Radio Commander
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5.00
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Radio Commander is a strategy game based on one crucial idea – the player uses only a radio to command his troops on the battlefield. In Radio Commander, the player is not an invisible being hovering over the battlefield, but rather a real military commander that carries a heavy burden of coordinating military operations. It’s a bold try to redefine the genre, as player will be involved in a decision making process much more realistic than those pictured by casual RTS. The game is set during the Vietnam War and focused on a narrative driven experience. The main game scenario doesn’t avoid difficult issues of civilians trapped in the theater of action, shady CIA operations, and cynical political pressures.
Steam User 3
Great take on the RTS genre. It's like a modern version of distilled chess. Excellent integration of radio themes. I haven't played past the 3rd mission yet, but it's already quite immersive. Recommend using open-backed headphones +radio workshop themes for the full grisly M*A*S*H wartime effect.
Steam User 2
the game is a lot of fun but the dlc squad commander makes it more complicated so i recomend just getting the base game
Steam User 3
One of my favorite games from this dev team, its absolutely insane how good they make these games. I've always loved the operator styled games they've made, even ones that aren't focused on it like Infection Free zone. 911 operator, 112 operator, Radio commander, and Infection free zone are all games I've played at some point that they made, and I don't have any complains for any of them ever.
Steam User 3
ok, so this is a 20 min review but lets be honest, we watch vids of it before lol so we know what were getting into.
so, as a rts alone its meh. but honestly if it were more complicated it would be a wayy steep learning curve. but i will say it is rather linear, but theres some wiggle room i see. cant speak for the campaign, im a quick/custom battle kinda guy. i would say get it on sale if u can, i paid 5 bucks and im satisfied w it. u can move ur men kinda anywhere u want but whether it will complete the task is another question
juggling arty, airstrikes, helos, and medivacs is its strongest point
Steam User 1
Great game for such a small dev team. With polish, would've been 5/5. Wonky voice acting, typos throughout the menus and missions, gameplay issues such as triggers that wouldn't fire and frozen units (and the anachronistic mention of Delta Force in mission 9) muddle a great experience. Get this game and the DLC when it's on sale
Steam User 3
Yes is fun but the fun came in when the characters are speaking developing the story line and is just funny the way they talked to each other
Steam User 2
+ The fog of war and replay mechanics are really fun
+ Coming from the game squad, I loved the concept
- Why does every unit report every little scratch, why do I have to tell them everything? I know this is probably easier to program but I feel like I'm the only one doing the thinking here.
- I'm not sure why in the 2nd mission, after rescuing all the wounded soldiers, the next objective is to "rendez-vous" with no further detail, but when I do collect both units at the LZ and fly them out on helicopter, the mission just goes on. Shouldn't it be something like "stand by and survive the night"?