SPIRITFARER
Spiritfarer® is a cozy management game about dying. You play Stella, ferrymaster to the deceased, a Spiritfarer. Build a boat to explore the world, then befriend and care for spirits before finally releasing them into the afterlife. Farm, mine, fish, harvest, cook, and craft your way across mystical seas. Join the adventure as Daffodil the cat, in two-player cooperative play. Spend relaxing quality time with your spirit passengers, create lasting memories, and, ultimately, learn how to say goodbye to your cherished friends. What will you leave behind? Enjoy beautiful hand-drawn art and animation. Build, manage, and improve your own ferry. Farm, mine, fish, harvest, cook, weave, craft! An endless variety of activities await you! Meet, take on board, care for, and forge relationships with a cast of memorable characters. Run, jump, and glide your way through elegantly constructed platforming levels. Explore a fantastic and imaginative world. Seek and gather resources to craft upgrades for your ship and gifts for your passengers. Experience moving, emotional stories filled with unforgettable moments. Unwind for hours into cozy and relaxing gameplay. 30 hours to finish, 50+ to experience everything Spiritfarer has to offer. Make the adventure your own with rich customization options for your boat, character, even the cat! Play as Daffodil the cat in optional local co-op. Supports Remote Play Together.
Steam User 177
Bought this game one fateful Summer Steam sale, went in blind, and it became one of my favorites. All of it feels like a warm and much-needed hug. I had my 2nd playthrough when I was going through a rough patch in my life, and Spiritfarer became a nice, comfy escape and sort of helped with my grieving process.
I definitely recommend this to those who want to play something chill or aren't really gamers themselves. You may find yourself nearly crying over a mushroom boy, and there's no shame in that.
Steam User 136
can hug the cat
Steam User 113
i don't want to flex but i only cried twice while playing this game
Steam User 108
This game helped me process and deal with the death of my father. I don't think I have anything else to say, I'll just be forever thankful.
Steam User 105
This is a very peaceful game, almost every part of the game is stress free. Good for relaxing and perfect experience on steam deck. The story is hard to understand at first, but becomes much clearer later. It has 40+ hours contents. Recommended for a casual experience.
It's possible to get all achievements in one run. The happy dance and loose / sealed lips are miss-able achievements to take note. Other than that there is no difficult achievement.
Steam User 89
I actually don't want to leave a review because every review I leave is pretty much a joke.
but I've decided to make an exception.
Very few media I have experienced really made an impact on my life, Spiritfarer is one of them.
Steam User 77
TLDR: This is a good game but it's not for everybody. Artistically it's a masterpiece but gameplay it's a basic platformer. 8/10
Pros:
- Great animations & perfect artwork
- Lots of mini-game variety
- Interesting/emotional plot and characters
- The developers truly cared to make this game something special
- The sheep shearing animation made me smile every single time
Cons:
- Character upgrades are almost non-existent to speed up repetitive tasks. You will be farming/mining/chopping/fishing/etc. slowly for 99% of the entire game so be prepared for that.
- By the time you get most useful skill/building upgrades the game is almost over.
- Heavy grinding on mini-games gets very repetitive. Prepare to replay the same mini-games a million times.
- By late game, the repetition was exhausting and I decided to end it by pushing the ending even though I still had 2 spirits left to finish (Buck & Jackie). After 35 hours of the same tasks, I was done with it
- I hated the ship layout. Almost none of the buildings fit together neatly so you have a giant mess of random platforms levels.
- The ship become cluttered with empty buildings after the spirits leave the ship. The only reason to keep buildings after Spirits leave is to trigger their minigames but this creates a cluttered mess near endgame.
Overall, it's a really great game if you don't mind repetitive tasks. I was able to tolerate it for awhile because the game is artistic, meaningful, and has interesting characters. It explores emotional boundaries and handling the grief from losing loved ones. It will have you feeling and reflecting on your own life and those around you.
Overall I did feel somewhat depressed while playing this game because it does make you confront & revisit your own feelings of loss on a regular basis. If you've lost close loved ones in your own life this game might make you really sad reflecting on that. This is not a "feel good" type of game... it's more of a "reflect on your own life and accept loss" kind of game. This is also not a kids game, it has lots of language/themes not appropriate for smaller children.