Rain World
You are a slugcat. The world around you is full of danger, and you must face it – alone. Separated from your family in a devastating flood, you must hunt for food and shelter between terrifying torrential downpours that threaten to drown all life. Climb through the ruins of an ancient civilization, evade the jaws of vicious predators, and discover new lands teeming with strange creatures and buried mysteries. Find your family before death finds you! Inspired by the simplicity and aesthetics of 16-bit classics, this survival platformer requires fast-paced sneaking, both upon your own prey and past the jaws of hungry predators. Each ravenous foe in your path will be cunning, vicious and always on the hunt – eager to sink their teeth into you, or even each other. As a small, soft slugcat you must to rely on stealth and wit rather than force: learn the ecosystem and turn their strengths to your advantage. Maybe then you can survive… Rain World!
Steam User 232
Absolutely phenomenal. I started the game, died a lot, got frustrated and wasn't sure when I'd enjoy it. I wanted the full experience but I was also struggling. I beat the first 'chapter' of the game but wanted to restart after having an awful time and resorted to cheating with the dev console to skip some levels.
Forum users helped me with encouragement, and also admitted that they themselves used mods and some of the accessibility settings in the remix option to ease into it.
I also learned more about the movement of the game; it's all a learning experience and while I won't spoil anything here I will say that you can outmaneuver a lot of predators with speed, agility or both.
Finally, I beat the game without strictly cheating (maybe some would account accessibility options as cheating, but I still beat the game using regular tools at my disposal)
Here's some settings / mods I'd suggest:
- Play as survivor instead of monk (Food might seem tough at first but don't worry, the experience IS better as survivor)
- Monk style gates (Once you enter an area, its unlocked permanently)
- DO NOT USE 'Disable karma requirements' (High karma gates are used to say 'this is a hard area'. I turned this off in my initial playthrough and it meant I went into a really hard area by accident and gave me a horrible experience).
- Loading screen tips (There's some VITAL information I never figured out, wish I turned this on sooner)
- Maximum rain timer (Normally its RNG how much time you get, but I just used this so that I always have forever before the rain. Turn off as you get better)
- Slug senses (ability to see a visual 'threat' meter so you know enemies are nearby)
- Breath time leniency (Makes it so that you don't die as quickly when out of oxygen under water)
- Sharpener mod (allows you to resize window)
- SBCameraScroll (Combines appropriate rooms into long rooms where the camera follows you, great to avoid BS deaths where something is pixels away from you but offscreen so you had no idea. Also helps you know which ways you can go)
- Infinite Spears (This is kind of cheating, but spears are very important. I turned this on at first so that I could get used to using spears in and out of combat as I was very bad with my throws and end up losing them. You can then turn down the number of spears so instead of having infinite spears on your back you just have more than one. Eventually turn this mod off when comfortable with using the spears around you)
- Some people like the health bar mod but I never used it
Good luck and let me tell you, it's worth it.
Steam User 432
refunded.
yes, this is a positive review.
this game... is a work of art. there's absolutely breathtaking visuals to be found here, and it provides some of the best environmental design and storytelling I've ever seen. It's also just a treasure trove of creativity.
I refunded because it quickly became clear this is an extremely hardcore experience, on a genre (platformers) I frankly don't super enjoy. Just because -I- don't like it, doesn't mean I can't recognize how good of a game this is, and it doesn't really have much in terms of faults beyond personal taste or preferences on my end. this is, put simply, a great game that I don't like playing.
If you like difficult and punishing platformers, however, this game is a must. It's crazy how good it is.
Steam User 687
☑ Has rain
☑ Takes place in a world
Steam User 171
This. F**king. Game.
I can comfortably say that beating Rain World is one of my most prized accomplishments when it comes to gaming. Not only because it's very difficult in a refreshingly unique way - more on that later - but also because the spiritual significance of the game, the ending in particular, left an ever-aching scar on my heart that refuses to heal even years later.
There's this general belief that game journalists suck at games; I don't want to get into that right now, but I honestly believe that Rain World simply blindsided a lot of its more mainstream reviewers with its unconventional control scheme and strange, dynamic difficulty. This isn't a 2D platformer. The slugcat cannot really jump like we're used to; instead, it has a handy set of other movement abilities, and learning them in spite of your instincts is required to get anywhere.
And this is on top of the other unusual design choices. The world is incredibly interconnected and if you're persistent enough, there's nothing really preventing you from doing stuff out of order and even skipping a lot of the game. No worries though - the chances of you doing that on accident are very low.
What really makes Rain World shine, however, is the way its difficulty works. Almost all hard games can be learned, and that's what you're expected to do. Learn the steps and execute the dance. But Rain World shuffles things up every time you die. Enemies appear in different locations. A route you took last time might be inaccessible this time around due to a bunch of lizards fighting for turf. Sure, you could try sneaking past. Or even fighting them. But as a general rule you're not a fighter; you have to use a mixture of trickery, stealth, being quick on your feet and occasional violence to get by.
In other words, you're squarely in the lower half of the food chain. Yes, there are creatures that are below you that you can hunt and consume, but most things want to make a snack of you instead. And they will. Oh yes, they will.
The most memorable and glorious moments of the game will be where you will have barely escaped with your life over and over again in a single cycle and miraculously managed to find shelter just before the rain came. And as you start to really understand the workings of the world and the abilities of your slugcat, moments such as those will come more and more often. That's its true power.
On top of all that, Rain World has a spiritual component - one that is not immediately clear, but as you keep playing, you'll begin the true significance of a lot of stuff. I don't think it's practical to completely unravel the plot by yourself due to the insane things you need to do to get some pieces of info, though; I had to consult the wiki to really understand. But it's fine - you'll still get a very satisfying and emotional experience if you go only with what you can find by yourself.
And above all else - it's a very, very unique game, even by indie standards. Difficult, yes. But possible to learn and to master. Complex. Obtuse, perhaps; but so incredibly satisfying. Not for everyone, for sure - and yet, I implore you to check it out. I'm incredibly grateful to the Universe that I did and refused to give up.
Curator page
Steam User 259
this is how my parents got to school
Steam User 208
don't be afraid to put down the game for a while to take a break, but please, don't forget about it. please finish the game eventually
Steam User 307
i threw my child off a cliff trying to spear a lizard