Paper Wizards
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5.00
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This game is difficult and challenging fast-paced action with ability to tailor your approach and construct your skills to match your own style, rely on your agility, destructive power or quick decision making skills to overcome all the challenges the game can throw at you.Features Include
- ability crafting system, allowing for hundreds of combinations
- challenging gameplay and difficult encounters
- 3 Levels
- 11 unique enemies with their own AI behavior and mechanics
Steam User 9
I really enjoyed this. It was confusing at first but the game is new so some flaws i can ignore. It has a map but the map doesn't come up so I'm not sure what that's about
Crafting/buying make a tiny bit of sense but don't seem to work as the devs intended.
The actually fighting with magic and what not works great though and it can be a little annoying but once you understand what does what and what purple flying circles mean it becomes way easier. Like in any other game.
7/10 I'm sure it'll get better as time goes on.
Steam User 3
There are some cool concepts, and I love the spell crafting system, but I didn't really enjoy the actual gameplay. None of the attacks felt impactful, from either the player or the enemies, so it was hard to tell if I was actually dealing or taking any damage whatsoever. Review's positive since it actually works and is a free game, but I personally didn't enjoy it.
Steam User 4
I like this little game, It crashes Frequently but I really enjoy how you can make spells. Please make summons or little followers. :)
Steam User 0
A lot of fun to craft new spells and find crazy combinations. I keep crashing and I'm not sure why as it doesn't seem to happen when I do anything in particular but it's still fun to play regardless.
Steam User 0
The game was fun and I will most likely come back to it when it is fully released, but as of now the combat could use some work. I ended up crafting a Black Hole type of weapon and it was really crazy and fun to use.
Steam User 0
Fun for about an hour, before lack of content and buggy-ness occurs. I did feel like a powerful wizard, so it's got that going for it.
Spell system is inconvenient in that it requires complete deconstruction and reconstruction of the spell to make any changes, and that moving from the component modifiers back to modifying the components clears the component modifiers selected.
Cleared all three levels by abusing the 'activate 50 times per cast' bit, which doesn't seem very balanced. Everything hit was deleted. Ended when I crafted a spell that broke my game on cast or deconstruction.
Steam User 0
I was iffy about this game when I first opened it. Then I started exploring the start a little, seeing what the npcs do. I see that people that made reviews were upset about the balance of the first spell, makes sense, but you start with 10 gems, that is more than enough to make a spell that can easily get you through a few levels. I spent most of time experimenting with the spells. But after nearly an hour of game-play I can easily say this decent with lotsof potential to be more. Just needs more content and more difficulty.