SPIRITFARER
Spiritfarer® is a cozy management game about dying. You play Stella, ferrymaster to the deceased, a Spiritfarer. Build a boat to explore the world, then befriend and care for spirits before finally releasing them into the afterlife. Farm, mine, fish, harvest, cook, and craft your way across mystical seas. Join the adventure as Daffodil the cat, in two-player cooperative play. Spend relaxing quality time with your spirit passengers, create lasting memories, and, ultimately, learn how to say goodbye to your cherished friends. What will you leave behind? Enjoy beautiful hand-drawn art and animation. Build, manage, and improve your own ferry. Farm, mine, fish, harvest, cook, weave, craft! An endless variety of activities await you! Meet, take on board, care for, and forge relationships with a cast of memorable characters. Run, jump, and glide your way through elegantly constructed platforming levels. Explore a fantastic and imaginative world. Seek and gather resources to craft upgrades for your ship and gifts for your passengers. Experience moving, emotional stories filled with unforgettable moments. Unwind for hours into cozy and relaxing gameplay. 30 hours to finish, 50+ to experience everything Spiritfarer has to offer. Make the adventure your own with rich customization options for your boat, character, even the cat! Play as Daffodil the cat in optional local co-op. Supports Remote Play Together.
Steam User 152
This is why in my opinion, Indie games can make some of the best experiences people can have with the video game. Indie games made to introduce a brand new creative world with great characters as well as put in the effort to make it a great game. They don't feel like they are doing it for money. It feels like they are doing because they have an idea. In conclusion, yes it's worth it. A great game that teaches a difficult lesson to learn, which is to move on and say goodbye. A game where you as the player truly feel connected to others, in a wide world to explore. “Uplifting, sweet, and thoughtful, until that final goodbye, but that’s how so many goodbyes are, aren’t they?”
Steam User 70
Heartbreaking game, in a good way. I haven't been in a good spot over the past few years and lately my life has been crambling into small pieces, one thing after another. I sort of lost any hope lately and see no purpose in going forward anymore. I've been finding comfort in the characters this game provides, and it has been helping me to go through things I thought I was not capable of dealing with. It hits a lot of spots, bad ones, good ones. But it's a truly great experience to go through.
Steam User 66
Amazing game. I love everything,it helps me relax. I have breast cancer,the treatments are horrible,but this game made me smile and feels right. Helps a lot. Great everything. Thx for making this game :)
Steam User 57
Had a few drinks and now I'm emotionally attached to a bunch of ghosts. Beautiful game. Hate it. Love it. Send help
pls
Steam User 54
this game was so fun and so hard to play, not due to difficulty, but because it's ♥♥♥♥♥♥♥ devastating. i had to quit several times because i had to cry every time i have to let someone go. it tackles death, acceptance and moving on really well. i couldn't bear to finish the game but i pushed through because the core message IS letting go. i'll never forget this game anytime soon and i really don't think i can replay this at all.
Steam User 43
This game will break you. Don't let the cozy facade fool you.
From what you've seen of the trailer and images, let me enlighten you of the truth.
You play as the Grim Reaper, and help lost souls by fulfilling final requests and help them find closure before before you fairy them to the other side.
Beyond the story elements, it's a surprisingly well fleshed out resource manager with platformer elements.
I honestly don't know if I'll be able to finish it.
I made it through 3 of the character stories. My 3rd being Alice the grandmother hedgehog.
By the end of her arc I was ugly crying because she reminded me of my grandmother who passed a while back, and is a reminder of the inevitable conclusion for my own mother. I'm sure I won't take the other stories NEARLY as hard, but man. I had to step away after that.
Bravo devs. Bravo. You've made the "souls-like" of tear-jerkers.
Steam User 43
I went into this game initially with the wrong mindset... I was not prepared for what came next. I bought it because it was cheap and I was like heck, a building game for a ship? That's kind of cool.
At the start I played it like any other building games and minmaxed the farm and made a bunch of moneys to upgrade, thinking that is how I do well in the game. When eveyone started joining me, the desire to keep making money and building better upgrades for them felt like a challenge. Then everything happened when I took Gwen to the Everdoor for the first time... Then several followed... Atul disappearing broke me, I found Atul quite loud and didn't like him initially, but when he started looking out for everyone and the just vanishing...
I found myself stop tending the farm and I just started chatting to them and helping them process it. Each trip to the Everdoor felt like a heartbreak. But to see them find peace on the last leg felt warm.
Now I know these characters aren't real, but this game has captured essence that made it relatable. And in a way, it has help me process the way I perceived death. I really didn't expect a small singleplayer game I bought during Steam sale to resonate with me that hard. To this day, I still listen to the Last Voyage soundtrack and it makes me think about life and how everything eventually ends, but instead of fear and sadness, I feel warmth.
Thank you for this game