PAMELA Screenshot 1
PAMELA Screenshot 2
PAMELA Screenshot 3
PAMELA Screenshot 4
PAMELA Screenshot 5


P.A.M.E.L.A. is an intense open-world survival horror game set in Eden, a fallen Utopian city. Play as a Sleeper, awoken from cryosleep in Eden, a fallen utopia wrought with death and danger. Utilize a wide range of hi-tech weapons, equipment, and build-able items that can be upgraded to suit your needs. Meet PAMELA, an omnipresent AI overseer who is left alone watching over the once-vibrant city, now reduced to a silent monolith gliding across the ocean. Interact with various factions, including the Afflicted citizens, security droids, robotic custodians, and more mysterious denizens hidden within Eden's depths. Each faction exhibits its own unique behaviors and alliances, and will react dynamically to the player’s behavior to become allies, or enemies. Experience tense gameplay in a richly developed sci-fi universe. Each decision is meaningful, and each encounter could be your last.
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Game Discussion

Review by Anonymous
Review from Steam

I've gotta say, this is a VERY solid experience for me so far!
Map design is solid, with some INCREDIBLE environments! Plenty to explore, filled with loot and lore! (slightly intended rhyme)
Atmosphere is beautiful and unsettling at the same time!
Gameplay has a lot of layers to it, like an RPG. It can be a bit overwhelming for a while, but you adjust to it overtime, and there's always tutorials you can access at anytime!
Lots of people would mention having issues like game crashing, performance tanking after 2 hours of playing, save files corrupting (though that might've been from playing old builds of Early Access), so I was cautious.
But I've experienced none of those so far.
I MAY encounter some game-breaking bugs or crashes much later in the game. If I do, I'll update this review. Until then here are the only issues I've had so far.
AI is a mixed bag. Sometimes they do a fantastic job patrolling around while you want to avoid them. Other times they will temporarily walk into walls or each other by themselves.
Plus, the combat is just sloppy. I haven't gotten to the firearms yet, so it may get better then. But the melee feedback is just terrible, usually resulting in my character flying through enemies, instead of showing any sense of collision between them and my fists.
Not to mention the jump is practically useless, and the dodge feels awkward as you need to hold the jump button. They probably should've just been press the jump button to dodge, and remove the jump entirely.
I'll update this review when I either play a LOT more, or when I finish the game.
But until then, from the bunch that I've seen, while this game has ALMOST too many layers, it's an amazing experience, and a one of a kind that I hope the devs come back to to address the issues people are still facing!
Best of luck to the devs and their games, both current and future!
So, after playing a lot more of the game, there lots of major issues.
Time moves too fast, and the shadows stutter every time the sun's position changes (every second).
Enemies get stuck on top of, behind, or even in parts of the environment very frequently when you fight them.
Game sometimes crashes, load times are very long (minutes) as it's loading everything.
Gameplay inputs sometimes stop working and you have to relaunch the game.
Enemy danger increases way to quickly, and the massive number of enemies and their heightened danger makes for very bad balancing in combat and survival.
Inventory bugs, mini map is too small, upgrades are infrequent, and it's all just sort of a mess in design and stability.
There's so much that's so cool about the game! But it's also such a mess too, and I don't know if the devs will ever come back to fix this.
I still recommend this game, but be prepared to fight with a lot of this games issues, and trying to work around them.

Review from Steam

+ The gameplay is fine, the map is well designed and very big.
+ Story is not especially good (or bad).
~ Some enemies are pretty hard but not "too hard" as everybody puts it in their reviews.
- The bloom effects (and lighting in general) are atrocious.
- Contrast on some stuff is really awful (white text on bright blue background)
- UI is buggy (but not gamebreaking)
- I'm only getting 45-50 FPS with a RTX3080. The performance is worse than Cyberpunk.
- Memory usage slowly increases up to ~12GB.
Overall: Buy it while on sale.

Review from Steam

P.A.M.E.L.A by NVYVE Studios, is a semi open world, survival game that doesn’t hold back its punches. From the moment you wake and well into the game, you will have multiple problems thrown at you from the get go. Your main objective is to just.. SURVIVE.
You awake to find yourself in a cryo-pod, in a floating technological metropolis that was once thriving with life, but something has gone horribly wrong. Guided by an A.I., your main quest is simple, find the doctors’ notes to find out what has gone wrong. That is where the simplicity ends.
After emerging from your cryo-pod you’re thrown into the deep end with very little in the way of instructions or a clear path to reach your objective. The power to the seemingly empty city is down to emergency power, leaving it up to your trusty flashlight to illuminate the way through this haunty darkness.
Exploration and looting are your best friends; you will have to keep an eye on your food and water resources and manage them well. Letting them get to 0 will end in your certain death. Throughout your adventure, you will encounter different enemy types ranging from easy to dispatch, to extremely difficult enemies that require strategy and patience. Sometimes, even requiring you to run for your life.
There are elements of base building woven into the game, even an option to plant your own crops. As you explore the city you will find terminals on the walls that when interacted with the A.I. will give you a little information about the city itself or the people that used to inhabit it. Other than these terminals, you know nothing about the strange place you have woken to. Death is a large part of the learning experience in this game, it has a sort of learn as you die system.
When you inevitably die,and that will be alot, you will be taken to a screen that calculates the exp that you have accumulated while you were playing. This is where you can spend points to upgrade your character that will carry over from each death making it a little easier to survive.
Throughout, the graphics and sounds design really develops the sense that you are truly and overwhelmingly alone. With atmospheric sound being a very big part of the game, every footstep from you or an enemy is conveyed beautifully with 3D audio. Different enemies make different sounds too, so you can decide if you want to risk it for the biscuit for a chance at some extra loot or take the easy way around avoiding the danger.
P.A.M.E.L.A is a game I would definitely recommend if you’re a fan of the survival genre or wanting to try out a new experience. When playing I was reminded a little of ‘Prey’ but with a unique twist that really sets this game apart from other survival games. I am extremely excited to see where the developers take this game. I will be keeping an eye out for future updates that add even more depth and things to explore.

Review from Steam

Suggest taking the game slow, avoid melee and enjoy survival aspect while hunting lore "echos". Found the game fairly solid but could use some basic bug fixes, unfortunately most reviews and discussion topics are before release and are out of date.
BEFORE PLAYING... first do Nvidia CPanel fix(below) to help PC performance. Otherwise most problems were in inventory (or similar UI) while standing too close to something like wall, plants, storage box, crafting station, etc. If you played before release on June 18, 2020 I strongly recommend deleting old save.
If game giving your Nvidia GPU and PC a hard time, game crashing, etc. then do the Nvidia fix:
Nvidia Control Panel > Manage 3D Setting > Program Settings > select Pamela Launcher.exe
Background Application Max Frame Rate 60
Max Frame Rate 60
Triple Buffering ON
Vertical Sync on

Review from Steam

This game was absolutely gorgeous. I'm aware of controversy, as it was abandoned before it was 100% out of early access, but it's in a very playable condition. The gameplay is innovative, with layouts and controls I've never seen but really enjoyed. The story, while not detailed or present in every aspect of the game was emotive and interesting. The graphics are absolutely gorgeous (just ensure you have a decent computer, as you'll have a hard time running this otherwise), and the 'no-loading screens' concept of loading the whole city, which is massive and detailed, is brilliant.
Please, support this game. It's probably my favourite PC game of all time and deserves more attention. 9.5/10