Pit People
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Master Your Destiny in this Strategic Game of Positioning
A full cast of tragically unique heroes will rise together from the Pit. Master your destiny as you plot their course of action across an apocalyptic wonderland!
In our fast-paced, turn-based, co-op adventure you'll quest and explore, find awesome loot, customize your fighters, and recruit strange species. Rally your troops and steel your wits if you hope to survive a hostile world filled with sinister robots, deadly vampires and brutally adorable cupcake people!
Highlights:
Single Player Story Mode
2 Player Co-op Story (local & online)
Local 2v2 Arena
4 Players For 2v2 In the Pit (online)
Signature Behemoth art style & humor
Over 1,500 Unlocks and 100+ Quests and Missions
Game Discussion

Steam User 21
As a big fan of BattleBlock Theater and Castle Crashers I was really looking forward to trying Pit People out. It’s quite amazing how they can make a game which shares a lot of the good things with the previous games even though its gameplay is completely different. You can definitely tell that it was made by The Behemoth when you see the art style, hear the music and experience the humor in Pit People.
I really like turn based games so being able to play one in co-op with another player was an amazing experience. The amount of story and conversations was absolutely satisfying. It was mostly something we could laugh about. No story heavy "you must pay attention all the time" kind of game. Those are better for single player games anyway.
The turn based combat is very special compared to other turn based games I have played before. Mostly because it’s a lot about your movement, rather than % chance to hit or miss. That makes the gameplay very simple and easy to learn, but at the same time getting really good takes some knowledge of units and practice.
I made a spoiler-free StingeReview video of Pit People and you can check it out here:
If you are searching for a funny co-op game to play with your friend, you can never go wrong with a game from The Behemoth. I would recommend you to get all of their games. It’s really worth it!
Steam User 20
I literally play this game with friends and we always win with my six-man team of cupcakes.
I have them in front my friend's team when engaging in battle, despite them crying like abused children when taking damage.
Did you know that the term "cupcake" was a way to remember the amount of ingredients to make a cake. Each ingredient is measured by the cupful: 1 cup butter, 2 cups sugar, 3 cups flour, and 4 eggs. This 1,2,3,4 recipe is why cupcakes were also once called number cakes.
Score: cup / cake
Steam User 29
xcom + castle crashers + pokemon = c*m in my pants
Steam User 24
Simple at surface level but still my favorite turn-based RPG ever.
I don't play a lot of them, not a weeb so that narrows it all down pretty hard, but i grew up playing Tactics as a kid and I've dabbled in a few other weird ones like "Eternal Eyes", but they all seem to have pretty boring flaws.
Pit People is like a simplified turn-based-tactical (I'm gonna say tbt from now on, shush) mixed with Pokemon.
You start with a predetermined story team and very quickly you're thrust out into the open world, no leveled zones or limitations, you can go wherever you want (barring story levels) and capture whatever units you want. No unit types are locked behind progression, so you can have literally anything you want before you pick up the story again after the tutorial. I started the story about 90 hours or so in.
The game gets pretty simple when you get a powerful team, regardless of whether or not you're going with a "meta" so it's suggested you turn on Insane Mode (in the capital city) pretty early on. It beefs up the encounters and adds far more enemies, so it's a good challenge. One of the biggest complaints I'd often see were people saying the game was braindead easy when running meta teams (Like two Troll Moms and a Unicorn) but every game comes with it's overpowered, boring builds. Pit People excels best when you stray as far from the meta as you can, building strange, niche support teams like 6 Zombies 1 Mascot, or 4 robots 2 gnomes.
NOTE ABOUT CO-OP: While I adore this game alone, it's substantially better with a friend. Co-Op play doubles your team size and therefore your enemy team sizes, letting you have 12 team slots to customize. This game has local co-op and local shares the same bank of units, so if you plug in a second controller you can play co-op by yourself and utilize a huge army of units. I rarely see people mention this and it adds so much to the game if you start to get bored!
Quick word on PvP: You're not going to have a great time looking for PvP games. Since the game launched, people almost exclusively use really boring meta builds, so if you want to PvP, do so with a friend and lay down some house rules. Some people will tell you double Spider/Archer isn't broken but they're also lying to you.
Steam User 24
oh i get it, because of the- yes, it all makes sense now.
Steam User 9
Made by the same developers who made Castle Crashers and BattleBlock Theater, and so I was already getting into this game with a somewhat reasonable impression of it being good. I was right. Also gorgons, MANY GORGONS. Gorgon party? Absolutely! Not very efficient? Who cares!
Steam User 21