Styx: Shards of Darkness
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5.00
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Hired for a critical mission, explore and master huge open environments as Styx, alone or in coop with a friend. Assassinate or sneak past enemies – Humans, Elves and Dwarfs – but also much more fearsome, colossal creatures, and experiment with the new array of lethal abilities and weapons in your goblin assassin's arsenal. Spend experience points in assassination, infiltration, magic, to learn new skills and improve abilities. Explore, recover valuable artifacts and ingredients to craft deadly traps and useful items, and create clones of yourself to deceive your enemies!
Steam User 72
dishonored's tight controls, phantom's pain mechanical responsiveness, thief's level design and blacklist's co-op all mixed and put together in a fantasy setting.
styx takes everything good there is an a stealth genre and sprinkles it with some edgy characters and quippy dialogue.
it's great.
Steam User 39
I died and the character in the game told me in the cutscene: "You are ugly and You will never get laid."
super realistic game 10/10
Steam User 16
It's good. I think I liked Master of Shadows better, for a couple reasons.
I mean, first off: there are no Shards of Darkness to be found in the whole game? It just... never comes up.
Most importantly, stop trying to be Deadpool. I get being a jokester, even an extremely ironic jokester, but the constant fourth wall breaking just never stops being at odds with how excellent and surprisingly deep the worldbuilding and lore of the series is. I like his intense sarcasm, it fits really well with a character as damaged as Styx is, but knowing he's in a video game and making cracks at the developers is just a bridge too far.
You'll be in the middle of some important story beat - "They're using <THING> to make <THING>?!" - and then you get too close to a Roaby baneling nest and suddenly you're being roasted.
Styx's toolkit this time around is fantastic. Everything I wished I could do in Master of Shadows, you can do here, so from a pure gameplay perspective it's a straight upgrade. His magnet hands are better-tuned this time around, you're definitely more in control, but I wish they'd given him better control in the air cause it's really easy to sail past a ledge or climbing point you weren't quite lined up for and plummet to your death and subsequent mocking.
Steam User 13
Great game if you like a stealth/thief challenge. Humor is ok but gets old quick. Sometimes the mechanics can be a pain, especially when you're spotted and have to fight. I find parrying a bit tricky, but I'm old. But overall it's a pretty cute stealthy goblin killer game.
Steam User 17
Amazing coop stealth game that is very unique. Reminiscent of Aragami 1 and 2 excpet in this game the main character is actually hilarious with constant banter and whenever you die he roasts you or tells u this will take awhile so order pizza. At one point the game makes fun of Assassin's Creed as well by having the character ask where his conveniently placed haystack is. XD
Steam User 19
In the end I decided to give this a 10/10 because I've played the game three times with three different people and each time the game has felt new.
There's so many laughs when playing together with someone and "oh shit" moments that cause absolute panic throughout the game.
I feel like this game is underrated and should have more eyes upon it!
Anyone want to play it a fourth time with me?
---{ Graphics }---
☑ Good
---{ Gameplay }---
☑ Good
---{ Audio }---
☑ Very good
---{ Audience }---
☑ Adults
---{ PC Requirements }---
☑ Decent
---{ Game Size }---
☑ Workable
---{ Difficulty }---
☑ Easy to learn / Hard to master
---{ Grind }---
☑ Nothing to grind
---{ Story }---
☑ Average
---{ Game Time }---
☑ Average
---{ Price }---
☑ Worth the price
---{ Bugs }---
☑ Minor bugs
---{ 1 / 10 }---
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---{ Author }---
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Steam User 7
Like the first game but better. You can ledge grab easily now, and you can move around corner when you ledge grab now. I really love this dark fantasy setting they have created, the elves looking so scary and ugly is really refreshing. And the level design continues to be amazing, offering multiple approaches to every objective, and the levels are just really pretty and interesting to explore. The game is definitely shorter than the first, for although there are more chapters in this game, the chapters consist of only one or two parts, whereas before they were three or four. And although the guards are smarter, the game overall seems easier than the first. Regardless, this game was consistently excellent and I can't think of a single bad thing to say about it.