Planet Coaster
Surprise, delight and thrill crowds as you build the theme park of your dreams. Build and design incredible coaster parks with unparalleled attention to detail and manage your park in a truly living world.
Piece-by-Piece Construction: Planet Coaster makes a designer out of everyone. Lay paths, build scenery, customize rides and make everything in your park unique with piece-by-piece construction and over a thousand unique building components.
Landscape Sculpting: Play with nature and reshape the land beneath your feet. Sculpt the landscape to raise mountains, form lakes, dig caverns and even build islands in the sky, then weave coasters through your park above ground and below.
Total Authenticity: Recreate your favorite rides or leave the real world at the door. However you love to play, the most realistic rides and most realistic reactions from your guests make Planet Coaster the most authentic simulation ever.
Steam User 194
I have been playing this game for over 12 hours. I can say its a good game even for a person of my age 51. I entertaining and fun. There is plenty to do and more than enough space to build a fare ground. I have experimented with different items to see what they all do. You can add security cameras that make it more fun when viewing them. Just go to watch those thieving swine who go pick pocketing and the people who vandalise things. You have security who escort them of site. I am still learning. I read that folks want a bigger map. Its not city skylines. You building a fairground of theme park. I will recommend the game. I use ultra graphic setting and get 79 to 97 fps so is good but I do have a high end computer.
Steam User 84
---{ Graphics }---
☐ You forget what reality is
☐ Beautiful
☑ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
---{ Gameplay }---
☑ Very good
☐ Good
☐ It's just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't
---{ Audio }---
☐ Eargasm
☑ Very good
☐ Good
☐ Not too bad
☐ Bad
☐ I'm now deaf
---{ Audience }---
☑ Kids
☑ Teens
☑ Adults
☐ Grandma
---{ PC Requirements }---
☐ Check if you can run paint
☐ Potato
☑ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer
---{ Difficulty }---
☐ Just press 'W'
☐ Easy
☑ Easy to learn / Hard to master
☐ Significant brain usage
☐ Difficult
☐ Dark Souls
---{ Grind }---
☑ Nothing to grind
☐ Only if u care about leaderboards/ranks
☐ Isn't necessary to progress
☐ Average grind level
☐ Too much grind
☐ You'll need a second life for grinding
---{ Story }---
☐ No Story
☐ Some lore
☑ Average
☐ Good
☐ Lovely
☐ It'll replace your life
---{ Game Time }---
☐ Long enough for a cup of coffee
☐ Short
☐ Average
☐ Long
☑ To infinity and beyond
---{ Price }---
☐ It's free!
☑ Worth the price
☐ If it's on sale
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money
---{ Bugs }---
☑ Never heard of
☐ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs
---{ ? / 10 }---
☐ 1
☐ 2
☐ 3
☐ 4
☐ 5
☐ 6
☐ 7
☐ 8
☑ 9
☐ 10
Steam User 48
In my opinion, this is the greatest sandbox game ever made. The amount of creativity this game allows for is endless, and the game has an amazingly happy and cheerful atmosphere at all moments that just makes it so fun and lighthearted to play. There's also just so much to do depending on how you want to play, whether you want to build a massive theme park that takes months or you just want to design realistic coasters or you want to challenge yourself and play on a tight budget, this game has something for everyone, and I HIGHLY RECCOMEND it to all theme park/roller coaster lovers. I've never had more pure fun in a video game than I do in Planet coaster.
Steam User 36
Planet Coaster is the most fully realized theme park simulator so far. There are others out there that focus more on raw creativity, or the business side, or the really intricate details of specific rides... but this is the best all-around package and the most fun to experience from a Point of View camera.
Frontier's Cobra engine does a lot work to give us this amazing sound design. Walking through your park you're surrounded by all of the clicks, rattles, and whooshes as a coaster goes by. Speakers can be freely plopped down with whatever music or sound effects needed to create whole soundscapes. Rides can have their own soundtracks and your whole park can have different music for each areas. With some custom colorable lights, you can really lean in to theming and sensory immersion.
The rides available in the game are a pretty good selection of rides from various theme parks, with a good amount of popular coasters types. You can build just about anything from scratch or work with blueprints for existing coasters like Steel Vengeance. Making replicas of real world coasters hasn't hit too many limits, aside from not being able to paint individual trains, but you can get close enough to convey the feeling of it. True dark rides can be made by digging underground tunnels and caves in the terrain.
Both good and bad are the pieces available. Even with all of the DLC content, there are not enough themes and there are noticeable gaps in part sets, limiting your choice in styles. The mod items on the Workshop aren't varied enough to get a whole area's theme, unless your theme is Disney World. Short of learning 3D modeling you're pretty much stuck with what's in the game. They are good parts, at least, and a lot of them let you customize their colors on a color wheel for a lot more variety than it originally seems.
The two biggest obstacles are the path system and the grid-based building system. The path system is annoying most of the time and is easily the part I spend the most time fidgeting with. It autocompletes to the nearest assumed connection and it often isn't the one you want. There's a grid element that lets you make nice neat shapes, but its placement can be super fussy. You can visually combine building parts with path parts to make it look somewhat decent, but the people will clip through the scenery and it can be a real chore to go back and change or fix things after you've added in a lot of it.
The grid system is locked into each "building" and you're kinda stuck with it. You have some parts you can put anywhere and move any way you like, and some that adhere strictly to the grid. A lot of times I'm using the free parts to fix gaps and wonky bits between the grid pieces I couldn't place where I wanted. The plus is that once you make a "building" you can then move that around freely. Several sub-buildings can go together visually to make angles not possible on one grid alone.
But, aside from the steep learning curve involved in making use of those systems, what you can do is amazing. The combinations of parts, shapes, and options lets you build and decorate just about anything you can dream up. There's a lot of whimsy in this game's style and choices, from the soundtrack all the way down to the animations the staff perform going about their duties. Watching the crowds walk around, it really does feel like standing there in the thick of it on a busy day at the park.
For forty years I have been a theme park and ride enthusiast. My family and I have been around the U.S. riding everything from county fair carnival rides to the biggest and tallest roller coasters in the world. I play band organ music and theme park music loops when I'm feeling down, and keep up to date on the rides and themes in my favorite parks. It's a big and favorite interest, so I really hope there's an equally good Planet Coaster 2 someday!
Steam User 24
Having grown up on tycoon games as a kid I had high expectations and I wasn't disappointed.
The grid layout tycoon games are nostalgic, but having free reign allows for cool designs and crazy theme parks. This game is amazing, however the only complaint I have with the game is how much creativity is blocked behind dlc. The base game is great, but I dont like the amount of content you have to pay extra for.
Steam User 21
Brilliant and slightly flawed
Pros:
Beautiful Graphics - This game looks stunning and the lighting makes for picturesque shots.
Coaster Builder - Many elements and customisability.
Time killer : If you're an enthusiast like me , you'll love it.
Cons:
DLCs - Too many extra purchases to enjoy the game fully. Should have included more in the base game.
Coasters aren't so smooth - The builder has a lot of freedom but the final ride often ends up not smooth.
Thoughts :
The DLC's really ruin the game for me. I really enjoyed the content RCT3 provided but I feel my creativity was being stopped by the plethora of DLC in this game. It's a paid game, why must more than half the good scenery be locked behind a paywall. Really restricts theming, if you want to make a haunted ride you must buy the Spooky DLC. If you want to make an Indiana Jones-esque ride you have to buy Adventure Pack. I understand collaborations like Ghostbusters, Back to the Future but come on, Ride collections BEHIND paywalls?!! ON A PAID game?!!
I cannot use the workshop as more than half the good creations are created by DLC. And not just one, MANY DLCs. The ride collections could easily be in the base game, so can the themes. The only stuff I understand is the franchise collabs.
Except for that,
The game is really addictive and fun to play around. Wait for a sale, however, because incase my review wasn't clear, you might need more than just the base game for enjoying the game fully.
Steam User 26
I've become addicted to Planet Coaster. I've only bought it recently because I thought it would be just like Roller Coaster Tycoon, only with better graphics. I was so wrong. While RCT is basically a "micro-management" simulator, Planet Coaster has a much more in-depth creative style to it. There is very little micro-management, you really spend 90% of your time building unique creations to make your amusement park! Pretty much everything can be built almost from scratch, letting you go crazy with your designs. I highly recommend this game as of 2024!