Games of the Year

Resident Evil 5

Resident Evil 5 Screenshot 1
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The Umbrella Corporation and its crop of lethal viruses have been destroyed and contained. But a new, more dangerous threat has emerged. Years after surviving the events in Raccoon City, Chris Redfield has been fighting the scourge of bio-organic weapons all over the world. Now a member of the Bioterrorism Security Assessment Alliance (BSAA), Chris is sent to Africa to investigate a biological agent that is transforming the populace into aggressive and disturbing creatures. Joined by another local BSAA agent, Sheva Alomar, the two must work together to solve the truth behind the disturbing turn of events.
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Game Discussion

Review by Anonymous
Review from Steam

Come on!
Come on!
Sheva!
Sheva!
Come on!
Sheva!
Hurry!
Come on!
Hurry!
Come on!
Sheva!
Sheva!
Hurry!

Review from Steam

If you have trouble starting the game up:
1) Open your Resident Evil 5 folder from Steam by going to your Steam library, right-clicking Resident Evil 5 and under manage, click browse local files.
2) Download the patch. Link to the patch is located here, under the "Download and Install" section.
3) Open the .Zip file.
4) Copy everything from the .Zip file.
5) Replace the contents in your Resident Evil 5 folder with the contents from the .Zip file.
6) You should now be able to start up Resident Evil 5.

Review from Steam

Sum-Up
🟩 Pros
🟥 Cons
- Solid variety of enemies and unique bosses throughout the adventure.
- Enjoyable gameplay that rewards efficiency, skill and out-of-the-box tactics.
- Generous amount of post-endgame additional modes, secrets and unlockables.
- Good amount of diverse situations that give some variety to the basic loop.
- Inconsistent companion AI: it ends up being an hindrance half the time.
- Poor resource balance shoves tons of 'em to the player rather early, making the game too easy.
- Hideous quick-time event key combos, that often result in frustrating deaths or damage.
- Cheesy story that starts off well enough but soon plunges in the depths of B-movie cringe.
- Significant amount of technical issues due to console porting.
🟨 Bugs & Issues
🔧 Specs
- Forced, irremovable mouse acceleration.
- Games for Windows Live is still present despite service shutdown.
- Compatibility issues with Steam's or other overlays may occur.
- Some UI elements don't scale past 720p, resulting blurry at higher resolutions.
- Issues with saved games management if Steam Cloud is enabled.
- 3900X
- 2080Ti
- 32GB RAM
- SSD
- 1440p
Content & Replay Value:
It took me around 15 hours to complete RE5 on Veteran (Hard) difficulty, taking extra time to explore each level accurately. After that, the additional Mercenaries mode, secret shop and Professional difficulty are unlocked for those interested. Multiplayer modes barely have any players nowadays, don't count much in those. Replaying the game doesn't offer new content per se, but it can be worth it for higher difficulty and NG+ mode.
Is it worth buying?
Depends. The total content amount is fair for the standard 20€ price, however I'd recommend buying for full price only to die-hard RE fans. Wait for at least 50% off in any other case, and only if you've someone to play with. Otherwise, I wouldn't recommend this game for the solo experience, as it's considerably worse and annoying - there're many better RE titles to consider for that.
Verdict (Co-Op): Decent
Verdict (Solo): Mediocre
Rating Chart Here
Despite the appalling technical problems of the PC version and a gameplay that leans a bit too much to the action side, RE5 proves to be an enjoyable experience - especially in co-op. Not the best RE entry for sure, but far from the really bad ones as well.
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In-Depth
Note: due to a bug with Steam Overlay that turned the whole display completely white whenever taking a screenshot, I was unable to take any to put in the review.
Complete. Global. Domination.
Set in a remote region of Africa, RE5 will see the two protagonists traverse varied environments including the Savannah, abandoned mines, swamps filled with angry tribal natives and of course, high-tech complexes and fortifications. The rendition of such places is well done (too bad for the awful color filter, though), and there is enough variety for it to not get stale - the interaction level with the environment as far as breakables and physics go has slightly improved compared to previous games, but still on the static side of things. While the survival aspect is barely there with the metric tons of gear thrown at you, the horror one evaporates, as there won't be any spooky or unsettling sections in this RE chapter, much to the fans' dismay.
Boulder Punching Ph.D
RE5 is where the franchise truly started taking a third-person action detour. Mechanics like different enemy reactions to damage based on where you land shots, special melee attacks on stunned foes and quick-time events to dodge particularly dangerous attacks are all still present, but with a greater emphasis and frequency - they're not "bad" per se, only they make gameplay flow more like Super Smash Bros at times... than a proper RE game! Inventory management has been dumbed down with only nine slots per character, no treasure combining, no stashes and vendors present only in-between chapters or after death, rather than being integral in the levels proper. As usual, the combat rewards efficiency and precision, with most areas being designed with environmental hazards or traps a smart player can use to save a lot of ammo, like explosive barrels or ledges to name a few - in this, the level design is still quite good, as it is in housing many secrets and additional items for the careful explorer. Money can be used to buy weapons, upgrades and items at the shop, that notably includes unlimited first aid sprays on sale for a mere 1000 gold - too cheap and too much.
Boss fights, except for a few, don't really feel like memorable events players need to plan ahead for and be efficient to overcome. Most of them are littered with supplies that can be quite enough to get rid of the boss, provided you aren't an awful shot, or that your AI companion wastes all their ammo shooting an invulnerable part of the boss' body - this will be less true on Professional, but offset by the potent NG+ weapons you'll bring. In a true survival horror you could go bankrupt ammo-wise in a boss fight due to poor resource management, but here that ain't gonna happen in most cases. There's a good number of alternative approaches to several bosses that can further decrease the effort and resources spent to kill the, though they can be quite obscure at times, which is a good thing. The "last stand" mode that doesn't immediately kill a 0 HP character is a necessary evil considering that dumb pile of garbage your AI companion is, alas it further detracts from the survival aspect the franchise is famous for.
Just... Built Differently?
RE5 is a half-baked console port. From the rather limited graphical settings, finicky anti-aliasing and interfaces / menus that scream "use a gamepad!" - to the forced mouse acceleration and D-PAD based quick item selections and poor compatibility to PC-based utilities like overlays, everything says "bad port" around here. The AI of your companion is terribly inconsistent, capable of some rare exploits, while most of the time it feels like a dead weight that not only has to be babysit (game over if your companion dies), but also constantly steals ammo and other resources from under your nose or runs into a certain death at random. Even the 2D sight used in place of the regular laser in the PC version, feels hastily put together and inaccurate, as it doesn't compensate for the gun's diagonal offset. Overall, a slew of problems that make the experience considerably worse.
Bring in the Side Dishes
Let's talk optional modes. Mercenaries, beloved franchise classic, consists in a series of maps where players have to survive as long as possible against increasingly difficult enemies, while gathering additional time from hourglasses and other bonuses. The objective is racking up as many points as possible that in turn, unlock new maps and characters to use, each with unique gear and skills. Other than that, the Professional difficulty allows replaying the campaign with a much greater challenge. It's intended for NG+, and can benefit from the bonus items unlocked from the special shop, many of which overpowered and there just for fun, like the unlimited-ammo weapons.

Review from Steam

SHEVA! SHEVA! COME ON! HURRY! COME ON! HURRY! SHEVA! HURRY! COME ON! HURRY! COME ON! SHEVA! SHEVA! COME ON! HURRY! HURRY! COME ON! HURRY! SHEVA! HURRY! COME ON! HURRY! COME ON! SHEVA! SHEVA! COME ON! HURRY! HURRY! COME ON! HURRY! SHEVA! HURRY! COME ON! HURRY! COME ON! SHEVA! SHEVA! COME ON! HURRY! HURRY! COME ON! HURRY! SHEVA! HURRY! COME ON! HURRY! COME ON! SHEVA! SHEVA! COME ON! HURRY! HURRY! COME ON! HURRY! SHEVA! HURRY! COME ON! HURRY! COME ON! SHEVA! SHEVA! COME ON! HURRY! HURRY! COME ON! HURRY! SHEVA! HURRY! COME ON! HURRY! COME ON! SHEVA! SHEVA! COME ON! HURRY! HURRY! COME ON! HURRY! SHEVA! HURRY! COME ON! HURRY! COME ON! SHEVA! SHEVA! COME ON! HURRY! HURRY! COME ON! HURRY! SHEVA! HURRY! COME ON! HURRY!

Review from Steam

i met my first ever online groomer on the co op campaign on xbox 360 so this game has a pretty big place in my heart

Review from Steam

My favourite part was when wesker said its wesking time then wesked all over the BSAA. Ive only played the game for 7 minutes so idk if its good though. 10/10

Review from Steam

Seven minutes. Seven minutes is all i can spare to play with you.

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