Games of the Year

Rage 2

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RAGE 2 brings together two studio powerhouses – Avalanche Studios, masters of open world insanity, and id Software, creators of the first-person shooter – to deliver a carnival of carnage where you can go anywhere, shoot anything, and explode everything. An asteroid has annihilated 80% of the earth’s population and humanity’s numbers are dwindling. Ruthless and bloodthirsty gangs roam the open roads and the tyrannical Authority seek to rule with an iron fist. As Walker, the last Ranger of the wasteland and a threat to their power, you have been robbed of your home and left for dead. Now you’ll have to rage for justice and freedom. With ludicrous vehicle combat, super-powered first-person mayhem, and an open world full of emergent madness, you will tear across an unforgiving wasteland battling sadistic gangs to find the tools and tech needed to crush the oppressive rule of The Authority once and for all.
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Game Discussion

Review by Anonymous
Review from Steam

Rage 2 = Mad Max + DOOM

Review from Steam

RAGE 2Is uncompromising, honest and fun
Think that you are thrown into a post-apocalyptic, no-man's-land world full of sand and heat and that your only mission is to survive. Now take all of that and add the fact that you'll be armed to the teeth, with nearly infinite ammo and enemies on the loose. As simple and vague as it may seem, that's what happens in Rage 2. Far from being a masterpiece of narrative, the game by idSoftware in partnership with Avalanche Studios and published by Bethesda brings what lovers of puerile shooters love most. : shooting, beating and bombing.
Despite some technical flaws and one of the shallowest plots in a game of the genre in recent times, Rage 2 fulfills its role as a first-person shooter game well. It brings a vast amount of weapons, combat situations, vehicles, a good variation of enemies and a very interesting challenge.
Like in a 90's movie
From the short description above, those who lived their childhood in the 1990s will certainly be able to perceive similarities with a film from that time — and apparently that's exactly what idSoftware and Avalanche Studios wanted. Of course, it's nothing new, since the first game in the franchise, Rage, from 2011, had precisely this proposal. In that case, repeating the formula would be natural.
As the "ranger" Walker, you are responsible for getting Project Dagger off the ground. This plan was devised by three great leaders of the Wasteland, the world in which the game takes place and which we navigate throughout the gameplay, to defeat General Cross, leader and creator of the Authority, a criminal sect that is causing the biggest mess.
As mentioned above, the narrative is very shallow. Cross is not a charismatic villain and his motivation doesn't seem very clear. Evidently, Walker and everyone who wants to defeat him have more concrete reasons for doing so, whether they are revenge or simply to prevent complete domination of the Wasteland. But, to be quite honest, when you start playing Rage 2, what matters least is the plot, just like a 90's movie. The campaign has just over 10 hours, if you choose to be straight in your game line. But with Rage 2's (not that big) open world, doing side quests can bring you more weapons, upgrades, and the like.
Carrying out the missions of the three commanders of Project Dagger is not only part of a mere progression of the game, but also entitles you to upgrades to the ranger's arsenal (I'll talk about that below) and also unlocks going to the final confrontation. At this point, by the way, is that Rage 2 differs from open world shooters like Far Cry 5. You can't advance to the main missions simply by navigating the map, the player being forced to follow a sequence of facts.
Shooting game as it should be
It's in the gameplay that Rage 2 definitely shines. Few shooting games were as honest and fun as he was in this generation. There is an interesting range of weapons and abilities you can collect with Walker, always located in areas called Arks. In them, the player can expand their arsenal and improve their ranger armor. Whenever something is collected, a brief tutorial is presented, introducing the player into situations where that weapon or skill can be used. Weapons like shotguns, assault rifles and even rocket launchers are available. As for the skills, called Nanotrites, Rage 2 drinks a little from the source of Halo and Titanfall, providing the player with mastery of special moves with the use of armor.
Looking at the map, we see that there are many points to be explored. As simple as this open world may seem, its liveliness, even in a post-apocalyptic setting, doesn't make things dull. There's always something to do, like killing scattered gangs of henchmen, destroying convoys (groups of henchmen with vehicles), and raiding bandit lairs in search of ammo and weapon upgrade points.
The only part, though, where the storyline becomes essential is for improving Walker's abilities, as you need to unlock certain levels in specific quests given by the Dagger Project leaders to evolve your equipment. Each leader is responsible for a skill type. For example: by advancing in John Marshall's missions, you become able to improve everything related to the attack.
Knowing this, you need to do just one thing: sit your finger down and shoot everyone. There's no need to be stealthy in Rage 2. Part of being careful on raids in shooter games is saving ammo and managing it, something that doesn't have to be done here. The amount of bullets available either in the lairs or in the stores present in the cities is something that makes the game very fun and uncompromising. Not even health worries, because you can, in addition to acquiring the health infusers, collect feltrite capsules (a kind of life serum) by killing the henchmen and mutants that appear.
Of course, the maintenance of this entire arsenal can come crashing down when some sub-bosses appear. But this is not something to worry about, but it does bring a certain challenge, especially when the quest itself has a higher difficulty. The level of enemies, by the way, is shown by dragging the cursor over locations on the map.
Another interesting point of the game is locomotion. There is a good range of vehicles that you can earn or just pick up in the game world. To "validate" this theft, just go to one of the main cities in Ermo and register the tank, car or motorcycle you took. These vehicles, by the way, are important for some missions, not just for locomotion. There's the possibility of fast travel in Rage 2, but save that for last.
Performance over graphics
The choice of idSoftware and Avalanche Studios to privilege Rage 2's performance over beauty is very clear from the first few minutes of gameplay. Not that the game is ugly, but it is below the standard of the main shooters on the market. We played it on the PC version (obviously) on the XOne X version, it crashes at 1080p and clean 60fps, just like on the PS4 Pro. In traditional console versions, the game maintains the resolution, but runs at 30 fps. We can see that, in terms of graphics, the Xbox One X version is slightly better than the others, with slightly better colors. But were it not for this comparison, it would be almost impossible to detect. And needless to say, this version (PC) is superior!
More honest, impossible
The experience with Rage 2 was one of the most enjoyable in a first-person shooter this generation. If I could make a mix of Doom, Far Cry and Mad Max, we would certainly find the base formula for this game.
Despite technical flaws and a very shallow plot, Rage 2 fulfills what it promises from the beginning: to bring a pure shooter, without crying, extremely objective and fun. Worth every penny!

Review from Steam

Rage 2 is an uneven game. In a way it's faithful to the original Rage which was also uneven. Ultimately, I enjoyed it so I'm giving it a thumbs up.
The gun play is a lot of fun and in that respect, this makes this a top FPS. The problem is that it's trying to be an open world game and it's weak in that respect. So if you want to mindlessly shoot stuff, R2 delivers. If you want some depth and story, this is no Elder Scrolls.
And the graphics are amazing. Since the game is an Avalanche/id collaboration, I assumed the gorgeous graphics were courtesy of the latest id Tech engine. Much to my surprise, I found out that the engine is actually Avalanche's APEX engine.
And while most non-driving-focused games do a terrible job with driving/flying without a controller (including Avalanche's own Just Cause series), the driving was pretty good.
That's the good stuff. A solid FPS with beautiful graphics. If you treat this as an old-school FPS with beautiful modern graphics, you will have a great time. If you expect a solid RPG, you will be disappointed.
On the bad side, the dialog was inconsistent and annoying. The tone of the main character would go from alright to whiney. For some reason, they gave the main car inane dialog. A car shouldn't talk. And if it must talk, it should't have stupid lines like "we're here, sport!". Also, the tutorials. In the first half hour of the game you will be assaulted with a barrage of tutorials interrupting the game play every few seconds. That alone may discourage you from playing. But once you power through those it gets better.
The menu is buggy with certain areas not responding to the mouse and you have to use the keyboard instead. It also hangs for a couple of seconds every time you switch tabs.
Also, the game is too easy. I typically play on the regular difficulty but for this game I bumped to the next harder level and it was still too easy most of the time. You will also collect the most important stuff right away. The shotgun is so good that it will carry you through the whole game but that's one of the first weapons you get. Same with the cars. You can collect a bunch of cars but the only one worth playing is the very first car you get as it's upgradable and other cars are not.
And the XP system is a mess. There are so many different types of points that you have to collect (or buy) and when you combine this with a bad menu screen where you have to manage it, it becomes at best tedious and at worst you will miss leveling up because you haven't checked every tab to see what can be leveled up.
Lastly, you can't buy the DLC on Steam. You have to buy some stupid propietary currency which conveniently comes in bundles bigger than the price of the DLC (meaning you have to spend more money on the currency than it costs to buy the DLC, therefore throwing the leftover money away). This is a shame because I like the game enough that I would have played the DLC if it was available on Steam.

Review from Steam

For the past 10 hours I was wondering why this game got any bad reviews? I been playing video games since they existed. I think people these days are not as durable. This game has Racing , some RPG, Lots of FPS, some lootfest, definitely collecting vehicles and weapons, Plus upgrade city. Boss fights and flight, Plus weird wanderer wasteland stuff to experience. And who doesn't like killing Goons? People who negatively commented about this game are _______ Nuts.

Review from Steam

Pretty fun open world old school-ish shooter and sequel to Rage. Not a perfect game for sure but still deserves way better reviews than it got.
The good:
-the gunplay is so good, also with all the different abilities
-progression is very satisfying with like 10 weapons to find, a bunch of abilities and so many upgrades and skills. You are constantly getting stronger. But thankfully it's not an RPG or a loot shooter.
-finding and driving the different vehicles is fun
-enough content
-5 different difficulties, easy being you are basically a god while ultra nightmare is super unfair, see below in bad
-new game plus and perma death mode which isn't my cup of tea but I guess it's nice that it's an option
The bad:
-performance can be a problem at times sadly
-open world activities could make you believe it's an Ubisoft game
-ultra nightmare difficulty is unfair af. I did this in a new game plus while having EVERYTHING upgraded and I still struggled. First of all pretty much every enemy on this difficulty is a bullet sponge and kill you in a blink of an eye, most deaths feel cheap. Especially I found that if you knock down human enemies and they keep shooting while lying on the ground, you basically instantly die, even on max health with all upgrades which almost feels like a bug because other stuff can't kill you that fast.
-dlc politics of the game: The biggest bundle of the game you can buy on the steam store page is the deluxe edition which makes you believe this contains all dlc's especially since you don't see any dlc on the store page. Well, you thought wrong. You can also buy Coins on the store page which you can use to buy skins but you also need those to buy a mission which was a pre-order bonus if you want it which would be 5$ which isn't worth it at all, also because the weapon you get with it sucks. And then there is another dlc which you have to buy with coins, also 5$ which isn't great either but you need it for 100% achievements. If you don't care about achievements, only buy deluxe edition as this dlc is good, but the others not so much and this whole dlc system the game has just sucks

Review from Steam

Although I have played the game for more than 20 hours, I cannot complete it because the last mission is bugged. Project dagger doesn't show in map and even if going to the place manually does nothing. After all these years a major bug such as this still hasn't been fixed. Shame on Bethesda.
Edit: Finished the game by replaying the second last save before starting the dagger project. For anyone reading this then do the final mission immediately after completing the second last one otherwise it would bug out.

Review from Steam

This game is like a fun Far Cry game. The gunplay is amazing, I don't understand how this is "mixed." If you like Far Cry games you will definately like this, I liked the first Rage as well, this game to me deserves more praise.

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