Reventure
An adventure with 100 different endings You are a wannabe hero who is supposed to do hero-ish things but sometimes blows that off and does crazy stuff instead. One hundred different endings Choose your path, every decision leads to a new ending. Will you find the real one? Is there such a thing? Only one way to know… Lots of "Aha!" moments The world doesn't change with each new game, you do. Well, actually it DOES change, but that's a secret for you to find out. A big bunch of unlockable stuff New playable characters, hints, costumes, visual effects and more! Bazillions of secrets and pop-culture references They are, you know, secrets. So we won't spoil them here ;) Magic Even a simple-looking-yet-amazing game like this takes a lot of time and big piles of money to make, but you can get it for only a few bucks. How's that for magic? Time travel, battle royale fights, mimics, permadeath, shotguns, mining, resource gathering, base building, global leaderboards, farming… Ok, we may have had exaggerated on that one… OR HAVE WE??? Humor Yup, there's that too. Available in many flavours. A beautiful OST Don't believe us? Listen to it here.
Steam User 74
This is an amazing game with literally more than 100 endings. It provides a unique game experience.
The achievements are straight forward but some of them could be difficult to be figured out. It's very recommended to complete most endings without a guide first for best experience. The post 100% contents could be a bit challenging.
Steam User 29
You can smash princess 9/11
Steam User 19
My Playtime: 09:10:19 (based on the in-game clock, 100% achievement, finished the game)
Grindy Achievement(s): No.
Optional Achievement(s): Yes (1 achievement).
Difficult Achievement(s): No.
Intro
Reventure is a roguelite game with 100 endings. It encourages you to do trial and error to find the endings.
Pros:
- Dying is encouraged
- Hints to help you figure out the endings
Cons:
- It can get repetitive to find an ending that you want since you need to restart from the beginning every time you get one
Specs
Intel Core i5-9300H 2.40GHz, 8GB RAM, NVIDIA GeForce GTX 1650
Should you buy this game?
Yes.
If you like short games with multiple endings, buy this game.
In-Depth Review
Visuals
Reventure is using 8-bit pixel art to promote its retro look. It doesn't mean that the game looks bland, though. The color gradient in the objects makes them look alive and distinguishable. Moreover, the color palette makes it easy to differentiate whenever you are in a different biome.
Story
The king ordered you to save the kidnapped princess, so you are going on an adventure. The result, though, is up to you. The ending will be summarized in one big screen that tells you what happened. It's the best part of the game- while some of them look bland, some can be funny too.
The Game
Gameplay
Reventure looks like just any other game at a glance- it's a platformer game where you have to save a princess. To be honest, it's best to play it blind since the mechanic is what makes the game fun - I even chuckled when I got my first ending.
Despite being a roguelite, you are encouraged to die. There are several items that you can pick up, but you can only hold so much before you can break down, and dying will reset that. That being said, you need to find where all the items are and only get the ones necessary for your run. Although it might look overwhelming at first, you'll get it eventually, especially since you need to restart the game every time you either die or get an ending, which is also treated the same as dying.
Unlocking an ending might seem pointless at first, but some of them will unlock shortcuts and items that can help you finish the game. Each run is pretty short, but the shortcuts help to optimize your run better, especially if you want to go to some areas while not taking a lot of items. Taking more items will decrease your jumping power, so it's better to run with as few items as possible.
Some hints can be vague, though. You can pick up some hints that are scattered in the area, which will help you figure out what to do to get the ending you missed. However, some of these might not make sense until you know what to do, while others require you to go to a specific area that you might overlook. Luckily getting a certain amount of endings will also unlock some items that can help you to give more info on the given hints.
I like how the game focuses on the gameplay. As a game that requires you to retry every time you die, it can be a hassle to talk to the same people all the time. Reventure solves this by directly showing the dialogue when you pass the characters. Moreover, it doesn't take long to navigate the whole area to find the item that you need and progress to get the ending that you want.
Length and Difficulty
Well, I had an issue with my internet and Steam won't sync my playtime when I played it offline, so my Steam playtime is a bit low. The in-game clock states that I finished the game in 08:36:39, and I spent more time to 100% it until it turned to 09:10:19. As a game that promotes dying, each run can be completed very quickly, especially if you skipped the process after unlocking a lot of endings. As for the difficulty, it can be hard to figure out how to get all endings blind, but you can look for them online if you are stuck.
Since you will retry the game at least 100 times to finish it, it might get boring, especially if some endings are located in the same place as your previous run. Luckily, each run is pretty short, and you can try to finish other endings in other areas first if you are burned out exploring one area.
Conclusion
I jumped into Reventure only knowing that it has a lot of endings. Little did I know that I was in for a surprise. I liked some of the endings, and although it was a bit bland near the end, I still enjoyed it. Moreover, I like how they do the transition between the end of your past run with your new run. It was truly a unique experience which I'm glad that I did. I could definitely recommend it to those who like short games with multiple endings.
Steam User 16
Let's face it, the indie game world has spent the last ten years chasing after one genre or another, from platformer to metroidvania to Isaaclike permadeath to Monkey Island style nonsensical inventory management adventure. So what would happen if you put all those in a blender and made a game? Well, you'd get Reventure. And much like a Long Island iced tea, it's shockingly good and tastes completely different than the many ingredients it has. Don't spoil it for yourself, don't look up guides, just find it on sale or in a bundle or already sitting in your massive backlog and play it. It's worth it.
P.S. If you have a SNES Switch controller laying around it works great and enhances the retro feel.
Steam User 12
Have you ever played a game and no matter what you did, something new would happen? That was my experience with Reventure. Whether I was slaying dragons or doing nothing at all, the game kept surprising me with various endings. So many ways to experiment. Sometimes you'll get an idea in your head of something to try, and then on your way there, you'll get sidetracked by another idea, where by the time you remember the first idea, you're already 20 endings down,
I'm a completionist, I like to get achievements, and this game filled my appetite. It kept me engaged the whole time I was playing. There was never a dull moment. I highly recommend this game
Steam User 15
It looks and sounds like a game straight out of the 1980's, while the writing and humor are cribbed from decades of pop culture and modern memes.
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Game play simultaneously reminds me of the ancient Adventure (circa 1980) from Atari, released for the Atari 2600 console smashed into the bones of Rogue Legacy (2013), while the humor would be right at home in Muchkin, the card game from 2001.
Effectively it's a 2d rogue-lite sidescroller/platformer where you keep repeating the same adventure until you finally figure out the solution. Along the way you'll find 100 different endings, each usually taking a few minutes to complete and then you "restart" and try again.
It's fun, and funny but also highly repetitive. Humor is also subjective and in a game so full-of-it, in more ways than one; your mileage may vary on what you find enjoyable and which parts you just shrug off and try again.
The difficulty ranges from easy to hard sometimes randomly, but it's the kind of game where you are expected to learn from your mistakes and each new attempt should be relatively easier as you go.
Not much else to say here; it's pretty straight forward and you either enjoy retro 2d adventure games or you should probably skip this.
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Bottom line: this probably would have been game of the year in 1984, this totally would have beaten Knight Lore at the Golden Joystick Awards, It just showed up a few decades late and got buried under a mountain of modern games.
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Steam User 9
Reventure is the equivalent of a book of solid knock-knock jokes: funny but ultimately repetitive due to the medium's restrictive structure. Playing more like a puzzler than a 2D action-platformer, most of the game's 100 endings will warrant a chuckle or two, especially if you enjoy zany/absurd humor. The methods to unlock each end aren't quite as engaging, partly due to backtracking but primarily due to repeat solutions (i.e., stab this NPC, stab that NPC, stab the next NPC). Although completionists will gorge themselves on this game, most gamers will feel satiated after 30 or so endings.