That's not the case though. There's a reason why both times that I played it, I finished it in a single day. Because I knew I wouldn't really want to go back to it unless I finish it.
Another problem is... Characters no longer matter. Firstly, there's a ton of them now, and new faces keep coming without really being developed (even as little as it used to be), and secondly, so much is going on, actors get way less time in the spotlight. And there's basically no closure.
Banner Saga 3 also forfeits another thing out of earlier games: the aesthetic of journey. Yes, the world was being broken, but you could still observe its beauty as your caravan walked through its vast spaces. Now one character group gets holed up in the city and is therefore stationary, the other ventures into the tainted and twisted world of darkness... Which is well drawn... But looks exactly like any other popular culture tainted and twised world of darkness.
All of it combined makes the entire experience more generic than it could be. Which is sad.
But the saga is complete. Which is great.

Review from Steam

Great art and storytelling. 8/10
The story is filled with mystery and it keeps you hooked to figure out what happens next. As usual, choices really matter and it's very hard to predict the consequences of your actions.
Combat flow is very similar with the other two titles, but there are more special abilities and tactical choices.
It's way less stable than the previous sagas. Crashed multiple times and there seems to be a CPU leak somewhere. Every now and then my CPU usage spikes to 100% and the FPS drops for couple of minutes.
The art & sound are in the same style and very well delivered.

Review from Steam

The Banner Saga is a deeply flawed, but ultimately worthwhile and satisfying trilogy that ends on its highest note.
The overwhelming tone of despair is honestly its greatest selling point, as few characters get more than the slightest amount of development, and the combat can certainly get rote by the end of the first game, yet alone the third. However, if you stick with it, there are certainly magnificent moments to be experienced, made all the more memorable by a haunting and masterful soundtrack.
I believe the best possible experience is playing through all three games back-to-back-to-back. It results in a unified story that only gets more dire as time goes on.
Stoic made something with a spark of brilliance here, and I hope they get the chance to truly flourish with their next work.
A story worth telling.

Review from Steam

I love Banner Saga series for the characters and their development, and this development depends on your decisions in the game, some of them are very hard to make.
Often there is no right or wrong because every character has a different story and, like in real life, their own truth in it.
A fitting end to the trilogy, no more to say.

Review from Steam

As a finale, it's generally fine. What problems I have with it I have with the series as a whole, so if you like the rest this one won't disappoint.

Review from Steam

The final entry in the trilogy is a strange one that even though I have replayed it the least I think that is more to do with the fact that out of the entire trilogy it satifies me the most. When I finished my first play through of it the ending I got felt so perfect that I just did not want to come back to it. I had gotten what I felt like was my canon ending so to repeat the experience felt unnecessary. Having now replayed it again however it is truly a marvel how well Stoic has managed to make a trilogy of games where your choices feel like they matter both the mechanical and the narrative ones. Choices from both the first and second game come back to haunt you regularly and you feel exited seeing them come up again and be mentioned. The new classes are the best ones added yet and getting to see new remixed enemy types is much cooler than at it first blush might seem. Finally the soundtrack is also the best it has ever been with some of my favorite tracks in the whole trilogy being from this game. Austin Wintory has gone out of his way to make something really special here. Even I someone who has never been a person who listened to games music causally put on this soundtrack sometimes to just feel those sad nordic vibes. This game is a grand achivment and the whole trilogy is some of my favorite game related storytelling out there. Can't wait to see what Stoic chooses to do next because whatever it is I will be paying attention.

Review from Steam

The conclusion of the trilogy is a little underwhelming, since it is a shorter game than its predecessor _ took me less than 25 hours to beat the game on Normal difficulty, against 32 hours on the previous title. It plays a little differently too, especially when one of the caravans is inside the "dark world".
There are a few new units and, if they evolve past level 10 (the ones carried from the earlier title will be automatically upgraded to level 8), they can receive a "heroic title", with 5 degrees of bonuses according to how much renown you're willing to spend. Not the most interesting character progression...
What I like the most is that the story varies according to choices made. There are a few different endings and most of the characters can die, including some of the protagonists. You can amass a large cast of playable characters or finish the game with only a few survivors... It's impossible to get all of the story achievements in one playthrough.
If you get the complete edition, there's again the Survival Mode but also the new Eternal Arena, which is a weekly endurance challenge _ you can also create your own arena by selecting several modifiers. Recommended only if you love the combat sections and want to keep playing indefinitely, since unfortunately the free pvp "Factions" game that started this franchise is dead and buried. I intend to keep playing from time to time, so that's a cool feature.