Games of the Year

Remnant: From the Ashes

Remnant: From the Ashes Screenshot 1
Remnant: From the Ashes Screenshot 2
Remnant: From the Ashes Screenshot 3
Remnant: From the Ashes Screenshot 4
Remnant: From the Ashes Screenshot 5
0
2
Edit
Remnant: From the Ashes is a third-person survival action shooter set in a post-apocalyptic world overrun by monstrous creatures. As one of the last remnants of humanity, you’ll set out alone or alongside up to two other players to face down hordes of deadly enemies and epic bosses, and try to carve a foothold, rebuild, and then retake what was lost. The world has been thrown into chaos by an ancient evil from another dimension. Humanity is struggling to survive, but they possess the technology to open portals to other realms and alternate realities. They must travel through these portals to uncover the mystery of where the evil came from, scavenge resources to stay alive, and fight back to carve out a foothold for mankind to rebuild... Explore dynamically-generated worlds that change each time you play through them, creating new maps, enemy encounters, quest opportunities, and in-world events. Each of the game’s four unique worlds is filled with monstrous denizens and environments that will provide fresh challenges with each playthrough. Adapt and explore… or die trying.
Promote for 50G

Game Discussion

Review by Anonymous
Review from Steam

Sum-Up
🟩 Pros
🟥 Cons
- Build diversity is through the roof. Every build matters and all of them are viable.
- Atmosphere is breathtaking. Every map feels alive and different.
- Exploration is rewarding. Every nook and cranny is chock full of items, pendants, rings, armor and weapons.
- Optional/missable bosses and dungeons make experience a lot more enjoyable and force you to explore.
- Combat feels satisfying, gunplay and melee transition seamlessly. Taking cover, dodge-rolls, sprint-slides make the game feel more like a Division: But Dark Souls.
- Map is procedurally generated. Not every area, playthrough bosses are the same. It is based on RNG and they can be a whole lot different.
- Map diversity in a single map is not that distinct. So, you can easily get lost if you don't use the minimap/map. Everywhere looks the same.
- Story percentage is not shared between saves. Progression, items and upgrades do.
- Solo experience feels boring after a while. It cannot compare to likes of Dark Souls in that department.
- Multiplayer connection problems can happen. P2P connection is used so sometimes you straight up cannot connect.
- A lot of the weapon mods (Ash of War system in Elden Ring) essentially devolve into summons when you approach into the late game. There are a lot of different weapon mods that are not summons though.
🟨 Bugs & Issues
🔧 Specs
- Performance can tank.
- Sometimes you can get stuck on terrain.
- Sometimes a restart is needed because your partner cannot respawn.
- Connection problems.
- 5800X
- 2060
- 32GB RAM
- HDD
- 1080p
Content & Replay Value:
Content seems short but the game is supposed to be experienced through multiple playthroughs. Because of the "procedurally generated maps", replayability is high.
Is it worth buying?
Get the full package with the DLC on a sale.
Verdict: RATING HERE
Rating Chart Here
Remnant is an excellent game that accomplishes to deliver on all sides. Overall the gameplay feels like they built upon "The Division" but better. It feels solid. And it is mad fun with friends.

Review from Steam

Good game, but beware of over-leveling! The more you level up, the more the threats level up and the harder the whole game becomes. If you have an elite or boss who's always killing you, look to your gear and/or tactics. Leveling up to beat the challenge is NOT the way to go in this game. Just something I learned the hard way.

Review from Steam

How to play coop in Dark Souls:
- Both of you reach an area where coop is possible.
- One of you place a soapstone marker.
- Hope the game will randomly put you both in the same regional pool.
- Hope some other person doesn't join you first.
- The other finds soapstone marker in their world, summons.
- Disconnect.
- Repeat from step 2.
- After about 30 minutes of repeating from step 2, connect to your friend.
- Get invaded.
- Die.
- Repeat from step 2.
- Connect to your friend and fight the boss.
- Get booted.
- Repeat from step 1.
How to play coop in Remnant:
- Click "join game" in Steam.
Remnant also has guns.

Review from Steam

Remnant is not only one of those games where it's difficult to find concise information on what it's actually like, but also whose reviews tend to be either written by fanboys or people who hate it because it's not actually Dark Souls.
It basically feels like a stripped down Fallout influenced by Dark Souls, mixed with a Stargate theme and some weird fantasy mechanics that are never explained. There you go.
Is it like Dark Souls? Saving you some technical explanations, it's more forgiving in terms of mechanics. Bosses are interesting, but sub-par and surrounded by "adds". I did appreciate that many of them have an alternate kill which results in a completely different item drop. They also have unskippable cutscenes, which is unforgivable in a grinding game. Regular enemies are a dime a dozen with heavy telegraphing, and the very snappy control system feels wasted on them.
The story and lore are pretty intriguing, and then suddenly it's over. They also didn't bother having an actual ending, unless you count the pseudo-ending provided by the DLC Subject 2923. Sidequests are practically non-existent. Character interactions are brief, and shallow.
Levels are randomly generated, but honestly pretty short. At any given time you can roll a world via "Adventure Mode", which cycles everything, completely outside the campaign. If you're thorough, there are very, VERY few items (I only recall one) that are missable in the campaign, but if you do, you can reroll that as well. Not every boss, character, piece of gear or event is available on every roll.
There are, technically, no character builds. Your starter gear is affected by one of three classes, but through various achievements or events in the game you acquire cards with various effects. These Traits level up to 20 a piece, and there are 50 of them, ranging from HP steal, to armor effectiveness, melee damage, some stats, all sorts of things. All of them are active at the same time from the moment you acquire them.
The gear count is 49 weapons, 18 armor sets, 74 rings (of which you can wear two at a time), and 36 amulets in the game. There are also 40 weapon mods providing your functional abilities, but not every weapon can change the slotted mod. Weapons and armor have their own levels, gained from a small set of materials you find on your travels. Weapon mods have their own stat increases based on the level of the weapon that they're on, and recharge as you do damage with them (or just naturally, via specific loadouts).
Remnant semi-fails on its RNG and replay value. While the core game is fun, and the 3-person coop has reasonable scaling, it's largely a collection game. This is because the story is so short, enemies do not scale in such a way that they require specific builds, AND loot remains the same on all difficulties except Hardcore and Survival modes. Remnant is something you "just play." This is fine for many people, but if you expect to need a variety of equipment and/or abilities to get through sections of the game, you will be utterly disappointed. "Advanced challenges" don't exist.
In Hardcore mode, you create a fresh character for a perma-death run for the campaign, in order to snag one of ten pieces of account-bound equipment or an emote. Any unlocks are saved after completion of the entire campaign, or death, for any and all characters.
In Survival mode you are stripped to your undies, taken to a room to buy some randomized starter gear, and have to beat a random world from its beginning that also has randomized gear and trait drops. When you complete it or die trying, you're chucked back out to the starter room, with any unlocks being account-bound like Hardcore mode. Five of the ten unique items dropped here can also be bought in the regular game with a special resource gained from any difficulty other than normal.
Since item drops, character appearances (such as vendors), or specific dungeons are random, the RNG can be quite horrendous in spite of the relatively small environments. I gave up on a particular armor set after thirty or forty rolls on a particular world. It doesn't help that none of it is necessary to get through the game, and some builds are dead in the water depending purely on how many times you can do things like looking for an insect in a random room, in a random dungeon that has a random chance to spawn IN A RANDOM PLACE ON THE MAP. Even with good friends, good music, possibly good booze, that kind of sh*t is just too much.
Good game, get it on sale, yes you want the DLC, just don't expect to blow hundreds of hours on it.

Review from Steam

This game is often misunderstood as "Dark Souls With Guns" where that really is the furthest thing from the truth. Remnant: From the Ashes is a robust Sci-Fi Shooter that has you traversing a series of unique planets as you work toward your goal of finding a man called Ford. As you kill bosses, and complete events, you equip your character with guns, armor, and weapon mods that all have a huge impact on how you play.
However, the game shines most brilliantly in Adventure Mode, and while paying for what I feel should have been a free update - Swamps of Corsus in Adventure Mode - is unfortunate, the price is well worth it, if you have the spending cash to burn.
Grinding Adventure Mode will allow you to roll through a specific planet as many times as you want, to grind for resources, items, and loot. Personally, this is where I spend most of my time in the game.
Survival was an amazing add, as well. It's fast-paced, and challenging, but I did wish they fleshed out the game mode a little bit, and offered some sort of progression rewards. In fact, Survival Mode could be a game in and of itself, if there was more long-term progression in the mode.
Overall, if you are expecting "Dark Souls With Guns" go download the Dark Souls gun mods. If you want a dynamic Sci-Fi third person shooter with serious replayability and rogue-like elements, this is the game for you.

Review from Steam

I seriously need friends. :(

Review from Steam

---{Graphics}---
☐ You forget what reality is
☑ Beautiful
☐ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
---{Gameplay}---
☐ Very good
☑ Very good with friends
☐ Good
☐ Good with friends
☐ It‘s just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't
---{Audio}---
☐ Eargasm
☑ Very good
☐ Good
☐ Not too bad
☐ Bad
☐ I'm now deaf
---{Audience}---
☐ Kids
☑ Teens
☑ Adults
☐ All
---{PC Requirements}---
☐ Check if you can run paint
☐ Potato
☐ Decent
☑ Fast
☐ Rich boy
☐ Ask NASA if they have a spare computer
---{Difficulty}---
☐ Just press 'W'
☐ Easy
☑ Significant brain usage
☐ Easy to learn / Hard to master
☐ Difficult
☐ Dark Souls
---{Grind}---
☐ Nothing to grind
☐ Only if u care about leaderboards/ranks
☐ Isnt necessary to progress
☐ Average grind level
☑ Too much grind
☐ You‘ll need a second life for grinding
---{Story}---
☐ No Story
☐ Some lore
☐ Average
☑ Good
☐ Lovely
☐ It‘ll replace your life
---{Game Time}---
☐ Long enough for a cup of coffee
☐ Short
☐ Average
☑ Long
☐ To infinity and beyond
---{Price}---
☐ It’s free!
☑ Worth the price
☐ If it's on sale
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money
---{Bugs}---
☐ Never heard of
☑ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ Cyberpunk 2077
---{?/10}---
☐1
☐2
☐3
☐4
☐5
☐6
☐7
☐8
☑9
☐10

X
Age Verification
To be able to see content under adult tag.
Confirm