Sneaky Sneaky
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Sneak through the shadows, dash to cover, pick your moment and strike! Unleash your inner thief in this strategic stealth adventure. After the heist of a lifetime, Sneaky, the lovable rogue is ambushed! Plot, shoot, stab, and loot your way across the land to reclaim Sneaky’s twice-stolen treasure.
Sneaky Sneaky offers a mix of stealth and tactical gameplay. Move through the world freely, but watch your step. Getting spotted or initiating combat will trigger turn-based encounters. There is no single solution to the challenges set before you. Experiment and develop your own play style.
Key Features
- Level Up! – Gain XP and use it to upgrade your attributes.
- Items! – Find powerful items to help you get the upper hand.
- So many Monsters! – The residents of this world are numerous and dangerous. Each new enemy offers a fresh challenge.
- Level Up! – Gain XP and use it to upgrade your attributes.
- Items! – Find powerful items to help you get the upper hand.
- So many Monsters! – The residents of this world are numerous and dangerous. Each new enemy offers a fresh challenge.
Steam User 42
Sneaky Sneaky is a casual but charming stealth strategy game, where you play as an infamous thief whose sole purpose is to reacquire the rubies that have been stolen from your possession. Throughout your adventure, you encounter a wide variety of adversaries, who will stop at nothing to destroy you. You must sneak attack them to gain the upperhand, as charging headfirst into battle will only get you killed. Players are also recommended to grind coins to purchase item rewards and upgrades from the store to make the journey less arduous.
PROS
Combat system is easy to understand and straightforward
Leveling system provides reasonable player upgrades
Huge variety of dangerous enemies
Relatively easy to get achievements
Cute art style
Relaxing music
CONS
Levels remain the same once completed; lack of replayability
I think that the game's asking price of $4.99 is reasonable for the amount of content available.
Steam User 49
Originally, I had left a negative review (not recommended) due to pricing and game length issues, but after the price change and a friendly conversation with the devs, who were more than accomodating, I figured I would come back to this review in the spirit of fair play.
For those of you seeking a fun experience from a new company trying new things, this game is a nice little package.
For five euros, this game is worth the smaller investment. I honestly thoroughly enjoyed the game play. The learning curve is not steep at all, and once you master the mechanics, you'll breeze through the content. I can imagine racing your friends for the best completion time would extend the life of the game in a fun and social way as well!
Bottom line, give this company a chance, and I can see them producing high-quality content in the future.
Steam User 34
Very fun stealth game
"Sneaky Sneaky" is a cartoony, little stealth game. At first it seems a bit flat on the gameplay-side, but it keeps adding some features so it wont get boring of the whole play time. It is controled entirely with the mouse, so its perfect for a session while eating a snack, watching tv/twitch or anything else. For this low price I´ll totally recommend this little gem.
Pro
Not to complicated, but it will add some features over time - like Items,diffrent enemies with diffrent patterns - and a barrel
A perfect timefiller in short bursts
Appealing light-hearted cartoon-style
Contra
A bit too easy
Sometimes the mouse-input seems not the best choice
Flat story - You are a thief, your loot gets stolen - get it back
Verdict
After my playtime of round about 4h I completed the game to 100%, but for the low price you get a beatiful, light-hearted stealth-game . Highly recomended for stealthfans, even its not the hardest game out there in this genre. Hopefully the developer makes a sequel.
Steam User 20
Sneaky Sneaky plays a little like a stealth board-game.
Everything functions on very deliberate set of turns and movement speeds, constrained to a grid that acts as a means to make enemy fields of view immediately understandable. Most of Sneaky Sneaky's mechanics are fairly basic, confined to hiding in bushes and stabbing enemies in the back, but developer Naiad Entertainment manages to do a surprising amount with the few systems they have to work with. The further you progress the more involved encounters become, always consisting of only single rooms but adding in different enemy types each with a specific movement and attack pattern, and more options to use parts of the environment to hide and pick them off unawares.
Sneaky Sneaky feels a bit more like a puzzle game in this regard than a traditional stealth game. The question is usually less about how you can sneak past enemies and more along the lines of what the most efficient way to take them out would be. And it's a surprising amount of fun for how basic most of your interactions are, with the cute graphics helping a lot to make for much more lighthearted stealth affair than we're used to seeing.
Undermining this are the annoying controls, which use solely the mouse and single clicks for every action, but often demand more precision than such a simple control scheme allows. More than just making it difficult for me to quickly position my character (which is rather important when every enemy has such an exact movement speed that you need to exploit), my clicks would often not register or register too late and have me walking straight into the view of an enemy. I was constantly fighting with the controls and never confident they would do what I wanted them too, with almost every death and enemy sighting feeling the fault of a touch oriented control scheme instead of poor planning on my part.
What's so disappointing about this is it's such an easy problem to fix, whether by adding in a more appropriate keyboard or controller control scheme, or simply making the entire game turn based as happens when you're spotted. Either would almost entirely fix Sneaky Sneaky's biggest issue, and make it immensely easier to recommend, though whether either change is on the way I couldn't say. I'd be lying if I said I didn't have a lot of fun with Sneaky Sneaky, but I can only imagine how much more I'd have liked it if I hadn't been forced to play it like a mobile game.
You can find more of my writing on Kritiqal.
Steam User 11
Не откажите себе в удовольствии - побудьте пару вечеров подлой, алчной, обаятельной сволочью!
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That's your rare opportunity to become a greedy, harpy, sneaky bastard - don't miss it!
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Steam User 11
Sneaky Sneaky is a casual and charming stealth game with rpg elements. The game isn't overly difficult, once you learn how things work you should easily get the top ranking on most stages on your first attempt. The RPG elements aren't overly deep and by the end you'll have lvled up everything. Lastly on the negatives the game is very short. I completed the game, gathered the collectables, and went back to get a gold ranking on every stage and came in at 3.3h of gameplay. So its a pretty brief experience. Aside from the negatives though i had a great time playing through the game and now that the developers have lowered the cost to $5 I'd say its certainly worth picking up for a fun night of sneaky sneaky action. Hopefully the developers will add on some more content down the road.
Steam User 8
Sneaky Sneaky is a game with simple but well executed mechanics, smart level design, and a fun, cute, vibrant aesthetic. At $5, it's a steal and you'll get a solid 3-4 hour experience.