Red Faction Guerrilla: Re-Mars-tered Edition
Set 50 years after the climactic events of the original Red Faction, Red Faction: Guerrilla allows players to take the role of an insurgent fighter with the newly re-established Red Faction movement as they battle for liberation from the oppressive Earth Defense Force. Red Faction: Guerrilla re-defines the limits of destruction-based game-play with a huge open-world, fast-paced guerrilla-style combat, and true physics-based destruction. Open World Guerrilla Warfare – You decide who, when, where and how to battle. Utilize guerrilla tactics, improvised weaponry, and modified vehicles to lead insurgent attacks on EDF targets. Launch attacks based on your own gameplay style, take on missions in any order you choose, or engage in destructive activities to weaken the EDF's grip on Mars. Strategic Destruction – Use destruction to your tactical advantage, setting ambushes or chain reaction explosions to attack enemy strongholds and permanently modify the game environment.
Steam User 52
This is the blandest open-world game in existence blessed with one hell of a killer feature. It can't really offer you anything but blowing stuff up, but it is the best blowing stuff up money can buy.
It is kind of sad, really, the fact that no one has made this obsolete yet.
Steam User 11
Aw man, this is probably one of the best games from the 7th console generation. This is THE example of gameplay over narrative.
Would it be better with a good story? Sure, maybe... But does a game with destruction mechanics that are still highly intricate and advanced 15+ years later really need to have a deep story? Mindlessly smash and explode your problems away until you bring down the entire political system of Mars.
You're the good guy in this, trust me :3
Steam User 11
This game puts destruction physics front and center, and that is where it shines. Blowing up buildings never gets old, and the chaos alone makes it worth playing.
Everything else feels like it comes second. The story and characters go nowhere, which is fine for a gameplay-focused game but could have been handled better. Movement with both the jetpack and vehicles feels clunky and restrictive. You cannot even jetpack over a simple hill, and those limitations make the supposedly open world feel smaller than it should. Ammo is also stingy to the point of killing the fun. You spend more time scavenging ammo crates than going wild with weapons (on hard difficulty). The races and destruction challenges sound cool, but they are all timed, which makes them frustrating. The races in particular feel almost impossible without looking up a YouTube video to find the right shortcuts.
There is also a small DLC included where you play as a female character, which is very cool, but aside from that it only adds some collectibles and plenty of bugs without offering anything meaningful to expand the base game.
Despite all that, it is still a decent 7/10. The destruction is UNMATCHED, and if you are in the mood to turn your brain off and wreck everything in sight, or just kick fascists off Mars, it delivers.
Steam User 10
Sorry to say. This game did not age well. The remaster is hardly a remaster. A few upgraded textures.
Im giving this a positive review becuase back when this game came out it was the only game of its kind. And actuallly till this day it kinda still is. The Destruction of all bulldings was amazing.
After playing it for 3 hours. The game did not age well at all. Since i already beat it in the past i wont be finishing it
Steam User 7
This game is all about blowing stuff up, and it absolutely delivers. Even after all these years, the destruction physics are still some of the best in gaming. Watching buildings crumble never gets old. The story is nothing special, and the gameplay can get really repetitive, but the variety of weapons and ways to cause chaos keep it fun.
If you just want to wreck things and have a blast doing it, this game is 100% worth playing.
Steam User 12
A Nostalgic Blast with Rusty Edges
Red Faction Guerrilla Re-Mars-tered is a love letter to chaos and demolition. As a remastered version of the 2009 cult classic, this edition tries to balance the fondly remembered carnage-driven gameplay with modern visual expectations. It largely succeeds—so long as you can accept a few old wounds re-opened in the process.
At its core, the game is all about destruction. You're Alec Mason, a reluctant rebel armed with a sledgehammer and a vendetta against the oppressive Earth Defense Force on a terraformed Mars. What sets this title apart is its still-impressive GeoMod engine, allowing nearly every structure to be torn apart in real time. Watching towers collapse in improvised ways, thanks to your carefully placed explosives or a truck driven through their support beams, remains one of the most cathartic experiences in gaming.
Sandbox-style freedom. The open-world design encourages experimentation, and the game never takes itself too seriously. The physics-based destruction, combined with rudimentary but satisfying combat and vehicular mayhem, turns every encounter into a personalized action movie. There’s a sense of gritty freedom rarely found in modern titles, and it helps Guerrilla stand out despite its age.
The Re-Mars-tered edition does polish up the visuals somewhat—lighting effects have been improved, textures are sharper, and framerate stability is much better than in the original. It also supports 4K resolution, which makes the Martian landscapes more vivid. That said, this isn’t a complete overhaul; it’s a facelift, not a full reconstruction. Character models and animations still look dated, and the voice acting and script carry the unmistakable whiff of early 2000s cheesiness.
Where the game falters—is in its mission design. Repetition sets in early. Many objectives boil down to variations of “blow up this building” or “kill this squad,” which, while entertaining in short bursts, can begin to feel like you're playing demolition derby on a loop. The lack of variety in side content and the simplistic enemy AI don’t help. Once the novelty of destruction wears off, you may find yourself slogging through missions out of obligation rather than excitement.
The story is also serviceable at best. It provides just enough context to justify the fireworks but never reaches emotional or narrative depth. Characters are forgettable, and plot beats are predictable, serving more as set dressing for the explosions than as compelling reasons to keep going.
Technically, the game runs well on most modern systems, occasional bugs and physics glitches, such as buildings defying gravity or vehicles behaving erratically. These issues aren’t frequent but can break immersion when they occur.
Final Verdict
Red Faction Guerrilla Re-Mars-tered is unapologetically fun in its core premise: pure, unfiltered destruction. It’s a great pickup for those who want to relive a piece of gaming history or simply blow stuff up without too many constraints. While the remaster could have gone further in updating the experience, what’s here is still a blast—both literally and figuratively.
Rating: 7.5 / 10
Fun, chaotic, and unique, but held back by dated mechanics and repetitive design.
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Steam User 8
Game teaches you three things: 1) Mars is red, 2) sledgehammers solve everything, 3) buildings are just suggestions. 11/10, EDF still crying. Also discovered you can ‘renovate’ entire bases by accident, usually with myself still inside the building. Best home improvement simulator on Mars.