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SPIRITFARER

Spiritfarer® is a cozy management game about dying. You play Stella, ferrymaster to the deceased, a Spiritfarer. Build a boat to explore the world, then befriend and care for spirits before finally releasing them into the afterlife. Farm, mine, fish, harvest, cook, and craft your way across mystical seas. Join the adventure as Daffodil the cat, in two-player cooperative play. Spend relaxing quality time with your spirit passengers, create lasting memories, and, ultimately, learn how to say goodbye to your cherished friends. What will you leave behind? Enjoy beautiful hand-drawn art and animation. Build, manage, and improve your own ferry. Farm, mine, fish, harvest, cook, weave, craft! An endless variety of activities await you! Meet, take on board, care for, and forge relationships with a cast of memorable characters. Run, jump, and glide your way through elegantly constructed platforming levels. Explore a fantastic and imaginative world. Seek and gather resources to craft upgrades for your ship and gifts for your passengers. Experience moving, emotional stories filled with unforgettable moments. Unwind for hours into cozy and relaxing gameplay. 30 hours to finish, 50+ to experience everything Spiritfarer has to offer. Make the adventure your own with rich customization options for your boat, character, even the cat! Play as Daffodil the cat in optional local co-op. Supports Remote Play Together.
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Game Discussion

Review by Anonymous
Review from Steam

Getting into this game? That's not the hard part. It's letting go.

Review from Steam

I played through this game at a time where my sister's terminal cancer was beginning to win. She moved into hospice care as I was beginning to end the game. As emotionally difficult as it has been, playing this game has been like having someone hold my hand as I start to let my sister go.
The art is gorgeous, the music is phenomenal, the sound effects are very satisfying, the mechanics feel great and are a kind of relaxing-fun. I never write reviews, but all of this combined with the experience of faring spirits into death and how clearly helpful this game has been for me during this grief, I felt like this game deserved another good review.

Review from Steam

Screw this game.
Screw it for having a beautifully painted artstyle that makes you think this'll be a wholesome adventure with your animal spirit pals.
Screw it for having incredibly well-written dialogue and characters that make you connect with them as if they were part of your real life.
Screw it for having a great sense of humor in its moments and animations. Daffodil, I'm looking at you.
Screw it for the plethora of unique crafting minigames, especially the cooking one.
Screw it for the many hours it takes to get through the whole story, ensuring my friend and I had many nights to enjoy the game.
Screw it for having a heartfelt soundtrack that swells up at JUST the right time to pull my heartstrings straight out of my chest.
And finally, screw it for making me cry each and every time I had to say goodbye.
This game touched my heart in a way very few have, and very few will.
10/10 would ugly cry again.

Review from Steam

If you are currently struggling with loss, play this game. If you are struggling being alone, play this game. If you want to experience something wonderful, play this game.<3

Review from Steam

I am now living with the fear that I will never find a game or story better than this.

Review from Steam

It's hard to describe what I like about this game.
I have depression and Asberger's syndrome, among other mental health issues... which is not something I'm very forward with most of the time. Mostly I just find it's better to let a misunderstanding pass and just apologize after.
I bring this up because it makes my perspective on heavy topics like this skewed at times... I think. I'm not really sure. It hard to encompass everything about humanity and explain it to someone else or compare to others and find something that is true for everyone or that everyone can relate to. Or... sometimes its just... painfully easy... to the point it becomes a joke. How much media have you seen where the "power of friendship" saves the day? Yeah it's cheesy but... deep down we still appreciate it. Or at least I do.
This game is kind of like that... but not so cliche and overdone because it's about something that many of us don't like to talk about: Loss.
And it doesn't come in just one variety either. It's not the same experience for everyone. It happens in all different ways that are hard to encompass in a single work.
But this game sure as heck comes close even if it doesn't achieve that. You're going to feel each loss. You get to know these characters over time. Maybe they're annoying or sweet or you merely tolerate their existence as a means to an end but... by the time you have to say goodbye they matter to you. Or they did to me.
In particular if you've lost someone recently... or you're about to... or whatever part of the process you're in... this is going to hit you hard at some point. That's not necessarily a bad thing I suppose. But a certain hedgehog in here brought me to tears early on because I couldn't help but think of a relative who's health had been deteriorating for a few years before this. The sudden realization that you were having the same conversation over and over again, that they didn't know exactly what was going on and that would be the case until you said goodbye was... jarring... and accurate... and I can only feel sympathy for anyone going through this or who may have it worse. I remember visiting someone close to them who I barely knew and they tried to pay me for mowing their lawn. Afterwards they explained they thought I was my dad. That was over a decade ago but I kept remembering it seeing her go through it... maybe not as bad... but still wondering how much she remembered or what it felt like.
I put this game down for months after that. Not because it hurt or anything. I just moved on for a while. Now I found myself finishing it up today, mere weeks after having to say goodbye to the person I mentioned above. And while one character's viewpoint merely seemed shallow... saying goodbye to each character is something most games don't ask of you and that was... different.
None of this is bad... it's a beautiful game that's well written and a nice journey. But you're going to cry.
And that's okay. We all do. Just like we all have to cope when we realize someone dear to us is gone.
You may be sitting there thinking "It's just a game and it wont get to me."
You most of all, I encourage to play.
Because there's something here for everyone. It'll make you smile beforehand, but you'll end up experiencing that loss regardless. It's sad... but not entirely unwelcome... And you might find that it helps someday.
I guess what I'm trying to say is... it helped... or I enjoyed it... or both. Probably both, in the end.

Review from Steam

~ DIFFICULTY ~
🟩 No Difficulty
▢ Easy
▢ Normal
▢ Hard
▢ Impossible
~ PLAYER BASE ~
▢ Everyone
▢ Kids
▢ Mature
🟩 Casual Players
▢ Try-hards
▢ Pro Players
~ GRAPHICS ~
▢ What Is This?
▢ Acceptable
▢ Good
▢Great
🟩 Beautiful
▢ Masterpiece
~ SOUND/MUSIC ~ (Using Headphones)
▢ Bad
▢ Nothing Special
▢ Good
▢ Great
▢ Beautiful
🟩 I´m Gonna Cry
~ STORY ~
▢ This Game Has No Story
▢ Like Playing "Candy Crush" For The Story
▢ It´s Alright
▢ Well Written
▢ Epic Story
🟩 Thinking About It, When I Sleep
~ PRICE ~
▢ Free
▢ Underpriced
🟩 Perfect Price
▢ Could Be Cheaper
▢ Overpriced
~ REQUIREMENTS ~
▢ A Toaster Could Run This
🟩 Average
▢Above Average
▢ High End
▢ NASA Computer
~ LENGTH ~
▢ Very Short (0-2 Hours)
▢ Short (2-20 Hours)
🟩 Average (20-50 Hours)
▢ Long (50-200 Hours)
▢ VERY Long (200-... Hours)
▢ Multiplayer/Never-ending
~ FUN ~
▢ I´d Rather Watch Grass Grow
▢ Hard To Enjoy
▢ Repetitive
▢ It´s Okay
▢ Fun To Be Had For Sure
🟩The Kind Of Fun You Will Remember
▢ Life Changing
~ WORTH BUYING ~
▢ No
▢ Wait For A Sale
▢ Yes
🟩 I Can´t Recommend It Enough
~ FINAL SCORE ~
10/10