Swords & Souls: Neverseen
From SoulGame Studio, creators of the wildly popular Swords & Souls, comes an all new, even bigger standalone adventure to an island far across the sea. In Swords & Souls: Neverseen you find yourself shipwrecked and caught up in a struggle between a dangerous witch and some decidedly kooky townsfolk. To stop the witch, you'll need to train, fight, train, and fight some more in this addictive single-player combat-focused game that rewards player skill and juicy progression. Features: Addictive and evolving training minigames to train your character's stats A fast-paced blend of real-time and turn-based combat Face hordes of enemies across the Neverseen and its wild environments Tame pets and meet colorful mercenaries, both to fight beside you Vary your playstyle with six types of weapons, passive skills, and unique rings Upgrade your home and training grounds for stat and experience gain Buy equipment, invest in the local museum, go shopping, fishing and more! Keep playing in the post-game endless mode with randomized encounters Online leaderboard to share your high scores A light-hearted story filled with surprises and humor
Steam User 26
A return to the classic days of flash with a visual upgrade, better Mini games, a more thoughtful progression system and improved combat. If you liked Swords and souls, this is going to scratch that itch
Steam User 40
This game is a better version of my favorite childhood game the only bad thing is that it dosent get updated
Steam User 14
I find the game fun and enjoyable. I like how you can either try to get the best combo possible or the bare minimum. It also gives you a fun story line and overall a fun game
Steam User 6
Amazing game in every way except the ending/late game. When you upgrade something to the max all that happens is the upgrade button disappears. The ending just trails off leaving you wanting more. I would really love more content or a sequel.
Steam User 8
I remember the Sword & Souls in the Flash game series when I was little; get ready to grind for this game's mini-game points/achievements. I recommend starting the coin juggler achievement for the first time you do them in the archery mini-game; it is more challenging to juggle a single coin in the later part of the mini-game in Platinum rank. I strongly recommend buying it on sale, but there is not much content after you finish the primary campaign, and the rest you can do is Endless for achievements and 100% the museum. It took me roughly 30 hours to repeat the game to get the 100% achievements. The mini-games are mostly timed rhythm events or using your mouse to do XYZ tasks. In my opinion, the most challenging mini-game is the melee and archery. The star for platinum archery is pain.
Steam User 7
Grew up playing the first game of this during middle school and loved slicing those apples or anything from this game. Now seeing that they made this game, I fell in love with it even more. I am glad that I managed to beat it 100% and how they even added more weapons, and so much more compared to the first game. The devs really did it with this game.
Steam User 5
Fun game that consists of completing a few different arcade mini games over and over again and looking at numbers going up.
Visuals are nice for this type of game, music and sounds as well. Writing and dialogue is a bit dissapointing.
Enough for a few hours of fun, after which it's just repeat the same thing you've already done, but faster and more times in a row without a single mistake.
For me it's 9 hours to complete campaign (according to steam timer, so it also counts time i was afk), but I only got ~55% achievements, doubt I'll ever install it again to get 100%, however it's still a good small scale game to enjoy for two or three evenings.