Resident Evil Zero HD Remaster
Be prepared to relive the first nightmare in Resident Evil 0, a remastered version of the popular prequel to the original Resident Evil game. This remastered version takes the fear-inducing atmosphere from the original 2002 release and transforms it with stunning new HD visuals, improved sound, widescreen support and an optional modernized control system and more. It’s the best way to experience the story of what really happened before the iconic mansion incident that was the catalyst for the entire Resident Evil saga. The story of Resident Evil 0 takes players back to 1998. Reports have been mounting about unusual murders on the outskirts of Raccoon City. The city’s Special Forces division, S.T.A.R.S., sends their Bravo Team – including rookie cop member Rebecca Chambers – to investigate. On route, the team’s helicopter suffers engine trouble and is forced to make a crash landing, where they find an overturned prisoner transport vehicle.
Steam User 26
A wonderful game full of jump scares and surprises. I could not clear final boss and decided to leave at that. You need to preserve ammo to kill final boss. I solved almost all puzzles by myself and it was very satisfactory to connect thoughts. I enjoyed my time.
Steam User 29
---{ Graphics }---
☐ You forget what reality is
☐ Beautiful
☑ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
---{ Gameplay }---
☐ Very good
☐ Good
☑ It's just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't
---{ Audio }---
☐ Eargasm
☑ Very good
☐ Good
☐ Not too bad
☐ Bad
☐ I'm now deaf
---{ Audience }---
☐ Kids
☐ Teens
☑ Adults
☐ Grandma
---{ PC Requirements }---
☐ Check if you can run paint
☑ Potato
☐ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer
---{ Game Size }---
☐ Floppy Disk
☑ Old Fashioned
☐ Workable
☐ Big
☐ Will eat 10% of your 1TB hard drive
☐ You will want an entire hard drive to hold it
☐ You will need to invest in a black hole to hold all the data
---{ Difficulty }---
☐ Just press 'W'
☐ Easy
☐ Easy to learn / Hard to master
☑ Significant brain usage
☐ Difficult
☐ Dark Souls
---{ Grind }---
☑ Nothing to grind
☐ Only if u care about leaderboards/ranks
☐ Isn't necessary to progress
☐ Average grind level
☐ Too much grind
☐ You'll need a second life for grinding
---{ Story }---
☐ No Story
☐ Some lore
☑ Average
☐ Good
☐ Lovely
☐ It'll replace your life
---{ Game Time }---
☐ Long enough for a cup of coffee
☑ Short
☐ Average
☐ Long
☐ To infinity and beyond
---{ Price }---
☐ It's free!
☐ Worth the price
☑ If it's on sale
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money
---{ Bugs }---
☑ Never heard of
☐ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs
---{ ? / 10 }---
☐ 1
☐ 2
☐ 3
☐ 4
☐ 5
☐ 6
☐ 7
☑ 8
☐ 9
☐ 10
Steam User 15
I was already loving the game but once I beat it and saw "You can now play Wesker mode" I legit felt joy that nothing else can replicate
Steam User 41
Before you start playing it.
Install this. You will thank me later.
Stopped playing it due to no item box.
But this mod came out, it's much more enjoyable to play it now. :)
Steam User 29
On Steam Deck, out of the box, the game is not so great.
It makes deck hot for not aparent reason, uses to much Wats, has lines glitches after you get to play as Billy.
Luckily, i have a fix, ans dome tweaks so you can enjoy RE0 HD on deck.
Im using OLED by the way which is even better, cooler, quieter and lasts longer.
-Resident Evil 0 HD remake
Issue: LINES
1. ⚙ > Properties > General > Launch Options: DXVK_ASYNC=1 %command%
2. ⚙ > Properties > Compatibility: Proton GE 7-49
3. ⚙ > Developer > Delete proton files.
4. Start the game and wait for 5 minutes.
In-Game Settings:
1. Display > ORIGINAL
2. Video > 1280x720, window, on, 60.00Hz, 60FPS.
Deck Settings:
1. QAM > "60 FPS (60HZ)", scaling mode: "Fill", scaling filter: "FSR", FSR sharpness: "0"
2. QAM > Decky Plugin > PowerTools > GPU Governor: "powersave", Persistent Provile: "ON"
Now the game is great and enjoyable!!! True classic!
Have fun!!!
Steam User 12
Resident Evil 0 serves as a prequel to the original Resident Evil, offering a closer look at the events that led to the infamous outbreak at the Spencer Mansion.
Meet your two heroes: Rebecca Chambers, the fragile medic who somehow survived Resident Evil 1, and Billy Coen, an ex-marine who looks like he walked out of a Metallica music video. Together, they form the least compatible team since oil met water. It’s like a horror-themed buddy cop movie, but instead of chasing criminals, you're fighting the undead and solving puzzles that no sane person would ever design in real life.
The “partner zapping” system lets you switch between Billy and Rebecca, but you’ll quickly find this is less about teamwork and more about the game testing how well you can juggle chaos. AI-controlled partners have a knack for standing around when they should be shooting, or worse, getting mauled by monsters while you’re busy managing inventory. You’ll soon learn that teamwork makes the dream work, but in Resident Evil 0, the dream is more of a nightmare.
Remember that inventory system from earlier Resident Evil games where you could store items in magical boxes that teleported between rooms? Yeah, that’s gone. Now, when your pockets are full, you just drop stuff on the ground like a slob and hope you can remember where you left it. Inventory management becomes a constant struggle, with key items often spread across several locations, forcing you into ridiculous backtracking. It's survival horror, but with a dash of frustration on top.
Like the classic Resident Evil games, Resident Evil 0 is full of puzzles. But instead of feeling clever when you solve them, you’ll mostly feel relieved that you can finally move on to the next section of torment. The game does feature a variety of boss fights which provide a nice break from regular encounters. The boss fights in Resident Evil 0 aren’t just hard—they’re unnecessarily hard, like trying to open a jar of pickles after an arm day at the gym.
The environments are top-notch and dripping with atmosphere. The opening train sequence sets a claustrophobic tone that carries through the entire game. From dank laboratories to creepy churches, the game nails the tension, keeping you on edge at every turn. Every camera angle is cinematic.
Resident Evil 0 is the Resident Evil game for those who think they’ve seen it all. It doesn't hold your hand; it slaps it away and tells you to figure it out on your own. Between the punishing difficulty, the partner mechanics, and the lack of item boxes, it’s easily the hardest entry in the series. If you're looking for a challenge, this game delivers. But if you're someone who values their sanity? You might want to think twice before diving into this zombie-infested nightmare.
Steam User 11
I get it. People are bombing the reviews of all Capcom games because of DRM. It's shit, but I'm not here to talk about that. They clerarly bought the game.
I'm going to discuss Resident Evil 0. A game people already played, I'm sure, but I never did. It had a bad reputation for being a bad game. So I just skipped it.
Well, I played it for the first time now, and completed it. It's completely fine. Maybe the problem is it is too much like the original Resident Evil. But it originally released on the gamecube in 2002, and that's only a handful of years after the original Resident Evil so to me it's not that bizarre for the game to be similar in design and controls.
As a PC port, which came to Steam I guess in 2016, it works totally fine. I had no problems running the game. Obviously it's an older game so graphically it's not a power house, but similar to the Resident Evil 1 HD port I found it to look and play completely fine.
The acting in this one is what I want from a Resident Evil game. I was disappointed they fixed it in the other games, and these newer Resident Evil remakes. I don't want the acting to be good, or the plot to make sense. Resident Evil is dumb, with hilariously bad acting, and that is really a big part of the experience for me. So, this one having that iconic terrible acting that the original release of Resident Evil 1 had on PSX- I absolutely love that. It serves to break up the tension and really helps (me anyway) when you get frustrated to have a laugh at the terrible delivery coming out of Rebecca's mouth.
The writing is iconically bad as well. Just like the original Resident Evil. I realize a lot of it is translation, but it's so much more fun when people react in ways that are overblown or ridiculous. And how is Rebecca so stupid- like a 12 year old- if she's working with these professionals? It's complete nonsense, but that's part of the Resident Evil charm that I like from these old Resident Evil games.
The new Resident Evils are fun for different reasons, but even though the writing and acting is better the logic is still just as stupid. Sadly though with it being closer to perfection this takes away the comedy. That's fine. Capcom clearly wants these games to be sincere. Whatever.
All in all I thought this game was totally fine. It felt like another classic Resident Evil game, to me, and wasn't shit like Code Veronica (which- to me- was Capcom's first foray into making these serious action games which they should not be).
The one thing I hated, though. Why no chests to put stuff in? You just leave stuff scattered all over the ground. Such a bizarre and annoying choice. Could be worse I guess. The map system is really good so it's easy to find stuff again when you put it on the ground.
Anyway, highly recommended for fans of what Resident Evil used to be. Less so if you don't actually like Resident Evil nonsense. Basically if you liked the HD remaster port of Resident Evil 1 (like me) than I suspect you'd like this one too.