Panzer Corps 2
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THE KING OF WARHEIMS IS BACK! Easy to learn and at the same time very deep turn-based gameplay means that the outcome of battles will depend on the thoughtfulness of your actions, and not on the speed of reaction. Detailed game mechanics simulate the movement of troops, battle, reconnaissance, environment, weather, capture of enemy weapons and much more. HUGE AMOUNT OF CONTENT In Panzer Corps 2 you can play as any European power during the Second World War and form your army from more than 1000 unique types of units. Every 3D model in the game is carefully crafted and animated. In no other wargame you will find so many historical equipment from the Second World War!
Steam User 49
Some of you guys review bombing this game as a Nazi propaganda tool need to chill the hell out.
Similar to PC1 and the predecessor titles Panzer General I & II, the campaigns in PC2 don't mention Nazism, display any swatiskas, reference Hitler by name, or align your activities as the player to anything directly related to the holocaust or atrocities committed by the Germans in WW2.
The purpose of the game is to offer a WW2 experience from a German perspective with emphasis on their military campaigns, NOT their politics. Part of the equation required to make that experience somewhat authentic is to humanize the real people who served in the Wermacht and this is the extent of what's done - albeit with a mix of real and fictitious cast.
Humanizing people who were on the wrong side of history doesn't extend them allowances for despicably immoral acts, got it?
Reading some of the reviews on this game would give the impression the campaign has you running death camps or ordering forces to participate in Kristallnacht - when nothing of the sort happens. Probably the most edgy thing is in the 1943-44 campaign where you have a bonus objective to avenge a fallen Panzer Corps by hunting down the Soviet armor group that massacred them.
Speaking of - why do I never see comment warriors review bombing games that let you play as Soviets? It's like the purges, pogroms, and holodomor were never a thing... my twice great-grandfather left St. Petersburg just before communism came along, so I can offer plenty of thoughts here.
I'm not a German apologist, closet Nazi, or out to dishonor the sacrifices made by anyone's grandparent or relative in the most deadly conflict in history. I'm just a history major who isn't afraid to unpack contentious topics because defeating bad ideology requires understanding it, but dog-whistling Nazism or injecting a slanted view on history isn't this game's goal (especially when the devs sneaked pride flags into a WW2 setting).
I'm also not afraid to leave comments open on this review - unlike most people posting review bombs. Go ahead and call me names. I learned a lot from playing this game and if you enjoy turn-based WW2 strategy with a lot of historical depth, it's worth buying.
Steam User 5
An absolute monster of a turn based wargame. It's not hardcore, and as a result you get a lot of beautiful mechanics. Everything from deciding the makeup of your core force which you carry though the game to the heroes you can mix and match on your units to create very interesting builds.
One of my favorite parts of the system is the set of choices offered at the beginning of the campaign in order to create your general. You can effectively decide which mechanics are active and as a result influence all of the decisions you make about army composition and tactics used.
The huge breadth of unit options where everything has a very distinct role makes for very complex rock paper scissors mechanics that mean you have to think about your moves and how to tackle various objectives.
This is one of my favorite games of all time, simply due to the breadth of tactical and strategic decisions to made in the campaign.
Now for the cons. The story is incredibly cringe, to the point that I think you really have to put up a Weharaboo forcefield in order to survive the experience. Divert your eyes and click like mad or embrace the suck. The choice is yours.
Steam User 4
Panzer Corps 2 is an excellent strategy game built on the legacy of the classic Panzer General.
It’s perfect for sinking hours into, with a superb campaign that guides your units through different eras of WWII. Units carry over from one campaign to the next, retaining their skills, and heroes can be attached to them for even greater impact.
The campaign DLCs are highly recommended for the full experience, with the last two (Axis Operations 1945 and 1946) even offering an alternative history path where the war doesn’t end in 1945 but continues into 1946 with different outcomes.
A must-play for fans of the genre and anyone who enjoys turn-based hex strategy games.
Steam User 5
PC2 is a huge step up from PC1.
Firstly, PC1 is a good game and I enjoyed it, but it’s outdated now, especially the UI. Anyone gaming above 1080p will find the interface almost unreadable, and the game only offers two zoom levels. Since the original UI isn’t scalable, that alone is a deal-breaker for many players. PC2, on the other hand, has continuous zoom and a fully scalable UI.
The new mechanics are also much better. There’s no more farming prestige at the end of missions, and no selling SE units. You now have to balance finishing a mission quickly for bonus prestige, usually at the cost of more losses, versus playing it slow and conservative. Airplanes behave more realistically and are far easier to manage thanks to automatically returning to base at the end of each mission. Encirclement is implemented very well, and the basic supply system adds meaningful depth.
Upgrading is vastly improved. Mountain map coming up? Upgrade to Gebirgsjäger. Need bridging units next mission? Switch to Brückenpioniere. Upgrading and downgrading is seamless and flexible.
Heroes and commander traits add several layers of optional complexity. I enjoy figuring out which heroes pair best with which units, and then using them effectively in the field. If that's not your thing, turn them off or don't use them.
When everything finally clicks, when you start moving your units as a coordinated group with artillery and AA support, and you consistently deny the AI good shots, PC2 becomes incredibly fun. The longer base-campaign missions (Middle East, Persia, Caucasus, Moscow), where you deploy separate army groups with distinct objectives and then converge for a decisive blow, have been some of the most enjoyable strategy experiences I’ve had in a long time.
Steam User 6
I cannot recommend this game more if you are a WWII game fan. The DLC for the main game (Axis Operations) adds a huge value to the playing experience. The game has enough challenge to keep you coming back for more. If you put enough randomization into the campaign, no two play throughs will be the same. Get the base game and AO and you have hundreds or more hours of playing time available to you.
Steam User 5
That's what I call a good game.
Good looking, fun turn by turn game. Easy to play for a couple minutes when you are in between stuff.
The campaign can be replayed with different theater so I suppose you can at least play it two time without much repetition (if not more). Beating it the first time took me a good 80h+ so good value there.
Something I found particularly interesting is the fact that you play Germany and while you win your battles your still facing the inevitable fact that your losing the war. It gives you a special point of views that few other games offer.
So I recommend it for some good relaxing gameplay time.
Steam User 3
TL:DR - Shut up and buy this.
Longer Version, but only slightly. If you see my other reviews, I can tend to ramble on. This game doesnt need it, this is the best turn based WWII Strategy game I've played so far. Feel free to take a look - I've played more than a few (Hell, I played through the entire strategic mind series) and most WWII/Cold War RTS's as well.
HQ:WWII was my favorite before this, but Panzercorps 2 combines the intricate tactical considerations with a wider appreciation for scale of a full theatre-scale confict wile amazingly balancing customization of one's army to an appreciable/rewarding level WITHOUT overwhelming you with what feels like paperwork after awhile (COUGH COUGH Strat.Mind and their equipment slots).
Just a fabulous piece of work - and best yet, I have an enormous number of expansions to enjoy as well. Hell, they're on sale - I'ma do that right now.