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Squad

Squad is a tactical FPS that provides authentic combat experiences through teamwork, constant communication, and gameplay. It bridges the large gap between arcade shooter and military simulation with 100 player battles, combined arms combat, base building, and a great integrated VoIP... Squad is a large scale combined arms multiplayer first-person shooter emphasizing combat realism through communication, team play, emphasizing strong squad cohesion mechanics as well as larger-scale coordination, tactics, and planning. It features 20 large open maps, vehicle-based combined arms gameplay, and player-constructed bases to create a heart-thumping, visceral gaming experience with split-second decision-making in real-world scale firefights.
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Game Discussion

Review by Anonymous
Review from Steam

After several thousand hours of playing this game over the course of 3 years, I guess I can review it...
The good:
The game is 100% teamwork based, and you basically will not win a match if your team does not work together. This is glaringly obvious when you are on a team that is not working together. The game has decent visuals and is more hardcore than many other shooters, which if you like low TTK, strategic positioning, and general small unit tactics then this game will mostly cater to you. This game is really fun if you play it with players who actually understand military concepts as you can accomplish much more (The game is not so rigid that it is a milsim however). The mechanics are not well explained so the time you spend trying to excel at mastering the game will feel fulfilling when you see improvement in your skill. It tries to be a middle ground between ARMA and Battlefield..and I can safely say that, yeah it does at least come close, but I feel it leans a bit more towards battlefield minus destructive environments and little to no customization. The community leaders are generally helpful to players wanting to try the game, and dedicated servers means that hackers are hardly a problem. Modding really increases the cool factor of the game and adds content.
The bad:
The overall community. The community, while willing to help new players is just as quick to dismiss or demonize and try to ruin the experience/reputations of their fellow players/servers/clans. The clans can be cool while you are in them, but they often get toxic fast. As the game can get very competitive it really draws in a lot of try-hards who are not the nicest. If you are a seasoned player, the constant influx of new players from free weekends/sales can drive you nuts with asking questions, not knowing the game, and playing the game like Call of Duty, or by just being extremely toxic like its CS:GO. TBH you can't really blame them too much because there just isn't a tutorial that is in-depth enough to cover every thing or enough to tools to handle the issues. Eventually though they leave or adapt and the game will generally play better again. Admins are not always present so the game can sometimes be play at your own risk.
The ugly:
The ugliest part of the game happens behind the scenes. And when I speak I am talking from the aspect of running a server for this game. It is extremely performance heavy so its quite expensive to maintain a high-performing server.. the admin tools are not fully fleshed out so you will spend most of your time in your server being a work-for-free admin. When you do the work and admin the community good, you will spend most of your in-game time warning or banning people and out-of-game time getting shit on by players who 'dindu nuffin' and want you to un-ban them, or getting trolled by groups who are bored. Most players have no loyalty to any one server, and so admins/players will flip flop to new places, requiring you to constantly look for staff or players..and on top of the issues i mentioned you will spend hours every day trying to populate your server to get a match going. If you don't have a clan or large community willing to try to populate daily, good luck. Additionally, some of the guidelines that the devs want you and your admins to stay within do seem kind of limiting.
Unless these issues get fixed relatively soon, I do not foresee the game staying popular for very long, as I feel a competitor may outdo the current product fairly soon (ie. BF3 reality mod)
Overall, playing the game(note: not admin-ing) a couple times a day, or every once in a while with some close friends (preferably ones with military experience and ones who are mature enough to handle losing) will give you the best experience. Don't play this game for more than a few matches a day or you may go insane.
All-in-all the game is a decent casual tactical shooter game for what it is.. 7.5/10 for now.

Review from Steam

I might have 380 hours in this game, but I still have no idea who am I shooting at.

Review from Steam

Can the game be amazing and fun - yes! Do I recommend this for everyone? - No.
The experience of the game largely depends on what servers / communities you play with. If you play the core game with no moderation (no rules or admins), the game will become a race to make the first unit and lock others out and a race to get armor, then proceed to rush the enemy and end up spawnkilling them near their main spawn.
If you play on moderated servers with established rules and active admins, then you may experience a great sense of teamplay - other times not so much.
Before you buy it though...
- Microphone and willingness to use it is REQUIRED for a good experience (People will quickly kick or become hostile towards you, if you do not communicate)
- This is not battlefield or call of duty, running of solo to pull off 360 noscopes will probably get you kicked/ killed.
- You will die without knowing from where and you will get into situations in which you have no option to survive, especially if you're new to tactical shooters.
- You will end up running... A lot..
- Armor is not like battlefield or call of duty, you need a driver, gunner, commander and possibly a loader (has a machinegun). Where you hit the enemy matters as much as what you hit him with (Armor piercing on his front turret will likely bounce, but even a high explosive may hurt if you can hit him up the rear)
Still here... ?
If I haven't scared you off, here are my personal tips:
- Play. The. Tutorial. Like really...
- Try different graphic settings, shadows especially makes a big difference in enemy visibility (game looks better with them though)
- Start as infantry and pick rifleman, but remember to join a squad.
- Find a server that seems to have active admins and have a ruleset you agree with.
- Try NOT to give up when you die, generally it isn't worth throwing away a ticket to respawn if you have friendlies within 100m. Sometimes it is the right choice, but before you know which is which, it's a good idea to hold on for a medic.
- Not all squad leaders know what they're doing, do not be afraid to join another squad if it turns out your squad leader is a fool.
- Defending is often as important (if not more), than attacking... But you may end up waiting 30 minutes without getting shot at or shooting anyone.
As you can probably tell... Squad is a community based game, with in-depth enough mechanics, while also being easily accessable.
If you want a good sense of what the game is, check out some lesser known streamer playing it (bigger streamers will often give you the wrong sense of what a game is like)
Hope this helped you make an informed decision.

Review from Steam

my wife also left me while i played this game very realistic

Review from Steam

Imagine instead of writing Shakespeare you get 50 monkeys together to create and execute a military operation against another 50 monkeys.
Welcome to Squad.
10/10

Review from Steam

Squad is a game that strikes the middle ground between Battlefield and Arma, but I'm sure you've heard that before. I'll be a bit more specific.
If you were the kind of guy in Battlefield to hop in a party with your friends, and then half coordinate what you're going to do (Usually sneaking behind enemy lines and getting that Conquest Flag), then this game probably suits you. The gameplay is essentially your Squad Leaders talking to each other, trying to coordinate what to do. Then they relay to their Squads what the plan is. Then you do that thing. Simple, right? Well, not quite. There are a lot of moving parts in each game. I'll explain.
There are a ton of different role kits within each to help you achieve your objective, such as Grenadier, Rifleman, Marksman, Light and Heavy Anti-Tank, Machine Gunner (with three variations), and some other funky ones like Combat Engineer and Raider. That isn't including vehicles crewman/pilots. Each game will be diffferent, as Squad Leaders change, Squadmates change, and with each map change you often have to readjust your squads strategy and role kits to best suit the plan. If you were the previously mentioned Battlefield player with a modicum of strategy, then you'll fit right in with being a Squadmate under a Squad Leader, and for your first few games I would recommend either Rifleman or Medic, just to get your bearings and start understanding the game. I would also recommend telling your Squad Leader that you are new, that way they will better know your skill level and plan accordingly. I personally have only met one or two Squad Leaders who say they don't want new people, so if you run into one like that you can always switch Squads or Servers. I would also HIGHLY recommend having a mic, it doesn't matter if it's amazing as long as it works and people can hear you clearly.
Once you've played a few games of rifleman/medic, then I would say to branch off and try to play Machinegunner and Light Anti-Tank (don't take Heavy). After a few more games of that, let's say you're at 8-15 hours. Then I would personally say you are more than welcome to branch out into either more complicated and niche Squad roles, like Combat Engineer, OR you can move onto Armour or Helicopters.
I myself didn't quite fit armour so I didn't play it much, therefore I will touch on it only briefly. Armour (I am spelling it with a U as I am Canadian, it is not a typo) is fun if you like blowing other vehicles sky high and being afraid of towns. You will most likely be enemy vehicle hunting for most of the game, and providing support to infantry so that they can capture a point or destroy an enemy FOB (you'll learn what FOB is in game, but it is essentially a player-made base that you can spawn and resupply on). If you get really really good at armour, you and a couple friends/squad mates can pretty much solo win games (again, if you play really well and coordinate with your team even better). Well, I guess this wasn't brief. Oh well, next!
Helicopters are fun if you enjoy resupplying allied bases, getting information for your team, and being the hero who picks up an entire squad while hovering inches from a cliff. If you enjoy being chill and playing the long game, and having brief moments of extreme intensity, then helicopter pilot is the way to go. Just don't become Black Hawk Down and lose your team tickets ;)
Lastly, after you have been playing for 20-30 hours and have a basic concept of most things in the game, you can/should hop into Squad leading. If you want to be an effective Squad leader, you have to incorporate everything you've learned in the past 30 hours, and use that to help your team win the game. Just like when you're first starting out I would recommend telling your allied Squad Leaders that you are new to Squad Leading. It's helpful for other Squad Leaders to know. You can/should (in my opinion) tell your Squad that you are new to Squad Leading, but not the game, and that while you may not be the best, you will try your best.
If you really want, you can try out Commander after some games Squad Leading, but to do it effectively I would recommend having a lot of SL games OR joining a Clan. It sounds weird, but many Clans will help newer players (and experienced ones) learn the game, and their desired specialization such as Squad Leading, any Squad role, Helicopters, or Armoured.
I guess I'll have to put cons here, just to make it a balanced review/tutorial.
Cons:
- Some people take the game too seriously, and will curse out other players or intentionally make bad calls to lose the game.
- There is no progression system, like leveling or weapon level. The only thing to show how skilled you are is... your skill. It's kind of a 50/50 con/pro, depends on your opinion.
- It can be difficult to organize with strangers, especially ones with varying skill levels. If you just stay polite and continue trying to win, you'll be a-okay.
- The game takes time to understand fully, and the learning curve is difficult for someone unexperienced in this type of game. I myself never really played a strategic shooter (unless you count Tarkov, which I count as a tactical shooter) before this game, so learning to work with everyone and come up with plans at the beginning was difficult.
- Some games can be crushing. You'll be sweeping the enemy team, and then suddenly their team starts silently taking out your HAB/FOBs from behind. Suddenly, your last HAB is being overrun and you lose the game shortly after, because you can't reinforce the objective in time. Take from each loss a lesson, so that you can move forward with experience.
In the end, Squad isn't a game for everyone. There isn't a progression system or a battle-royale mode, but what it does have is engaging gameplay with tons of room for growth, constant replayability, and an amazing community. If you even think that you MIGHT like this game, buy it on steam, humblebundle, or wait for a free weekend (they are pretty common). If you stick around after your first few hours, then that means that you'll be around for a long time coming. Thank you for reading this long review, and I hope to see you out there soon!

Review from Steam

So for reference I'm a child playing an advanced military simulation and I join one of my first games
I join the game and join a squad, I spawn in and immediately my squad leader brings me over to an anti tank weapon and just tells me to blow everything that goes down the road the fuck up.
Little did I know this is the squad I would be playing with for the rest of my night map after map.
You basically get a military practical simulation with the players being either serious, serious goofballs, or legit fucking monkeys its great.
The main you should follow though is your squad leader, especially if you are new, ask them what you gotta do and you'll have an amazing experience. Now go buy this fucking game its great
And like I said, even me as a child they dont yell at you, the community is great, so yeah 10/10 would be a child soldier again