Panzer Corps 2 Screenshot 1
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Panzer Corps 2

THE KING OF WARHEIMS IS BACK! Easy to learn and at the same time very deep turn-based gameplay means that the outcome of battles will depend on the thoughtfulness of your actions, and not on the speed of reaction. Detailed game mechanics simulate the movement of troops, battle, reconnaissance, environment, weather, capture of enemy weapons and much more. HUGE AMOUNT OF CONTENT In Panzer Corps 2 you can play as any European power during the Second World War and form your army from more than 1000 unique types of units. Every 3D model in the game is carefully crafted and animated. In no other wargame you will find so many historical equipment from the Second World War!
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Game Discussion

Review by Anonymous
Review from Steam

In July 2021 I had a surgery for glioblastoma. I was having a bit of attention and cognition decline, so my kids bought the game for me. They knew i had played the original panzer general and had enjoyed it well. Now this is my own expierence, but the use of analysis skills and strategic thinking ect that you must use in order to do well has helped to maintain my cognition and improved my life. I can only play for short periods of half hour or so before attention loses defination, but come back after hour and I play some more. Seriously folks, your product has helped me as well as being fun to play. G.M. Long

Review from Steam

Interesting and difficult for mr on normal level. Stayed up all night playing it! Stupid for me as I'm 76 years old! thought I was going to die! Keep up the good work!

Review from Steam

Almost gave a thumbs down just because after I took over Moscow and Britain I was the greatest commander ever and praise was showered upon my tactical genius. Then I conquered America and nothing, not a peep, just exits to menu... If that is not the definitive example of an anticlimax I don't know what is.

Review from Steam

First was not impressed by the whole thing when watching YT videos and such.
Got bored one day and decided to buy, to give it a chance.
Got glued to the screen after the tutorial.
Got barely any sleep before the work the next day.
Did not regret a single second of sleep time spent on this.
7/5 would recommend.

Review from Steam

I started turn based games with the old Panzerblitz from Avalon Hill in the 70's. Never won a Squad Leader game lol. So tactical gaming is not my thing. i am however enjoying this, the 1st turn based computer game I have played since my SSI games on a 286. Can't say I am doing well but I am having fun--the whole point of it.

Review from Steam

Dear Panzer Citizens: i don't know where to start - overall i gave positive ratings, but i would note it around 6 to 7 the PanzerCorps 2 product. So the pros. All my observations will come in comparision with Panzer General 1&2 which are the Father and Grand-fathers of this TBS strategy.
Pluses
-Graphics are awsome. First time when a game achieve this, and maybe Order of battle (proper for their work too). You can actually see rain drops on the fields , cities, etc.
-Good feeling overall, immersive, it manage to keept the feeling of ww2 and the stres of the battles.
-It has new mechanics which improves the game a lot and gives a lot of adrenaline - like you need to think how you generals qualities and minuses would be - traits.
Number of turns is generous, so you don't need to rush to much and also have time for planning.
Minuses
1. I was super unpleasent surprised the game has only 2 historical scenarios and 2 fictional scenarios. No ideea why the developers decided to go with this scarcety! Yet more can be played in the multiplayer - but not in single - makes no logic !
2. THE GAME HAS NO Head 2 Head (h2h) or COOP ---> CAMPAIGNS - why in GODS name in 2021 still developers cannot deliver a on line h2h campaign ? Big oportunity was lost rigth here for this game to be unique and to make history and be famous in ww2 TBS gaming world!!! On line environments and competivity keeps and sales games this days. No, H2h scenarios are not enough ! We need campaigns - big fail here.
1. SOME important maps are small and were divided for sake of variation into smaller maps. This kills a lot of strategical immersion! What i apreciate at PanzerGeneral1 was that you could fight in tactical detail and take decision and move them at strategical level, without killing the tactical small squad fights in detail. I love that and is the only game imo who achieved this. You could see the whole / entire map of NORWAY, you could have a big naval battle already on the 3rd battle if campaign. I still remember my heart pumping as a kid when i was making major victory and i could go fight in Norway - it was a big thing for me, a big achievment ! you could see the entire map of Crimea + Sevastopol city ! You could feel you are around stalingrad , and you could see the AZOV sea and the Black Sea Ports, you could coordonate army group A and B (Awsome !).
2. As i was describing above - the north afrika is divided into several maps - good thing but - they removed the naval battle aspects from this adventure. and it was so nice to have it. Specially if you land in Cairo it would be lovely to see bases from Creta / Cyprus. A battle for Cyprus could be a nice addition for the game.
3. Major Victory / Minor Victory / Draw - they were removed from the game concept - a big loss in my opinion. Now is just Victory or Defeat. It's a Black and White situation and it's makes the game very simplistic, removing the adrenaline to try to achieve a major victory in x turns! Major victory or Minor Victory could turn your campaign upside down or sent you straigth into most important battles of WW2. For example if you would fail to make Major V in France, you would fail to land in England, and so on.
This was removed from PzCorp2 - Norway is split into north and south per example.
The objective - flags is represented by a building from modern era (wtf ?) It looks silly and kills the aspect of ww2 gaming.
The planes now they attack and they return to base after you end turn automatical - this is a good thing - but also it lacks the oportunity of enemy planes to counter attack. If you fail to destroy a plane, it will return to base surviving. I wish there could be an option in game to keep both aspects of the game , turn on or off , if you desire your planes to return manual or automatical at end of turn.
AI - well Ai seems not very smart or well programmed - AI planes can attack with only 1 strength - which is suicidal - and also infantry or tanks. They go for a suicidal attack with below 3-4 strength and die. Silly.

Review from Steam

Very worthy successor to Panzer General (one of my favourites from many moons ago). An improvement, in fact, as there is now real value to including support units like AA, AT and Recon, which were just a waste of Core slots in the old games. With the right combination of traits, you can really apply the historical strategy of encirclement that allowed the Germans to defeat far superior Allied tanks with Panzer Is and IIs. As a fan of historical accuracy, I give it a thumbs up.