Spacelords
Embark on an epic sci-fi, free-to-play adventure. Spacelords is a brand-new take on the shooter genre. Through its 4 vs 1 campaign, you experience both sides of the story: Join the Raiders in their fight to free the legendary Broken Planet, or switch sides and fight as the Antagonist alongside the invading hordes! Spacelords is completely free to play. You will be able to fully progress through the entire game. New 4 versus 1 campaign. Experience both sides of the story: join the Raiders in their fight to free the Broken Planet, or switch sides and foil their missions as the Antagonist. Mod your weapons and chose among hundreds of Cards to customize your character and create the ultimate Spacelords. Live a cinematic experience: over 80 incredible cinematic scenes will submerge you into the Spacelords universe.
Steam User 14
I loved playing this when I was younger, it's too bad it got left behind, I remember maining the jetpack chef guy, I didn't like the mobile game timers and barely aquirable currencies but the game had style and was fun to play
Steam User 7
genuinely it's a shame what happened to this game. I remember playing this because I had no money on my ps4 and coming back to this with a name change is certainly interesting.
I took a look into mercurysteams history and what exactly happened here to prompt them to make what is essentially a free to play adventure campaign third person shooter just out of nowhere.
First of all this game is tons of fun. Like it has a great system of picking a mission you've unlocked in the campaign, and then choosing to play what hero you want or if you want to invade a mission as an invading villain. It's a really cool idea that actually works surprisingly well. As for the gameplay it's nearly a mix of what platinum games vanquish was trying to be and warframe. It's only brought down by a few flaws, namely that beyond the story missions there's not much to really do even if what's there feels like a sci fi metal slug. It also noticeably didn't know how to monetize it's own game because of there only being a story campaign leading to the latter half of missions requiring level grinding and then a big push for modifying and levelling the characters and unlocking new ones through grinding or paying. This doesn't mean you can't play through everything here for free, honestly it's pretty much fine. It's just kindof sad to see.
This games campaign is easily worth more than just being free, easily 15$ if not double or triple that. So to see that they tried to do an experimental pvpve asymmetrical co op game that genuinely is really cool and interesting and works within the game they have set up. I can't help but feel that the game might have benefited from making their game more of an MMO instead of a set menu of 16 "adventure missions". A lot of the framework that's here already and a lot of the systems in place for grinding and levelling would not feel out of place at all with an mmo and probably would have had more lasting power and garnered more interest from players instead of making this seem as fleeting as it is.
It really comes into question what exactly the goal with the game was when it demands you only play a mission through MMR matchmaking systems to match you with players despite a bot party system being in place. After playing through a few missions that I can get through solo perfectly fine in a reasonable manner while having it still be challenging is great. After that your mmr ranking will go up and all of a sudden the game will completely change the enemy and mission difficulty making it a bit of a slog for a few missions unless one of the other dozen people still playing this game with me happens to be online and I get lucky and they join me to let me push through a mission.
It's definitely worth playing just to play through the fully cutscene animated story line and also read through a lot of the fun lore entries they built for the game. I really do hope mercurysteam lands their next game blades of fire so that hopefully they get to take another crack at this fun IP they've created for themselves.
edit: there is a dedicated solo mode that you can do, however it's considered a training mode and won't net you anything beyond initial completion rewards and won't mark off achievements, you still need to grind in order to unlock the latter missions regardless as well as characters.
Steam User 4
does anyone know what happened to this game? i think it died, but there's no updates that say the servers shut down, and wikipedia isn't even up-to-date, AND it was able to run single-player so i doubt it was specifically DRMed.
Steam User 1
I have a bit over 100 hours on PS so ignore my time here. The game is solid. I adore the art direction, the game mechanics are fun and unique, the story is entertaining, and it feels good to control. Unfortunately the game never caught on and is pretty dead now, but if you can get some friends together its a good time.
Steam User 3
I try to steer clear of free to play shooters, mainly due to how much their cheated/hacked on. but this game is actually really good, Ai teammates is as stupid as fortnite's bots though
Steam User 0
Awesome game,been playing it since years,but lost data but now that i have it again its still best game ever
Steam User 0
I don't really understand this game. It looks like it's in an advanced state, but the second phase of the tutorial has something about wall jumping and gliding, with a prompt for using the mouse...but it's for firing, not jumping - or any movement whatsoever. The icon that looks like a mouse should've been a "ctrl" button icon.
Each character has a separate tutorial video, but they're really unclear(some, at least). Fortunately there aren't a bunch of varied mechanics, so figuring each one out eventually doesn't seem too difficult. Looks like there are a bunch of links you can follow to get backstory if you want too, which will fill the time while you wait for matchmaking. Most cost in-game currency, though.
It's been called clunky by others, and I agree(movement reminds me of what I vaguely recall experiencing in Valorant, personally), though one might be able to establish a flow and rhythm with practice. Again, matchmaking is kind of slow, though.
Just another of many games that might do okay, if people were just aware and attentive. Seems unlikely though, outside of some typically humble, if unsuccessful efforts from "dead multiplayer game" groups you can find on the net - Steam community/Discord/inter alia. Not likely to revive though, I think.