S.W.I.N.E. HD Remaster
S.W.I.N.E. HD Remaster is the new edition of the challenging classic strategy game S.W.I.N.E.! 18 years after the release of the original, the filthiest of all wars between the Rabbit and the Pig armies will inspire both new and old fans of sophisticated real-time strategy with completely revised textures, support for todays resolutions, detailed unit models, a 16:9 adapted interface and an extended zoom. About S.W.I.N.E. HD Remaster In S.W.I.N.E. HD Remaster, you'll fight challenging tank battles on the sides of both the Rabbits and Pigs in two extensive single-player campaigns as well as in furious multiplayer battles! Use various tanks, scout vehicles, artillery, rocket launchers, and air support to help your side win. Choose from a variety of upgrades to upgrade your units and equip them with special abilities. Features No tedious base building, just WAR: Assemble your army, plan carefully and plunge directly into battle in two challenging single player campaigns with a total of 22 merciless missions! Looking just swine: You can expect modern resolutions of up to 4K, a 16:9 adapted interface, an extended zoom, revised textures and detailed unit models! Battle your friends: Exciting multiplayer battles for up to 8 players await you in the revised multiplayer mode, both via LAN and the Internet!
Steam User 5
I have this game from my childhood, in its original box... What a throwback and what a fun campaign. Back then, when we were making good RTS games, like the Panzer series, Imperium Galactica, Hegemony, etc.
Good times. This one also holds up well, worth its price twice over.
Steam User 6
The story is adorable. Rabbits again pigs. I'd say it's original. Considering the game was born under Hungarian engineers it is peak. It is not overcomplicated or such. A simple RTS with simple units but with a little extra which do not take away from the game experience. As a Hungarian I am proud to the developers and thanks to everybody who let this game to be ready.
Steam User 5
Gyerekkorom kedvenc játéka, és felnőttként volt lehetőségem az egészet végigjátszani (gyerekként elég nehéz volt, nem tudtam befejezni, hogy őszinte legyek). Ellentétes érzéseim vannak: nem tudom hogy akarok-e második részt, vagy sem. Elég magasra tette a játék a lécet, és félek, hogy ez megugorhatatlan lenne a fejlesztők számára. Mindenesetre nagyon értékelem a HD Remaster verziót, illetve a tényt, hogy egyáltalán megszületett a játék a 2000-es évek elején. Köszönöm!
Steam User 1
Funny and exciting. You keep refining your squad after every loss. Experimenting with the best setup you can make with you credit.
Steam User 1
The difference between the rabbit campaign and the pigs campaign is just truly wild with that being said I highly suggest that one should do the rabbits first, well, doubting if anyone is gonna be playing this game, after all its a relic from the past but a fun one I enjoyed 100% everything in it just wish if there was more.
Steam User 0
Fun game, I like the aesthetics and humor, the gameplay is enjoyable
Steam User 1
S.W.I.N.E. HD Remaster, developed by Kite Games and published by Assemble Entertainment and WhisperGames, is a modernized return to a strategy title that never quite fit neatly into the genre conventions of its time. Rather than embracing the familiar formula of base-building and resource accumulation, it doubles down on real-time tactics, placing full emphasis on battlefield control, careful planning, and the preservation of units. Set within a whimsical yet oddly grounded conflict between technologically advanced pigs and rabbits, the game presents a tone that mixes satire with surprisingly serious strategic depth.
From the outset, it becomes clear that this is not a traditional RTS experience. There are no sprawling bases to construct or endless streams of units to produce. Instead, players are given a finite roster of vehicles and must make the most of what they have across each mission. Every tank, scout, and artillery unit carries weight, and losing them is not something that can be easily brushed aside. This design choice shifts the focus toward positioning, reconnaissance, and timing, encouraging players to think several steps ahead rather than reacting impulsively. The inclusion of a point-based system for reinforcements and upgrades further reinforces this structure, rewarding effective play rather than simple accumulation.
The campaigns—split between the Rabbit and Pig factions—offer a wide range of mission scenarios that steadily build in complexity. Early engagements serve as introductions to the mechanics, but the difficulty ramps up as players are asked to manage multiple fronts, coordinate different unit types, and maintain supply lines for fuel and ammunition. Logistics play a surprisingly important role, as units require maintenance and resupply to remain effective. This adds a layer of realism that complements the tactical focus, making each encounter feel like a calculated operation rather than a chaotic skirmish.
One of the most engaging aspects of the game is the way it handles unit progression. Rather than disposable assets, units gain experience over time, becoming more effective and valuable as they survive successive missions. This creates a sense of continuity and investment, as players become attached to their veteran forces and are more cautious about how they are deployed. The tension that comes from trying to protect these seasoned units adds emotional weight to decisions, especially in high-risk situations where a single mistake can result in significant losses.
The remaster itself brings visual and technical improvements that make the game more accessible on modern systems. Textures are sharper, models are more detailed, and the interface has been updated to feel cleaner and more readable. Enhanced zoom options allow players to better manage both the macro and micro aspects of combat, offering a clearer view of the battlefield. Despite these upgrades, the game’s age is still evident in certain areas. Unit pathfinding can occasionally be unreliable, and some interface elements, while improved, still reflect older design sensibilities that may feel clunky by today’s standards.
Tonally, S.W.I.N.E. HD Remaster strikes an unusual balance. The premise of pigs and rabbits engaged in warfare is inherently comedic, and the game leans into this with humorous dialogue and exaggerated characterizations. However, the gameplay itself remains serious and demanding, creating a contrast that is both charming and distinctive. This blend of humor and tactical rigor gives the game a personality that stands apart from more conventional military strategy titles.
That uniqueness, however, also defines its limitations. Players expecting a more traditional RTS experience may find the absence of base-building and resource gathering disappointing. The deliberate pacing and emphasis on careful planning can feel restrictive for those who prefer faster, more reactive gameplay. Additionally, the difficulty can spike unexpectedly, requiring patience and a willingness to retry missions in order to refine strategies.
Despite these drawbacks, the game offers a deeply rewarding experience for those who appreciate its approach. It prioritizes thoughtful decision-making over spectacle, creating a style of gameplay that feels both challenging and satisfying. The combination of tactical depth, persistent unit progression, and distinctive presentation ensures that it remains memorable, even years after its original release.
In its remastered form, S.W.I.N.E. HD Remaster stands as both a preservation of a niche classic and a reminder of a different design philosophy within the strategy genre. It may not cater to everyone, but for players willing to engage with its slower, more methodical pace, it delivers a rich and engaging tactical experience that continues to hold its ground.
Rating: 8/10