Resident Evil Zero HD Remaster
Be prepared to relive the first nightmare in Resident Evil 0, a remastered version of the popular prequel to the original Resident Evil game. This remastered version takes the fear-inducing atmosphere from the original 2002 release and transforms it with stunning new HD visuals, improved sound, widescreen support and an optional modernized control system and more. It’s the best way to experience the story of what really happened before the iconic mansion incident that was the catalyst for the entire Resident Evil saga. The story of Resident Evil 0 takes players back to 1998. Reports have been mounting about unusual murders on the outskirts of Raccoon City. The city’s Special Forces division, S.T.A.R.S., sends their Bravo Team – including rookie cop member Rebecca Chambers – to investigate. On route, the team’s helicopter suffers engine trouble and is forced to make a crash landing, where they find an overturned prisoner transport vehicle.
Steam User 26
A wonderful game full of jump scares and surprises. I could not clear final boss and decided to leave at that. You need to preserve ammo to kill final boss. I solved almost all puzzles by myself and it was very satisfactory to connect thoughts. I enjoyed my time.
Steam User 29
---{ Graphics }---
☐ You forget what reality is
☐ Beautiful
☑ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
---{ Gameplay }---
☐ Very good
☐ Good
☑ It's just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't
---{ Audio }---
☐ Eargasm
☑ Very good
☐ Good
☐ Not too bad
☐ Bad
☐ I'm now deaf
---{ Audience }---
☐ Kids
☐ Teens
☑ Adults
☐ Grandma
---{ PC Requirements }---
☐ Check if you can run paint
☑ Potato
☐ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer
---{ Game Size }---
☐ Floppy Disk
☑ Old Fashioned
☐ Workable
☐ Big
☐ Will eat 10% of your 1TB hard drive
☐ You will want an entire hard drive to hold it
☐ You will need to invest in a black hole to hold all the data
---{ Difficulty }---
☐ Just press 'W'
☐ Easy
☐ Easy to learn / Hard to master
☑ Significant brain usage
☐ Difficult
☐ Dark Souls
---{ Grind }---
☑ Nothing to grind
☐ Only if u care about leaderboards/ranks
☐ Isn't necessary to progress
☐ Average grind level
☐ Too much grind
☐ You'll need a second life for grinding
---{ Story }---
☐ No Story
☐ Some lore
☑ Average
☐ Good
☐ Lovely
☐ It'll replace your life
---{ Game Time }---
☐ Long enough for a cup of coffee
☑ Short
☐ Average
☐ Long
☐ To infinity and beyond
---{ Price }---
☐ It's free!
☐ Worth the price
☑ If it's on sale
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money
---{ Bugs }---
☑ Never heard of
☐ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs
---{ ? / 10 }---
☐ 1
☐ 2
☐ 3
☐ 4
☐ 5
☐ 6
☐ 7
☑ 8
☐ 9
☐ 10
Steam User 20
I spent almost 3 hours only seeing door animations but yeah, the game is good
Steam User 15
I was already loving the game but once I beat it and saw "You can now play Wesker mode" I legit felt joy that nothing else can replicate
Steam User 13
Resident Evil 0 serves as a prequel to the original Resident Evil, offering a closer look at the events that led to the infamous outbreak at the Spencer Mansion.
Meet your two heroes: Rebecca Chambers, the fragile medic who somehow survived Resident Evil 1, and Billy Coen, an ex-marine who looks like he walked out of a Metallica music video. Together, they form the least compatible team since oil met water. It’s like a horror-themed buddy cop movie, but instead of chasing criminals, you're fighting the undead and solving puzzles that no sane person would ever design in real life.
The “partner zapping” system lets you switch between Billy and Rebecca, but you’ll quickly find this is less about teamwork and more about the game testing how well you can juggle chaos. AI-controlled partners have a knack for standing around when they should be shooting, or worse, getting mauled by monsters while you’re busy managing inventory. You’ll soon learn that teamwork makes the dream work, but in Resident Evil 0, the dream is more of a nightmare.
Remember that inventory system from earlier Resident Evil games where you could store items in magical boxes that teleported between rooms? Yeah, that’s gone. Now, when your pockets are full, you just drop stuff on the ground like a slob and hope you can remember where you left it. Inventory management becomes a constant struggle, with key items often spread across several locations, forcing you into ridiculous backtracking. It's survival horror, but with a dash of frustration on top.
Like the classic Resident Evil games, Resident Evil 0 is full of puzzles. But instead of feeling clever when you solve them, you’ll mostly feel relieved that you can finally move on to the next section of torment. The game does feature a variety of boss fights which provide a nice break from regular encounters. The boss fights in Resident Evil 0 aren’t just hard—they’re unnecessarily hard, like trying to open a jar of pickles after an arm day at the gym.
The environments are top-notch and dripping with atmosphere. The opening train sequence sets a claustrophobic tone that carries through the entire game. From dank laboratories to creepy churches, the game nails the tension, keeping you on edge at every turn. Every camera angle is cinematic.
Resident Evil 0 is the Resident Evil game for those who think they’ve seen it all. It doesn't hold your hand; it slaps it away and tells you to figure it out on your own. Between the punishing difficulty, the partner mechanics, and the lack of item boxes, it’s easily the hardest entry in the series. If you're looking for a challenge, this game delivers. But if you're someone who values their sanity? You might want to think twice before diving into this zombie-infested nightmare.
Steam User 19
Resident Evil?! Zombies? No, more like insect exterminator simulator.
Approved, 10/10.
Quick spoiler on how the game works: you gotta travel to China to bring back an item to Africa, but you lost gasoline and now you need to play a piano to catch a plane and go to Russia to activate the energy for the elevator back in China. Do you still remember about Africa? if no, mix some herbs and try again.
Steam User 19
Resident Evil 0 serves as a narrative precursor to the iconic original Resident Evil, diving deeper into the origins of the T-virus and the early days of the STARS team. Released initially for the Nintendo GameCube and later ported to multiple platforms, it’s a visually impressive entry in the series that blends classic survival horror mechanics with some bold—if uneven—gameplay innovations.
The game follows rookie officer Rebecca Chambers and fugitive ex-soldier Billy Coen as they investigate a derailed train and a mysterious training facility, encountering grotesque biological experiments along the way. The story adds texture to the overarching Resident Evil mythos, though it doesn’t quite reach the narrative intrigue or character depth of later titles like Resident Evil 2 or Code: Veronica.
The environments are a standout. The Ecliptic Express, in particular, is one of the most atmospheric settings in the series, packed with claustrophobic tension and rich detail. The eerie silence, subtle music cues, and unsettling creature designs all contribute to a classic survival horror feel.
Resident Evil 0 introduces a unique partner system that allows players to switch between Rebecca and Billy on the fly. While this adds a new layer of strategy—encouraging cooperation for puzzles and resource management—it can also lead to frustration. The AI partner isn’t always reliable, and the system can feel cumbersome in tense combat scenarios.
One of the most divisive changes is the removal of the traditional item box. Instead, players drop and pick up items in the environment. This increases realism and forces more careful planning, but it also results in excessive backtracking and inventory micromanagement that can kill momentum.
Even decades after its original release, Resident Evil 0 remains visually striking. The pre-rendered backgrounds and character models hold up well, especially in HD remasters. The lighting is moody and deliberate, and the attention to detail enhances immersion. The voice acting is serviceable, though some lines suffer from awkward delivery—a staple of early Resident Evil games.
Resident Evil 0 is a flawed but fascinating installment in the franchise. It offers a rewarding challenge for longtime fans and deepens the lore in meaningful ways. However, its experimental mechanics and some outdated design choices might alienate newcomers or players accustomed to the more refined systems of later entries.
It’s not the strongest chapter in the Resident Evil saga, but it’s an atmospheric and memorable ride worth revisiting—especially for those curious about how the nightmare began.
Rating: 7/10