Ruinlander

  • Ruinlander Screenshot 1
  • Ruinlander Screenshot 3
  • Ruinlander Screenshot 5
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The events in the game take place several decades after a global natural cataclysm, which led to the emergence of large areas of radioactive wasteland. On the territories untouched by the cataclysm, city-states were formed, strengthened by the influx of refugees, each with their own orders and competing fiercely with their neighbours for the remaining resources.

Small villages and settlements fell under the control of such cities, or destroyed by various gangs of those who did not want to hold on to the remnants of humanity – raiders, cannibals, sadists and perverts. A multitude of gangs, from small groups to entire armies have filled the livable territories.

The player, in addition to maintaining the basic needs of food, water and rest, will have to make choices, the consequences of which somehow affect the world, in the face of emerging new threats in the form of disease and mutations. The player’s decisions can bend the world towards restoring humanity or give it over to rapid natural selection.

Features:

  • Hardcore survival mechanics with hunger, thirst, fatigue, hypothermia, poisoning, radiation, injuries.
  • Open world with hidden, dangerous radioactive and toxic areas.
  • Saving game play at specific points.
  • Exploring abandoned and ruined settlements in search of food and supplies.
  • Reputation system for cities, factions and gangs that unlocks access to rare items and skills.
  • Levelling-up stats and skills.
  • Events, random encounters, and weather effects.
  • Craft and cooking.
  • Hunting, fishing, gathering.
  • Trade and caravans.
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