Games of the Year

ReCore: Definitive Edition

ReCore: Definitive Edition Screenshot 1
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From legendary creator Keiji Inafune and the makers of Metroid Prime comes the ReCore: Definitive Edition, an action-adventure masterfully crafted for a new generation. You are Joule Adams, one of the last remaining humans on the planet Far Eden, a mysterious and dangerous world controlled by robotic foes bent on your destruction. To survive you must forge friendships with a courageous group of Corebot companions, each with unique abilities and powers. ReCore: Definitive Edition includes the new Eye of Obsidian adventure. Join the plucky Corebot, Violet, and journey into the permanent midnight of the Starving Sea, a previously unexplored region of Far Eden where ancient enemies plot their revenge—on Joule and all humankind! Features: • Eye of Obsidian expanded adventure • T8 NK (or “Tank”) Corebot frame to cross quicksand and explore Far Eden with new power and speed • 10 new dungeons and 2 new overworld areas • 3 new weapon modes for Joule’s Energy Rifle
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Game Discussion

Review by Anonymous
Review from Steam

I don't know what all the negative reviews are about. I understand the comments about bugginess, that is true at times but the ones about no story and the world being bland are just false. I'm a completionist and like to do all the little points of interest before doing main story stuff. It was a challenge (enough to frustrate me a lot of the times which is a love-hate thing for me) to complete the dungeons well enough to get all of the rewards. The story and lore is actually complex and beautiful if you pay enough attention to it (it's not in your face about it). They left it on a cliffhanger which made it wide open for a sequel which they have given the generic PR response of "if there's a big enough demand we'll make a sequel" (So I'm actually trying to get more people to play it because I really want a sequel, I want to know more). As for the comments about how you should be able to just swap your cores to different frames whenever you want instead of going to a teleport or your base, that just does not make any sense. You expect her to tote around 2 huge deadweight frames just to make the game easier for you and so you don't need to plan things out? How would you feel being forced to do that? And as for having all 3 companions at all times that would further displace the challenge of having things planned out to make sure you have the color of companion to match the colors of your enemies. That's just lazy.
The lore is wonderful.
The world is interesting.
The characters are lovable.
The gameplay is engaging.

Review from Steam

𝕀 𝕣𝕖𝕒𝕝𝕝𝕪 𝕕𝕠𝕟'𝕥 𝕦𝕟𝕕𝕖𝕣𝕤𝕥𝕒𝕟𝕕 𝕨𝕙𝕖𝕣𝕖 𝕥𝕙𝕖 𝕙𝕒𝕥𝕣𝕖𝕕 𝕗𝕠𝕣 𝕥𝕙𝕚𝕤 𝕘𝕒𝕞𝕖 𝕚𝕤 𝕔𝕠𝕞𝕚𝕟𝕘 𝕗𝕣𝕠𝕞, 𝕀 𝕣𝕖𝕒𝕝𝕝𝕪 𝕕𝕠𝕟'𝕥...
ReCore is one of the most controversial games I own; in what way you may ask? The game is an absolute gorgeous gem to me, but to some people, whose reviews I've already read, it's a wasted opportunity for greatness. Let me elaborate...
The game is a magical adventure through New Eden, a barren robotic planet that Joule, our protagonist, wakes up in after having hybernated in cryostasis for who knows how many years. Having but Mack, her mechanical pet, as companion, she must fight off New Eden's hazards in search for any lead concerning what had happened to her father; an ambitious scientist.
New Eden is full of threats; from mechanical anomalies that will hunt you down relentlessly, to menacing atmospherical changes and hazards that will impede your progress in this adventure. However, Joule will amass an army of robotic companions that will help her through it all. Her rifle can be upgraded using colour add-ons that will allow Joule to deal tremendous damage to robots (or Cores, as they name them in the game) of the same colour. Her companions can also assist her in battle by activating their Lethal abilities, that will either stun, burn or just disorient the enemy cores depending on what colour they're wearing. Obviously you can customize your robotic companions by crafting upgrades at The Krawler (Joule's own safe haven) and you're also allowed to freely fast travel through places you've previously visited using Violet's special powers (a robotic Ninja that you'll meet in the first dungeon you come across; who's got an emotional DLC dedicated entirely to her).
What I loved about the game is not the combat; it's the absolute fun platforming that reminds me of Supermario 3D games or even the old 2010s Spiderman games... Also swinging with Seth and gliding with Duncan is quite wholesome and I enjoyed it a lot.
As I stated in the title of the review and from what I've read, the only people who disliked this game are those who have played it in consoles and thought the port was clunky, glitchy, buggy and overpriced. I thought the game was quite decent but I really cannot put myself in these people's place as I've never played this game on any consoles. This experience gets a 9/10 in my book and I just love how they made these robots convey emotions by cranking about... As far as I'm concerned, they've got more emotion that the actual humans in the game (the voice-acting is also decent).
Also, you can make Mack into a ToasterPoodle... Imagine, you can bellyrub and toast your bread at the same time! Wowie!

Review from Steam

Definitely the least complex and refined (both design and tech wise) out of "Microsoft Action Pack". Not a bad one, though, at least in its current "definitive" state. Just noticeably rough on all of its edges. If exploring eye-pleasing desolate landscapes using simple but mostly fun traversal mechanics sounds like your jam, check it out on sale. Just be prepared to deal with not very deep or engaging combat, and an occasional glitch.

Review from Steam

this is a very janky collectaton 3d plataformer (banjo-kazooie, etc)
and yes it doesn't look like one from the screenshots,
the gameplay is decent, the jank is everything else
i bought it with pocket change, and i definitively don't regret it, if you want a 3d platformer... there much worse options out there.

Review from Steam

the combat is a little simple but the fast paced motion and platforming keeps it fun.

Review from Steam

People rate this 6/10 i'll rate it 7/10, if you are autistic or have ocd you will like this more.
Think of it like Mario 64 with collecting stars in regards to prismatic cores, but with better physics and mechanics with a 3 way synergy with colors.
I absolute hate platforming especially 2d ones, but i did finish mirrors edge twice 100% back in the day, there is one level that will take you 10-20 tries to complete (armory flux) still this level isn't as hard as mirrors edge, but the platforming with the mechanics is actually enjoyable, also the story is passable.
I think it deserves a sequel but that will never happen. 12 hours complete 21 hours to 100%
Tips: dash off a ledge first so you can 2x jump and dash again in air, use blue flying bot and yellow tripod bot for damage(former laser beam spam) also you yourself just spam charged ball shots(the first of four types) matching the colours for ez game.

Review from Steam

I enjoyed it a lot! Speed trials were definitely fun and challenging! Looks great! Combat was cool chaining attacks with your pets and rotating your gun to target the enemy weaknesses! Some tricky platforming at times but feels great!
Grab it on a sale! Great game!

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