Sneaky Sneaky
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Sneak through the shadows, dash to cover, pick your moment and strike! Unleash your inner thief in this strategic stealth adventure. After the heist of a lifetime, Sneaky, the lovable rogue is ambushed! Plot, shoot, stab, and loot your way across the land to reclaim Sneaky’s twice-stolen treasure.
Sneaky Sneaky offers a mix of stealth and tactical gameplay. Move through the world freely, but watch your step. Getting spotted or initiating combat will trigger turn-based encounters. There is no single solution to the challenges set before you. Experiment and develop your own play style.
Key Features
- Level Up! – Gain XP and use it to upgrade your attributes.
- Items! – Find powerful items to help you get the upper hand.
- So many Monsters! – The residents of this world are numerous and dangerous. Each new enemy offers a fresh challenge.
- Level Up! – Gain XP and use it to upgrade your attributes.
- Items! – Find powerful items to help you get the upper hand.
- So many Monsters! – The residents of this world are numerous and dangerous. Each new enemy offers a fresh challenge.
Steam User 42
Sneaky Sneaky is a casual but charming stealth strategy game, where you play as an infamous thief whose sole purpose is to reacquire the rubies that have been stolen from your possession. Throughout your adventure, you encounter a wide variety of adversaries, who will stop at nothing to destroy you. You must sneak attack them to gain the upperhand, as charging headfirst into battle will only get you killed. Players are also recommended to grind coins to purchase item rewards and upgrades from the store to make the journey less arduous.
PROS
Combat system is easy to understand and straightforward
Leveling system provides reasonable player upgrades
Huge variety of dangerous enemies
Relatively easy to get achievements
Cute art style
Relaxing music
CONS
Levels remain the same once completed; lack of replayability
I think that the game's asking price of $4.99 is reasonable for the amount of content available.
Steam User 49
Originally, I had left a negative review (not recommended) due to pricing and game length issues, but after the price change and a friendly conversation with the devs, who were more than accomodating, I figured I would come back to this review in the spirit of fair play.
For those of you seeking a fun experience from a new company trying new things, this game is a nice little package.
For five euros, this game is worth the smaller investment. I honestly thoroughly enjoyed the game play. The learning curve is not steep at all, and once you master the mechanics, you'll breeze through the content. I can imagine racing your friends for the best completion time would extend the life of the game in a fun and social way as well!
Bottom line, give this company a chance, and I can see them producing high-quality content in the future.
Steam User 34
Very fun stealth game
"Sneaky Sneaky" is a cartoony, little stealth game. At first it seems a bit flat on the gameplay-side, but it keeps adding some features so it wont get boring of the whole play time. It is controled entirely with the mouse, so its perfect for a session while eating a snack, watching tv/twitch or anything else. For this low price I´ll totally recommend this little gem.
Pro
Not to complicated, but it will add some features over time - like Items,diffrent enemies with diffrent patterns - and a barrel
A perfect timefiller in short bursts
Appealing light-hearted cartoon-style
Contra
A bit too easy
Sometimes the mouse-input seems not the best choice
Flat story - You are a thief, your loot gets stolen - get it back
Verdict
After my playtime of round about 4h I completed the game to 100%, but for the low price you get a beatiful, light-hearted stealth-game . Highly recomended for stealthfans, even its not the hardest game out there in this genre. Hopefully the developer makes a sequel.
Steam User 20
Sneaky Sneaky plays a little like a stealth board-game.
Everything functions on very deliberate set of turns and movement speeds, constrained to a grid that acts as a means to make enemy fields of view immediately understandable. Most of Sneaky Sneaky's mechanics are fairly basic, confined to hiding in bushes and stabbing enemies in the back, but developer Naiad Entertainment manages to do a surprising amount with the few systems they have to work with. The further you progress the more involved encounters become, always consisting of only single rooms but adding in different enemy types each with a specific movement and attack pattern, and more options to use parts of the environment to hide and pick them off unawares.
Sneaky Sneaky feels a bit more like a puzzle game in this regard than a traditional stealth game. The question is usually less about how you can sneak past enemies and more along the lines of what the most efficient way to take them out would be. And it's a surprising amount of fun for how basic most of your interactions are, with the cute graphics helping a lot to make for much more lighthearted stealth affair than we're used to seeing.
Undermining this are the annoying controls, which use solely the mouse and single clicks for every action, but often demand more precision than such a simple control scheme allows. More than just making it difficult for me to quickly position my character (which is rather important when every enemy has such an exact movement speed that you need to exploit), my clicks would often not register or register too late and have me walking straight into the view of an enemy. I was constantly fighting with the controls and never confident they would do what I wanted them too, with almost every death and enemy sighting feeling the fault of a touch oriented control scheme instead of poor planning on my part.
What's so disappointing about this is it's such an easy problem to fix, whether by adding in a more appropriate keyboard or controller control scheme, or simply making the entire game turn based as happens when you're spotted. Either would almost entirely fix Sneaky Sneaky's biggest issue, and make it immensely easier to recommend, though whether either change is on the way I couldn't say. I'd be lying if I said I didn't have a lot of fun with Sneaky Sneaky, but I can only imagine how much more I'd have liked it if I hadn't been forced to play it like a mobile game.
You can find more of my writing on Kritiqal.
Steam User 11
Sneaky Sneaky is a casual and charming stealth game with rpg elements. The game isn't overly difficult, once you learn how things work you should easily get the top ranking on most stages on your first attempt. The RPG elements aren't overly deep and by the end you'll have lvled up everything. Lastly on the negatives the game is very short. I completed the game, gathered the collectables, and went back to get a gold ranking on every stage and came in at 3.3h of gameplay. So its a pretty brief experience. Aside from the negatives though i had a great time playing through the game and now that the developers have lowered the cost to $5 I'd say its certainly worth picking up for a fun night of sneaky sneaky action. Hopefully the developers will add on some more content down the road.
Steam User 3
For what it is, a rudimentary sneaky puzzlegame it is quite lovely and everything from the artwork to the levels invokes that lo-fi sneaky feeling. Dont expect to be blown away but as a slight filler-game for those time you cant bother kicking Thief or Dishonored into action it is quite enough to fill a small yet sneaky nische of my heart.
Also the main characters only friend is a shopkeeping rat. I can relate to that.
Steam User 9
Sneaky Sneaky is a colorful and fun experience! You play a cute looking thief, who's after the Sultan's rubies, that are now spread everywhere across the map and 3 per level. (why is that gets clear from the opening cinematic).
The game is a mixture of turn-based combat with rpg elements and stealth action! The levels consist of a bunch of rooms connected together with one or more pathways.You can always check the map of the current level you're in by pausing the game. Once you enter a room, you notice the enemies inside (if there are any) and see their field of view. Unless you're detected by an enemy, you can freely walk around, gather stuff, trash some barrels, chop down some trees ... fun stuff. One you get detected, the game transforms into this turn based action, but with a twist - you get 3 actions per turn, or well 3 turns before the roles turn. This can be crucial, as you start the game with 3 hearts as your health pool, and if you have not upgraded that and a tough enemy spots you and deals a heart of damage per attack - you're basically rekt. So yea - staying stealthy in a stealth game is pretty important :p so hide in the bushes and behind an obstacle from enemies line of sight . That, or you have to initiate first, so you get the first 3 turns and oneshot the enemy! The easiest way to do that, is shoot from a distance. You can't shoot from the start of the game, but you learn to use your bow fairly early, and chop down trees and barrels to convert them to arrows, as you can only carry 3 by default. That can be tricky in on itself, as barrels and trees are you main line of sight blocker, that you hide behind.
I think the game is split / themed into chapters with 5 levels each. Once you change the chapter, everything changes - the enemies, the surroundings, the music ... I'm not so far into the game - completed level 2-2, but I've seen quite a few different enemies : you have your standard guards with swords, you have a melee blob, a ranged blob, a badass wolf(I think it's a wolf) and now skeletons and snakes ... pretty good. Now you might think, that enemies move in a pattern around the rooms they are in, but that's not necessarily the case - if you chop a tree or a barrel, or eliminate an enemy - their movement pattern changes / might change, so getting the drop on them is not as simple, as you might think. Most of the time you will be waiting patiently in the bushes for them to pass by so you can oneshot them with a sneak attack, or dropping a tasty meat on the ground to get their attention, so you can calmly backstab. I mean you can probably go all Rambo, upgrade your health pool first and enter the rooms guns blazing, or well ... bow, chugging potions like an addict, but I prefer the sneaky sneaky gameplay. Important to note : when you die you can restart the level, or restart the current room you died in. If you restart the room - all enemies inside are back to life and you're with 3 hearts of life ( even if you've upgraded your total).
I think the game looks really beautiful and colorful and cute and just perfect for my taste. I find the music fitting with the overall spirit of the game ( I think the word I'm searching for is cuteness ) The controls are ... o wait, it's just the one - the control is done solely by your mouse, even the movement - maybe the game is a port from a mobile device, or made with a mobile devise in mind(the 3 stars rating system for accomplished level is a dead giveaway). I really like how you shoot the arrows, it's really thoughtful, but I do like me some keyboard controls - even if it's only for the character movement. I'm not so keen on gamepad support, but I'm sure some people will want that / point to the lack of it.
Beside the rubies, that you gather 3 per level, there are some coins / bag of dosh, that you find on each level, and that you use to buy goodies from the ingame shop - health potions, meat bait, a larger quiver and so on. Potion prices look reasonable, quiver looks a bit overpriced in my eyes, might be wrong, I'm not sure how much money you get for replaying a level, or even if you get any.
Now there is a character progression in the game - you level up and can improve 4 stats- health pool, melee damage, range damage and movement speed. I'm 7 levels into the game and I'm level 6, don't think I have replayed a level - so the progress is pretty good. Then again, now I notice, that you need level 12 to max all your skills, so I guess the game is not as lengthy as I thought! That might be an issue for some people, especially with this price tag. So in the light of recent past(Halloween) and upcoming (Xmas) sales, you might wanna wait and grab this one when cheaper, as the game is definitely worth playing.
TL:DR you can check my overview video as I show you levels 1-5 and 2-1