Space Pirates and Zombies 2
In SPAZ 2 you must survive in an evolving post apocalyptic Galaxy. The zombie threat is defeated, infrastructure has collapsed, fuel is scarce, and scavenging means survival. Initially the Galaxy contains hundreds of fleets, each trying to survive. AI captains do everything the player can. The player is not special and is not the center of the Galaxy. As resource scarcity becomes critical, ships come into conflict just to survive. Factions may form for protection or split due to starvation. Old friends must become fodder. Stronger factions establish and defend territories, set up resource hubs, and establish star bases. Weaker factions may resort to banditry. Each captain is unique, persistent, and shapes the Galaxy. When factions meet, combat is usually the result. While the strategic side of SPAZ 2 is about exploration, territorial control, and faction building, the action side of SPAZ 2 is about ship construction, tactics, and salvage.
Steam User 24
This game cheats to make itself as powerful as you are.
Why gain power when the whole galaxy gains power with you? Where's the fun in that? Oh look, I destroyed a star base ... that you rebuild the instant I leave for another area. I crush orange down to 2 stars, and five minutes later they have five star bases?
This is fun until you realize it's not.
I still keep wanting to play it though...
Steam User 3
For an indy game with a small dev team, this game is awesome. Versatile, fun, replayable (I've got 85 hours and keep coming back to it). It doesn't take itself too seriously and is addictive. Definitely worth the price.
Steam User 1
A different experience from the first game, but I still enjoyed it a lot. I particularly like getting to build my own modular mothership, and carve out an empire in sandbox mode.
Steam User 0
It's alright, but it doesn't capture the fun or the charm of SPAZ. The first game is superior, there are other, better games like this if you want an arcade space fix.
Steam User 0
fun game, one complaint - leveling is a straw man, just close your eyes and pick perks randomly it actually doesn't matter no real decision to make.
Steam User 0
Fun game that feels like a natural iteration on the first one. It can become tedious at the end when fighting battles against much weaker opponents and expanding your faction, although beating the campaign does not require building a large faction.
Very easy to switch between VR and flatscreen.
Steam User 0
Improve the combat by a large margin. The map is smaller then the first but at least you don't have to go all the way to the other side of the map.