Survivalist
It's one year after the collapse of civilization and self-centered hedge fund manager Joe Wheeler emerges from his specially constructed bunker in search of food. This is a huge open-world Role Playing Game where you have the freedom to play how you want – but your choices have consequences. Your aim is to find other survivors, gain their respect, and build a community. You'll scavenge for supplies, trade, plant crops, go on quests, face moral dilemmas, go to war, and uncover dark, terrible secrets! Innovative dialog system with characters that remember your actions and form their opinion of you accordingly. Combines Action-RPG and Real-Time Strategy elements – you can take control of, or issue commands to, any character that joins your community. Fast zombies and challenging combat that requires you to make use of all resources available to survive!
Steam User 9
This game allows you to control multiple survivors in RTS mode or a single one in full control mode. The AI survivors are surprisingly smart in this old game. They have their own ecosystem and faction, can interact with each other and will remember your deeds towards them.
The game is kinda an open-world game, but ties in with a time limit feature if you want to complete the game. For me personally, it is a big turnoff, since I want to play it slowly, but I have to do certain quest to extend the time limit.
If you want to 100% you have to invest a lot of time for the grind and all the quests. The map is also quite big, so everything takes time.
It's not a bad game, but kinda clunky with its unique controls.
Steam User 7
It's better than it seems. A simple but well made survival game where you have to build your base and keep your survivors alive. You get to meet other people which might be recruitable or not, there are other factions, some more friendly than others. Basically build, fight, survive.
Steam User 5
This is honestly a pretty fun game once you know how the game mechanics work and where most of the locations and resources are. There are also plenty of options when it comes to building up your community, although I personally feel like the game is a lot easier with a smaller community, especially once you find your first Sniper Rifle. You can pretty much go solo against entire armies through the whole game with just one character holding that gun!
My advice: don't get discouraged if your first playthrough goes rough. Think of it as one of those "trial and error" sort of games. Just take notes of where most objects are, since most of them have a fixed location. Do as many quests as you can for other communities, since that will give you plenty of gold and offer better buy/sell prices. Make multiple saves as well!
Steam User 3
8/10 - Very good zombie apocalypse game, with a nice story. The controls take some getting used to, but otherwise very recommended.
Steam User 1
Survivalist is an engaging post-apocalyptic survival RPG where you build a community, make moral choices, and face characters who remember your actions, though its simple graphics and sometimes weak AI make it more appealing to those who value story and impactful decisions over polish.
Steam User 3
Survivalist, developed by Bob and published by Ginormocorp Incorporated, offers a gritty and immersive take on the post-apocalyptic RPG genre, blending open-world exploration with tactical combat and complex survival mechanics. The game puts you in the shoes of Joe Wheeler, a self-interested hedge fund manager who emerges from his personal bunker one year after society has collapsed. What follows is a harsh and unpredictable journey through a world teetering on the edge of chaos, where players must scavenge, build alliances, and make difficult moral choices that shape both their own fate and that of the communities they encounter.
At its core, Survivalist excels in its portrayal of a living, breathing world where every interaction carries weight. The open-world environment is filled with hazards ranging from hostile survivors to fast-moving zombies, and players must constantly balance combat, resource gathering, and diplomacy. Unlike many survival games that focus solely on mechanics, Survivalist integrates a deeply reactive dialogue system that remembers your choices, allowing NPCs to react differently depending on your reputation and past actions. This leads to dynamic storytelling where alliances can shift, betrayals happen, and consequences unfold in unexpected ways, making each playthrough unique.
The gameplay is a fusion of real-time strategy and RPG elements, with players able to recruit other survivors to their cause, assign roles, and manage resources crucial for survival. This community-building aspect adds a compelling layer of leadership and responsibility; every decision regarding who to trust or exile impacts the strength and morale of your group. Combat is challenging and tactical, demanding that players use the environment, weapon variety, and team coordination to survive skirmishes with both humans and zombies. Scavenging becomes a vital part of the experience, with players searching abandoned buildings, crafting tools, and trading goods to secure food and supplies, all while managing limited inventory space and time.
Survivalist also dives into the psychological and ethical dimensions of surviving in a post-apocalyptic world. The game presents frequent moral dilemmas that test your priorities and humanity. Do you help a struggling survivor at the risk of your group’s safety? Or do you take a ruthless approach to protect your interests? These decisions don’t just affect the narrative but also influence character interactions, alliances, and even the availability of certain resources or missions. This moral complexity gives the game a mature tone and a depth that elevates it beyond typical survival fare, inviting players to reflect on the nature of leadership and trust in desperate times.
Despite its many strengths, Survivalist is not without its challenges. The controls, especially when using a keyboard and mouse, can feel clunky or unintuitive at times, and the game’s dense systems and menus might overwhelm newcomers unfamiliar with deep strategy or RPG mechanics. The pacing can also be uneven, as some sections require extensive micromanagement or slow exploration, which may test the patience of players looking for more immediate action. However, for those willing to invest the time and effort, these hurdles give way to a rewarding and richly textured experience.
In sum, Survivalist offers a distinct and compelling take on the survival RPG genre, emphasizing player agency, tactical combat, and moral complexity within a richly realized post-apocalyptic world. Its blend of strategy, narrative depth, and immersive atmosphere creates an experience that feels both challenging and meaningful. While it may demand patience and adaptability, the payoff is a deeply engaging journey through the ruins of civilization, where every choice can tip the balance between survival and extinction. For fans of thoughtful, choice-driven games, Survivalist stands as a noteworthy and memorable adventure.
Rating: 8/10
Steam User 0
This is not a game it is a test of willingness, it not hard nor easy but time consuming, the g key will be your friend and I will Invite him to my wedding.
This game is a mixture of zombie games
Dead Rising 2 = gameplay mechanic Kateys Zomberx but with insulin
Days Gone a little = story/factions they even suck in both I hate the factions more in this game than DG
State Of Decay = world
GAMEPLAY
Like The Sims™ but dam if the gameplay loop is run to one location then forgetting something in your bunker the next, or finishing a mission before hand and realize I've forgot a key component for said mission, OR have to get max rep for one guy GIVING HIM 100 BOOKS OR ITEMS just so he can like you enough to tell you what to do next because thats the loop again willingness the will to keep playing, I didn't even get to the base building this is where you will spend most your time reloading save after save trying to keep people alive I'm going to say this F*CK THE WIHTE STRAIN AND LOS CEROS .
STORY
Love it, it did keep me playing, yet I wish there was more scenes with characters, The three you get with Alice is okay but nothing too well worth.
I did say the factions suck they do, they will be a pain to deal with and you grow a hatred for most if not all.
Achievement wise I don't know what sick twist military is in this world but the box scattered around the map are full of Dog Sh*t loot I found a box containing wine and a box of chocolates trying to wine and dine me I NEED AMMO, I NEED GUNS, I NEED SOMETHING HELPFUL, IF IM GOING AROUND TRYING TO FIND EACH DAM ONE OF THESE THINGS THE LEAST YOU CAN DO IS GIVE ME SOME AMMO because by end game nothing matters.
Its a good game to start off with if you care for story but for more gameplay/sandbox freedom go for the sequel.