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Rise of Insanity

Set in America in the 1970's, the story centers around Dr. Stephen Dowell, a renowned psychologist faced with a difficult patient who shows distinct yet contradictory symptoms of different mental disorders. The life of the doctor himself is also shrouded in mystery – you must step into his shoes to find out the truth. What terrible fate has befallen your wife and child? Is your new patient, on whom you are testing your experimental treatment methods, somewhat responsible for what happened? Who is to blame? Don’t lose your nerve and overcome your fear.
Promote for 50G

Game Discussion

Review by Anonymous
Review from Steam

+++ Easy 100 % Achievements (Guide, Glitch, easy Stuff to find if you search good & replay short Game again)
++ 6 Trading Cards (FIVE (5) would be perfect but this is Fine)
++ Story is good for an Indie Game
++ Good Graphics for an Indie Port of Playstation 4 that fits (dont aspect to much)
++ Good Sound
+ A lot of Stuff to find 45 Infos, Teddy Pictures or 15 Ducks
Good for Achievement Hunters, Trading Card Collectrs and Indie Psycologic Horror (dont have to high Expecations)
Buy it with a Discount on Sale

Review from Steam

Played on Linux, Do like this Game, you should get an hour or more out of this Game, but does have replay value, Walking Sim, Find objects, Read Notes, Lite Adventure Game, Good Story, Good Voice Acting, Good Game Play, Nice Graphics, Good Sound, Nice Music at the end of the Game, Does have some jump scares and some loud sound effects, The Game is getting on now and was released in 2018 so best to wait for the Game to go on sale, Linux version runs great on my RTX 2060 with maxed out settings.
**VR mode not tested**

Review from Steam

Cocaine is a hell of a drug.

Review from Steam

One of the best horror games I have ever played. This game has an amazing atmosphere, a lot of great jumpscares, that appear when you least expect it, and an amazing story. I give this game a 10/10

Review from Steam

Plays similar to Layers of Fear, if a little more budget.
Good atmosphere, imagery, & some interesting ideas, though short & a rushed ending. The game holds its own especially with sound design (a good soundtrack in its own right) & solid graphics. The game is essentially a walking sim with little to do but poke around - but it executes it well. The game can still be enjoyed if the story is glossed over, but other than how rapid & abstract the ending is, it serves to enhance the experience overall. The rare puzzles were appreciated & not too difficult.
It could have used more pacing & a little more horror as it introduces some drama towards the end, but it was still overall a good experience.
Definitely worth a look if you're interested in these kinds of titles.

Review from Steam

This is a cautious recommendation. I mostly enjoyed my time with this game. There are some good scares (and some cheap ones), and the various environmental changes keep things fresh, even when you revisit previous locations. There's not really any exploration to be had, so it's a pretty linear experience. The music, sound design, and visuals are quite nice, but the voice acting is definitely not a highlight.
Part of that is the writing. I'm not sure what the native language of the developer is, but I'm pretty sure it's not English. It gets the point across just fine, but some of it just has weird grammatical errors or usage that it takes you out of the situation a bit. This is especially noticeable when reading documentation that's meant to be official in some capacity, from psychological notes, to newspaper articles, to police reports. But the worst part is that the voice actors are performing a lot of this stilted, weird writing. Even though the actors themselves are passable, the scenes with voice acting are often more funny than anything else because of the bad writing.
The final thing worth mentioning is the plot. It does a decent job of laying out breadcrumbs for you, but if you're paying the least bit attention, you'll see the twist coming a mile away. And on top of that, it makes virtually no sense from a logical and logistical point of view.
It's also worth noting that while you can fail and trigger a chapter restart, you never get actively chased by anything, so it's more of a walking simulator that something with active enemies. I prefer this method, but if you're looking for a more action-oriented experience, this is not it.
So overall, if you're willing to suspend your disbelief a little more than usual, you should have a decent time with Rise of Insanity. I still had a good time in spite of its flaws, but I know not everyone would have the same level of tolerance for those flaws as I did.

Review from Steam

very very well done,good story line,its a shame as a dev myself i cant build a game to this level,the work you and crew applied was to a very high standard well done, i def enjoyed playing that ty.....