Ride 2
Welcome to the temple of motorcycles, the only digital garage that will allow you to discover, transform and test the world’s fastest, most iconic and original vehicles.
The top of the range of the most famous brands will await you to compete against each other in a unique videogame and show the world their full potential!
Over 170 bikes are the undisputed protagonists of the new chapter of this long-waited two-wheel racing game! Feel the adrenaline rush through your veins and face the most dreadful bends with the passion and the boldness of a professional rider!
RIDE 2 will include the tracks of the wildest and most exciting races of all time! Country, City, GP, Road, Motard and Drag race: challenge the toughest types of roads and leave a slipstream at every squeal of tyres!
Over 170 bikes! Collect them all to create your own personal garage, choosing from the most powerful and iconic categories and models (like the Nakeds and the Supersports).
Steam User 5
The best Ride game so far, from what I have experienced.
A no brainer, just buy Ride 2 in 2026 withot worrying and skip the others
Steam User 3
Haven't played it for long yet, but will definitely play it for a long time, this game is pretty much just Gran Turismo and Tourist Trophy on the PC, I'm a sucker for anything that even resembles a Gran Turismo career mode, highly recommended.
Steam User 5
Ride 2 has to be the best among all the bike games I've ever played. The graphics are awesome and still holds up quite well. The sound effects of the bikes and environments are amazing. Bikes are in the sports bike category is the best fun to experience the game and the ride. The dlcs are fun but not all of 'em. The physics are bad. It's on one of my fav bike games list.
Steam User 2
Defintely a step up from Ride 1 and Arguably one of the best rides'.
- Improved Physics
- Improved Electronics (Traction Control & Anti Wheelie)
- Improved Sounds
- Huge improvement in Bikes and Bike Customisations.
Steam User 2
Ride 2 is far from perfect, it has flaws with both the visuals and, more importantly, the AI. However, the AI isn't always bad and it doesn't stop the game from being enjoyable. What helps the game is that it has such a huge roster of bikes, extensive customization options and a variety of tracks and race types to experience.
Steam User 2
RIDE 2 is also the same kinda like Forza Motorsport but with bikes, its also feels kinda the same like RIDE 1. This game is good and have a nice feel to it for too but sadly like the first RIDE game this game have the same respective boring carrer mode which drags way to long without much changes (a DiRT 4 or GRID 2019 typ of career mode):
Pros:
+ bike selection is good imporved over the first game
+ 30 tracks which is good and have the double as much as the first game not bad
+ soundtrack is alright but nothing special like the first RIDE game
+ game modes in career mode: Race, Track Day, Head to Head, Time Attack, Drag and Endurance and the new game mode Perfect Prajectory
Cons:
- carrer mode is a little bit boring (after beginner you seen everything the game have to offer all tracks for example and most bikes too) tracks repeats a lot of times over and over and over again even with so much tracks, it lacks smaller layouts and reverse variants
- same problem like RIDE 1 sadly not fixed, bots can be weird at times and makes the game a bit less fun and unbalanced mostly if you use the most powerfull bike you can beat them easy on highest difficulty but if you want to play and try every single bike then there are a few problems with like half of the bikes that feels to slow in the straight to even catch up
The game on its core is great imporevement over RIDE 1, the driving is very fun (simcade style) but the thing why. Unlike the first game even if its repective as hell i still can recommend it for all its imporvements it did other than the way to long streched career and balance problems with bikes. Buy it in a 90% sale if you want to check it out for a few hours a arcadish/simcade motorscyle game its worth it for that and still capture a feel and vibe to Tourist Trophy and a feel of Forza Motorsport but with bikes.
Steam User 1
Ride 2 from Milestone S.r.l. is a motorcycle racing simulator that leans heavily into authenticity while still trying to remain accessible, resulting in a game that offers a substantial amount of content and mechanical depth, but occasionally struggles with pacing and structure. As a sequel, it builds noticeably on the foundation of the original Ride, expanding its roster, refining its handling model, and broadening its range of activities. The end result is a title that feels more complete and ambitious, even if some of its design choices create friction over longer play sessions.
One of the most immediately striking aspects of Ride 2 is the sheer scale of its content. The game features a large and diverse lineup of motorcycles spanning multiple eras and styles, from classic machines to modern high-performance superbikes. Each bike is not only visually distinct but also behaves differently on the track, with variations in weight, acceleration, and handling that encourage players to experiment rather than settle into a single comfort zone. This variety is further enhanced by a robust customization system that allows players to fine-tune performance through upgrades and adjustments, as well as personalize the appearance of their bikes. The garage becomes more than just a collection—it feels like a central pillar of the experience, where progression is tied to both mechanical improvement and personal expression.
Track design also contributes significantly to the game’s appeal. With a mix of professional circuits, scenic road courses, and urban environments, Ride 2 offers a wide range of racing conditions that keep the gameplay from becoming too repetitive. Each track demands a slightly different approach, whether it is mastering tight corners on a city course or maintaining high-speed control on longer circuits. This variety helps sustain interest and reinforces the importance of adapting your riding style to different environments, adding a subtle layer of strategy to each race.
The handling model is where Ride 2 truly shines. It strikes a careful balance between realism and playability, offering a system that can be tailored to suit different skill levels. New players can rely on assists to make the experience more forgiving, while more experienced players can disable them for a more demanding and authentic ride. The sense of weight and momentum is particularly well-executed, making each turn, acceleration, and braking decision feel meaningful. When you begin to understand how to control your bike effectively, the game delivers a satisfying sense of flow that captures the thrill of high-speed racing.
However, this strong foundation is somewhat undermined by the structure of the career mode. Progression is tied to a series of events that often require specific conditions to unlock, and advancing can sometimes feel slower than it should. Repetition becomes a factor, as players may need to revisit races or grind for currency to acquire better bikes or upgrades. This can interrupt the otherwise enjoyable rhythm of the game, turning what should be a sense of steady advancement into a more drawn-out process. The AI also contributes to this frustration at times, as opponents can behave unpredictably or appear overly aggressive, leading to races that feel less balanced than intended.
Outside of the main career path, the game offers additional modes that provide more freedom and flexibility. Quick races and time trials allow players to focus purely on improving their skills, while multiplayer introduces a competitive element that can extend the game’s lifespan. These modes help offset some of the limitations of the career structure, giving players alternative ways to engage with the core mechanics without being tied to progression requirements.
Visually, Ride 2 delivers a mixed but generally solid presentation. The motorcycles themselves are highly detailed, showcasing a clear level of care in their design and animation. Tracks are varied and functional, though environmental detail can be inconsistent, with some locations feeling less polished than others. Lighting and weather effects are present but not particularly standout, contributing to an overall presentation that supports the gameplay without significantly enhancing it.
Sound design follows a similar pattern. Engine sounds are a highlight, capturing the distinct character of different bikes and adding to the sense of authenticity during races. Other audio elements, such as ambient effects and music, are less memorable but serve their purpose without becoming distracting.
In the end, Ride 2 is a content-rich and mechanically satisfying motorcycle racing game that succeeds in delivering a sense of authenticity and variety. Its strengths lie in its handling model, extensive bike selection, and the depth of its customization systems, all of which create a rewarding experience for players willing to invest time in mastering its mechanics. At the same time, its progression structure and occasional AI issues prevent it from feeling as smooth and engaging as it could be. It is a game that offers a great deal to enthusiasts of the genre, even if it requires some patience to fully appreciate.
Rating: 8/10