Siege of Dungeon
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About the Game
We combined various rogue-lite elements with traditional turn-based battles, creating the challenging “Siege of Dungeon.” In this one-of-a-kind random dungeon, countless rewards, events, enemies and traps await. After each task, your combination of character skills and relics will slowly take shape, forming your unique combat style. After successive heated battles, you will reach the deepest part of the dungeon.
Charge into the cryptic dungeon
In this ever-changing, randomly generated Underworld, you will have to make decisions depending on the various locations of monsters and events, which will lead to crises or victory for adventures!
Explore individually or as a team
In the vast interconnected dungeon, only adjacent characters can fight as a party. Under the circumstance of being surrounded by monster swarms, should you stick together or sneak in separately?
Deathmatches that come from sacrifices
In this underworld dungeon, you will discover relics and skills from adventurers past. Their unfulfilled ambitions will allow you to combine ever-changing battle strategies. When combining these two factors, use spectacular “burst” attacks to annihilate all enemies that stand in your way!
Story
In the central sea area between the countries, a dark castle suddenly emerged. Scholars have discovered from ancient books, that this castle is from an ancient dynasty that should have been eternally sealed with spells. Each country sent troops to investigate and found that there is an unfathomably deep dungeon under this deserted city. A great deal of magical creatures lurk there, along with heaps of crystals and treasure.
Even though the rumors tell of the incredible depth and horrible magical creatures, there are still many strong adventurers drawn to the power and treasure, seeking to explore this unknown dungeon…
Steam User 17
I did play the demo but also decided the game is worth the money at least for me. Did a small video showing my experience playing Siege of Dungeon
Steam User 5
After a very buggy demo experience, i decided to go out on a limb and buy the full version. SO glad i did. The game combines multiple genres in a way that feels very natural. Despite some other reviews, i like the way splitting your parry feels at different points in your runs. its a death sentence early but with a few additions via upgrades or relics I believe that system could become very cool.
I've completed at least 1 run with all 4 characters at this stage and unfortunately it feels a bit incomplete. Character builds are quite unbalanced and once you reach around the 3rd floor they somewhat stop feeling varied. You end up with pretty much the same relics in the smallish pool every run. Some are effective, some are not as of now.
Skill stones are a very fun concept but also fall off fast. Would love the ability to apply BP to added Skills you pick up along the way and not just the starting abilities. Would also love to see a way to upgrade skills in some format. Relics upgrading some of the starting abilities creates an interesting nuance that could create a lot a build variance if expanded.
Outside of the variation gripes I'm hooked on the game. love the art, love the music, love the turn based combat. Challenge rating is satisfying and I would love to see Harder difficulties added in the future. Merchant is a charming figure with even the minimalist background. I've been sharing this friends as much as possible hoping Dev's continue to add to the game to flesh it out more. There's a ton of room for more content via skills, characters, and Relics. excited to see what they do with what is an undeniable gem.
Steam User 3
Wow, so this game has a ton of potential. Even with what's there now, it's a lot of fun. Decent amount of decision making, relics that add variance to runs, abilities to teach your characters. I really like the element of hurrying that makes you feel like every movement point counts. As of this review it's brand new out of Early Access too, so it'll only get more stuff over time. Definitely one to keep your eye on, and especially buy it if it's on sale.
Steam User 2
People are recommending this game as a ''challenging and tactical'' dungeon crawler, even comparing it to darkest dungeon. Honestly its a different and fun game and imo worth playing but probably dont go in with that mindset because tactical or difficult its not.Half the fun in games like these are getting a build together that breaks the game but it feels like the game shoehorns the game breaking build to you and you have no agency behind it. I was doing 150+ damage, healing myself for 30+ hp and getting 10ish armor with just a single character by just normal attacking the end of it. For context end game tanky mobs have around 450 hp. Kinda dissapointed that the game holds your hand to that extend but the game is fun anyway
Steam User 2
So far I see a really great game. It's already early and this good? Rare. Please do not buy it expecting a full fledged AAA experience, it's early access indie project. Taper your expectations. 10/10 in concept, execution, artwork, and balance. Good job dev, I look forward to more, if you need testers/helpers I'm down! SUPPORT SOLO/INDIE DEVS
EDIT: Beat what's here, takes some skill but, I think I just kinda let Damage Over Time do all the work for me, Mage was just OP the whole way through! Love it!
Steam User 4
Tried for different relics build and passed the game.
Recommend build:
Samurai single hit, archer normal atk
You will find it easier to win with these builds. The game needs update to expand relics collection and balances for different builds to work.
If you look for a complete and enjoyable game, this is not the right one for you yet. Future updates would make this game much better but it's not that complete at the current stage. The complexity of game makes it fun but takes time to learn, you should expect a steeper learning curve at this stage as the game lack great tutorials or UX for you to learn.
Can see developers are working hard towards the game, you may wishlist and see the progress on update.
Steam User 1
人物可以再豐富一點,加獸人/精靈類也好。有時候進入戰鬥會卡bug ,戰鬥選單沒出現。bgm 聲效一般。整體玩感不錯