Reborn Tribe
Hi, I am Luper, a part-time indie game developer. I learned game develop by myself. In the place where I live, many parents take video games as “Poisons” that are doing harm to the teenagers and interfering with their studies. But I insist that video games bring much fun to us.
I worked hard silently by myself for 262 days to make sure that the Reborn Tribe can truly be called a “Game”. Due to the time and money limitation, I do not wish you to expect too much of this game. It is just a normal simulation game, added some adventure elements like Turn-Based Strategy and Equipments Refining. Lastly I would like to thank my family and my friends for their support and encouragement.
Thank you for taking the time to read the contents above. If you are still interested in playing this game, read on.
Reborn Tribe is a medieval style simulation game that combines education, construction and exploration. In the ancient time, wars between the gods led to the destruction of the old world. Mankind established two tribes in the new world: the Lif and the Lifthrasir. One day, an unknown magical power attacked the Lifthrasir. As one of the survivors, you decide to reborn the tribe with few resources.
In this game, players build and run the farms, pastures, etc. You can obtain the resources from the workshop and fight against monsters. In this period, you have to encounter a lot difficulties. The hints left by your tribe are so limited that you need to overcome all the difficulties by your own creativity and imagination and find out the reason why the tribe disappeared.
You can hire staffs to help running the farms, pastures, workshops and other buildings. Optimizing industrial structure can make it more effective. In addition, you can also organize members to explore outside the tribe, which can obtain rare items.
Game Features
*Normal Images: Although the images are not as good as many excellent indie games, I did my best to make sure you can have a comfortable experience. And I think you will love those cute cows, alpacas and chickens.
*Non-Original Music: Aha. This may disappoint you but I spent most of the time on programming and arts. (Tip: Animal sounds can be triggered when CLICKING THE PASTURES.)
*Basically No Effects: The only effect in this game exists in the battle scene. The attacking effects of Wizard and Priest will be obvious, while other jobs’ attacking effects are not obvious. (Tip: If you are focus on the experience of game effects, please think carefully before buying this game.)
*Relatively Single Content: It only contains 27 levels for now. I will do my best to enrich the contents according to the feedbacks of our players.
At last, I hope you like the game and be active in giving us feedback. All comments and suggestions are welcome! XD
Steam User 13
Nothing spectacular but for 8 bucks it is a very good game for playing whilst travelling. The soft silky tones of the Chinese female commentator make it worth the price. This 81 year old has fallen in love. As for the game it's a Build up with challenges and achivements. Simple you may think but no it's challenging so worth a look and for a few dollars you get a decent game. Well enough said going to listen to my new Chinese Girlfriend again Oh to be 20 again,
Steam User 1
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Reborn Tribe could be described as a game that is a mashup of economic development, trading, crafting, and adventuring. The player starts out with basic buildings and can develop various parcels of land as farm, shops, pasture, workshops, etc. Each produces raw materials that may be used for crafting, or sold to a trader for cash. In many cases, some materials will be a source of crafting with the surplus sold off to finance crafting and recruiting adventurers. Reborn Tribe has a fair bit of depth and there is a learning curve to understanding to which raw material production will be useful to produce a given product. This becomes important as the game progresses, because each new parcel of land acquired costs progressively more money. Also, there is real time maintenance and production, so purchasing land and doing nothing or developing it as something that can't be used yet can lead to bankruptcy; ending the game immediately.
There are not many options, just the basics, like toggling music on and off or sound effects. Language can be set, the game appears to have been developed by a solo developer, the style of the graphics and some of the dialog suggests Japanese. There is a back story to the game that tells the player about the quest to restart or 'reborn' a tribe, however, this doesn't seem to be important. There is mention of the game setting being medieval, but it appears to be more of fantasy setting. The graphics appear to be hand drawn with flatly shaded textures. The characters are styled like bobbleheads.
The game play loop seems to be to start by building a positive cash flow via developing farms, pastures, and workshops. There is also the ability to build shops and set the goods that will be sold in them. Hotels and apartment building can be built, which will increase the shop traffic flow for selling goods. In addition to all of this, recruited adventurers have a secondary skill, such as Workshop-Deputy. When assigned to a workshop, a workshop-deputy can boost the yield of the workshop. All of the development building types have a corresponding specialty. The adventurer can be put into a training building and slowly train up their experience for the adventuring part of the game. Adventuring is a simplistic combat mode, chosen from a static map of encounter locations. The player is supposed to progressively defeat encounters to unlock the next location.
The battles in Reborn Tribe can be manually fought, but the default is an auto-battle mode. This mode is probably the best way to play initially as the battles fought manually may be a bit tedious. There could be situations in late game battles where it is a good idea to fight manually for strategic reasons. When a battle is won, there are material drops and experience is gained. The adventurers appear to level up automatically. Reborn Tribe is surprisingly well made considering it is a solo developer and possibly the first game he/she has ever made. There may need to be some refinements over time, but so far it seems pretty solid with no apparent bugs. It is well worth the asking price, considering the depth, and is highly recommended.
Steam User 0
Took a chance on this one because there isn't much out there about it yet and only one other review atm. I can tell you that it is definitely worth the few bucks. There is a lot to do, lots of choices, and serious money management since things get more expensive as you go along. At first I thought it was just a really basic buy land, produce, sell, repeat but there is an actual production process for goods. I haven't even gotten to the explore and combat areas yet which I think is the big part of the game.
I have a couple of suggestions though. When you complete a task it would be nice if the finished tasks went to the top. I also wish there was a way to automatically sell certain products. I have a lot of tables but have to go to the market each time. Maybe that exists and I just need the staff to do it. Still learning the ropes here but i'm having fun with it so far.
Edit: Combat is fun, wish there were more opportunities for Iron though. Also, figured out how to auto-sell by opening Stores. Game keeps getting better as I play.