Games of the Year

Portal Knights

Portal Knights Screenshot 1
Portal Knights Screenshot 2
Portal Knights Screenshot 3
Portal Knights Screenshot 4
Portal Knights Screenshot 5
0
2
Edit
Prove yourself a Portal Knight by levelling up your character, crafting epic weapons, and vanquishing foes in real-time in this cooperative, 3D sandbox action RPG. Explore dozens of randomly-generated islands! Build almost anything! In a world torn apart by the Fracture and terrorized by the Hollow King, you and your friends are its only hope!
Promote for 50G

Game Discussion

Review by Anonymous
Review from Steam

This game... is awesome. Some people could argue that it's a Minecraft ripoff, but still. My dad got this game for free on Playstation Plus, and we played it for hours. He died 2 years ago, and I got this game just now to relive the experience. It isn't the same without him, but in a way it feels good to be back. I give this game a 9/10, because there are a couple things that could be better, like the pricing of the DLC's, and the fact that I wish the extra classes and races were sold seperately. I want to get the Rouge, not the Rouge and a whole other game, with some vanity hats and rings. But other than that, the devs did a great job.

Review from Steam

Nice little game for adults who chose to stay children in their hearts

Review from Steam

Portal Knights was big fun, and so cute! I played alone and with my boyfriend (each of us on our own computers, connecting via multiplayer functions). I especially enjoyed rebuilding a broken-down castle and collecting a menagerie of animals there. :)

Review from Steam

Now that I hear that there is potentially a Portal Knights 2 on the way next year, I figured I wanted to write a review knowing that the chances of any of the problems this game have being fixed are slim to none.
Portal Knights is Minecraft if it focused more on RPG than building. You can still make a nice house or giant golden dildo but with less options if you wanted it to be something other than golden. But on the flipside the level system is nice for seeing progress with your character, with some weapons and armour being locked behind level requirements. Even when playing solo for the main story it's well worth a try.
Now for the thing that really pissed me off:
No scaling in difficulty for additional players: Playing solo is great right up until the optional harmode versions of the bosses. For a game that never really expects you to have to grab a friend to complete anything it suddenly turns around and says "Fuck you ya lonesome chode" and locks the best loot behind impossible bosses (unless you're an avid Soulsborne speedrunner). Alternatively if you turn up with 3-4 people to these bosses then you've won, no matter what class or equipment you've got. Even if a character dies it's a short trip back to the boss where you can drop in and fight as normal, with the bosses resetting only when all players are out of the arena. The worst part? Not even guaranteed drops, which means if you're struggling with 2 players to beat a boss and they don't drop what you're after then screw you fight it again.
TLDR: Great for RPG Minecraft, shit for single player in post game.

Review from Steam

Again, the forever-needed "sort-of" recommendation button would prove worthy here. (TL;DR at the bottom.)
It has all the elements necessary for a fantastic game. Good music, great building, good art style, good exploration, good crafting, decent biomes, decent controls, and treasure. But...
Music:
It's quite immersive and enjoyable, but sometimes it double-starts and plays the same track over itself. Very annoying and five years after release, unacceptable.
Building:
This part seems to stand out to me. While it's just block-by-block building, there are a lot of varieties of blocks and objects that can be crafted/found. Physics don't really come into play, so you can build whatever you want in whatever shape you want. This is what I've found to be the most enjoyable part of the game so far.
Art style:
Great, although a bit more variety between mobs, treasure chests, dungeons, and pre-made structures would have helped.
Exploration:
So far, pretty good, but my biggest gripe is that some dungeons have VERY little worth finding, and some have absolutely nothing at all. Don't make me fight mobs and jump around through the darkness with no pay off.
Crafting:
Frankly, the crafting is fine. Good progression, materials are pretty accessible, and the items you create feel (and are) stronger than what you had before. My only problem is with the item-crafting timer, which seems fairly pointless in a single player/co-op experience with no PvP.
Biomes:
They vary to certain degrees, but eventually they all seem to blend together a bit. This is partly to do with mobs and pre-built structures crossing biome boundaries. When I see the same creatures and buildings in varying landscapes, those landscapes start to feel the same.
Controls:
The controls are pretty good. If you hate that it switches you from first-person to third during combat, there's an option in the settings that will fix that.
Treasure:
The treasure boxes mostly look the same, which is acceptable, but a lot of them have simple materials in them, such as iron or palm leaves. I didn't just spend fifteen minutes chopping through skeletons and flying eyeballs to get something I could have mined on the surface. A few chests have had armour and weapons in them, but not enough.
TL;DR:
A good game with a lot of varying blocks and objects with which to craft your house/workshop. Biomes are pretty good to explore, but it will feel like a bit of a grind after a while. Buy it if you like crafting, exploring and building, but wait for a sale and don't expect to dump in hundreds of hours.

Review from Steam

I wish there was cheese

Review from Steam

Recommending this game if you like Terraria. It's essentially 3d Terraria.
I rate this game an 8/10.
TL;DR: Roll a warrior if you would like to see all content solo.
My main issue so far is the difficulty spike once you hit max level. The hard mode bosses are seemingly impossible to kill solo. I was able to kill the electro worm after a few hours on my archer. But the Frost Queen has an unavoidable frost beam that will 100% you even with frost potions active.
I was hoping to defeat all the bosses without looking up a guide - unfortunately I was forced to and the only answer was either, 1: group with people and literally sacrifice someone every time due to it's high dmg 2: force a friend to play a class they don't want to to soak the dmg? 3: Exploit? the game using rocket jumps with wing combos with precision timing as to not reset boss 4: roll a warrior cause they are OP.
I'm not too mad about any of this but it seems like poor game design when bosses have a mechanic that you 100% can not avoid and can not survive. I got the electro worm dead and have killed him a few times now on a mele archer build using poison daggers. The boss will 1 shot you if you mess up anything BUT you CAN solo it and it doesn't have an insta-death feature like the frost queen.
Seeing as there are no steam achievements linked to the Hard-mode bosses I am assuming they are supposed to be immensely frustrating and for a more "hardcore" playerbase. But I was disappointed to see I can't solo the boss on my selected class.
Other than this small issue the game is great. Base building is fun and the class fantasy for each class seems interesting and makes me want to try all the classes out.
I will update this review if I figure out some trick to the frost queen, but forcing me to look up guides or use 3rd party resources to defeat a harder vesion of a boss I already killed sort of kills the vibe. IDK

X
Age Verification
To be able to see content under adult tag.
Confirm